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bm6thmix: MAME ROM Information.


beatmania 6th MIX - The UK Underground Music (c) 2001 Konami.

Follow along with the song by scratching the turntable and pressing the keys as the bars reach the bottom of the screen. If you manage to successfully hit each note on-key perfectly, a combo meter will go up, increasing your score. Do well enough by the end of the song, and you can progress to the next level.


Main CPU : 68EC020 (@ 8 Mhz)

Sound Chips : (2x) K054539 (@ 48 Khz)

Players : 2

Control : dial

Buttons : 5


Released in July 2001.

Toshiba EMI released a 2 CD limited-edition soundtrack album for this game (beatmania 6th Mix Original Soundtrack - TOCP-64138~9) on 17/10/2001.


* Unlock All Music and All Expert Courses : After inserting your coins, hold down all 5 keys on the left side. While holding, use your other hand and input the sequence on the right side keys (the 5 keys are labeled from left to right) :

Press '1' key 6 times,

Press '2' key 6 times,

Press '4' key 6 times,

Press '5' key 6 times,

Press '3' key 6 times.

If done correctly, the background will change from red to blue.

'All Music Mode' will be selectable in the game options. All Expert Courses will be selectable, and the Expert+ Course will be selectable.


1. beatmania (1997)

2. beatmania 2nd MIX (1998)

3. beatmania 3rd MIX (1998)

4. beatmania Complete MIX (1999)

5. beatmania 4th MIX - The Beat Goes On (1999)

6. beatmania 5th MIX - Time To Get Down (1999)

7. beatmania Complete MIX 2 (2000)

8. beatmania Club MIX (2000)

9. beatmania CORE REMIX (2000)

10. beatmania Featuring Dreams Come True (2000)

11. beatmania 6th MIX - The UK Underground Music (2001)

12. beatmania 7th - Keepin' Evolution (2002)

13. beatmania - The Final (2002)


Exective producer : Fumiaki Tanaka

Producer : Yoshihiko Ota

Director : Kenji Togami

Sound director : Takehiko Fujii, Osamu Migitera

Programmers : Kenji Togami, Kazuyasu Kawamura, Takao Tada

CG Designer : Tomochika Moroe, Chihiro Inoue

Graphic designer : Noriyuki Yokoki

Composers : B.CHOYEK, Isao Saito, KEN Takizawa, Kiyotaka Sugimoto, KLUTE, Kouichi Yamazaki, M.MELITO & P.FINN, Mark Shrimpton, murumuru-kurotou, Naoki Maeda, Osamu Migitera, PARADOX, Takehiko Fujii, Tomosuke Funaki, TOTAL SCIENCE, Yohei Shimizu, Yuuki Kuromitsu

Sound data Analysers : Kiyotaka Sugimoto, Osamu Migitera, Takehiko Fujii, Yohei Shimizu

Mixing enginners : Miho Toyoda

Products support : Hachitaro Sato, Shinya Ishida, Tsuyoshi Nakano

Manual writer : Mika Sudo


* Consoles :

Sony PlayStation (2002, "beatMania 6th Mix + Core Remix")


Game's rom.

Machine's picture.

MAME Info:

0.84u5 [?]

Artwork available

HardDisk required


- 0.84u5: Added beatmania 6th MIX (ver JA-A) (Konami 2001).


Recommended Games:


beatmania 2nd MIX

beatmania 3rd MIX

beatmania 4th MIX

beatmania 5th MIX

beatmania 6th MIX

beatmania 7th MIX

beatmania complete MIX

beatmania complete MIX 2

beatmania IIDX

beatmania IIDX 3rd style

beatmania IIDX 4th style

beatmania IIDX 6th style

beatmania IIDX 7th style

beatmania IIDX 8th style

beatmania IIDX with DDR 2nd Club Version

beatmania IIDX Substream 2 with DDR 2nd Club Version

beatmania Club MIX

beatmania CORE REMIX

beatmania f. Dreams Come True

beatmania THE FINAL

Romset: 5120 kb / 10 files / 1.72 zip

Harddisk: 5.59 GB (CYLS: 12416, HEADS: 15, SECS: 63 - Compressed: 409.4 )

MAME XML Output:

       <game name="bm6thmix" sourcefile="djmain.c">
              <description>beatmania 6th MIX (ver JA-A)</description>
              <rom name="a21jaa01.6a" size="524288" crc="6d7ccbe3" sha1="633c69c14dfd70866664b94095fa5f21087428d8" region="maincpu" offset="0"/>
              <rom name="a21jaa02.8a" size="524288" crc="f10076fa" sha1="ab9f3e75a36fdaccec411afd77f588f040db139d" region="maincpu" offset="1"/>
              <rom name="a21jaa03.19a" size="524288" crc="ca806266" sha1="6b5f9d5089a992347745ab6af4dadaac4e3b0742" region="gfx1" offset="0"/>
              <rom name="a21jaa04.20a" size="524288" crc="71124e79" sha1="d9fd8f662ac9c29daf25acd310fd0f27051dea0b" region="gfx1" offset="1"/>
              <rom name="a21jaa05.22a" size="524288" crc="818e34e6" sha1="8a9093b92392a065d0cf94d56195a6f3ca611044" region="gfx1" offset="100000"/>
              <rom name="a21jaa06.24a" size="524288" crc="36f2043b" sha1="d2846cc10173662029da7c5d686cf89299be2be5" region="gfx1" offset="100001"/>
              <rom name="a21jaa07.22d" size="524288" crc="841d83e1" sha1="c85962abcc955e8f11138e03002b16afd3791f0a" region="gfx2" offset="0"/>
              <rom name="a21jaa08.23d" size="524288" crc="4e561919" sha1="4b91560d9ba367c848d784db760f042d5d76e003" region="gfx2" offset="1"/>
              <rom name="a21jaa09.25d" size="524288" crc="181e6f70" sha1="82c7ca3068ace9a66b614ead4b90ea6fe4017d51" region="gfx2" offset="100000"/>
              <rom name="a21jaa10.27d" size="524288" crc="1ac33595" sha1="3173bb8dc420487c4d427e779444a98aad37d51e" region="gfx2" offset="100001"/>
              <disk name="a21jaa11" sha1="ed0a07212a360e75934fc22c56265842cf0829b6" region="drive_0" index="0" writable="yes"/>
              <chip type="cpu" tag="maincpu" name="68EC020" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="konami1" name="K054539" clock="48000"/>
              <chip type="audio" tag="konami2" name="K054539" clock="48000"/>
              <display tag="screen" type="raster" rotate="0" width="488" height="384" refresh="58.000000" />
              <sound channels="2"/>
              <input players="2" buttons="5" coins="1" service="yes">
                     <control type="dial" minimum="0" maximum="255" sensitivity="30" keydelta="15"/>
              <dipswitch name="Coinage" tag="DSW1" mask="31">
                     <dipvalue name="1P 8C / 2P 16C / Continue 8C" value="0"/>
                     <dipvalue name="1P 8C / 2P 16C / Continue 7C" value="1"/>
                     <dipvalue name="1P 8C / 2P 16C / Continue 6C" value="2"/>
                     <dipvalue name="1P 7C / 2P 14C / Continue 7C" value="3"/>
                     <dipvalue name="1P 7C / 2P 14C / Continue 6C" value="4"/>
                     <dipvalue name="1P 7C / 2P 14C / Continue 5C" value="5"/>
                     <dipvalue name="1P 6C / 2P 12C / Continue 6C" value="6"/>
                     <dipvalue name="1P 6C / 2P 12C / Continue 5C" value="7"/>
                     <dipvalue name="1P 6C / 2P 12C / Continue 4C" value="8"/>
                     <dipvalue name="1P 5C / 2P 10C / Continue 5C" value="9"/>
                     <dipvalue name="1P 5C / 2P 10C / Continue 3C" value="11"/>
                     <dipvalue name="1P 5C / 2P 10C / Continue 4C" value="10"/>
                     <dipvalue name="1P 4C / 2P 8C / Continue 4C" value="12"/>
                     <dipvalue name="1P 4C / 2P 8C / Continue 3C" value="13"/>
                     <dipvalue name="1P 4C / 2P 8C / Continue 2C" value="14"/>
                     <dipvalue name="1P 3C / 2P 6C / Continue 3C" value="15"/>
                     <dipvalue name="1P 3C / 2P 6C / Continue 2C" value="16"/>
                     <dipvalue name="1P 3C / 2P 6C / Continue 1C" value="17"/>
                     <dipvalue name="1P 3C / 2P 4C / Continue 3C" value="18"/>
                     <dipvalue name="1P 3C / 2P 4C / Continue 2C" value="19"/>
                     <dipvalue name="1P 3C / 2P 4C / Continue 1C" value="20"/>
                     <dipvalue name="1P 3C / 2P 3C / Continue 3C" value="21"/>
                     <dipvalue name="1P 3C / 2P 3C / Continue 2C" value="22"/>
                     <dipvalue name="1P 3C / 2P 3C / Continue 1C" value="23"/>
                     <dipvalue name="1P 2C / 2P 3C / Continue 2C" value="26"/>
                     <dipvalue name="1P 2C / 2P 3C / Continue 1C" value="27"/>
                     <dipvalue name="1P 2C / 2P 4C / Continue 2C" value="24"/>
                     <dipvalue name="1P 2C / 2P 4C / Continue 1C" value="31" default="yes"/>
                     <dipvalue name="1P 2C / 2P 2C / Continue 2C" value="28"/>
                     <dipvalue name="1P 2C / 2P 2C / Continue 1C" value="29"/>
                     <dipvalue name="1P 1C / 2P 2C / Continue 1C" value="30"/>
                     <dipvalue name="1P 1C / 2P 1C / Continue 1C" value="25"/>
              <dipswitch name="Free Play (Ignore Coinage)" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Expert Mode Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Level 0" value="2"/>
                     <dipvalue name="Level 1" value="3" default="yes"/>
                     <dipvalue name="Level 2" value="1"/>
                     <dipvalue name="Level 3" value="0"/>
              <dipswitch name="Normal / Free Mode Difficulty" tag="DSW2" mask="12">
                     <dipvalue name="Level 0" value="8"/>
                     <dipvalue name="Level 1" value="12" default="yes"/>
                     <dipvalue name="Level 2" value="4"/>
                     <dipvalue name="Level 3" value="0"/>
              <dipswitch name="Level Display" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="96">
                     <dipvalue name="Loud" value="96" default="yes"/>
                     <dipvalue name="Medium" value="32"/>
                     <dipvalue name="Low" value="64"/>
                     <dipvalue name="Silent" value="0"/>
              <dipswitch name="Score Display" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              <dipswitch name="Unknown" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW3" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Event Mode Stages" tag="DSW3" mask="28">
                     <dipvalue name="1 Stage" value="12"/>
                     <dipvalue name="2 Stages" value="20"/>
                     <dipvalue name="3 Stages" value="16"/>
                     <dipvalue name="4 Stages" value="28" default="yes"/>
                     <dipvalue name="4 Stages" value="4"/>
                     <dipvalue name="4 Stages" value="24"/>
                     <dipvalue name="4 Stages" value="0"/>
                     <dipvalue name="5 Stages" value="8"/>
              <dipswitch name="Normal / Free Mode Stages" tag="DSW3" mask="28">
                     <dipvalue name="3 / 2 Stages" value="16"/>
                     <dipvalue name="4 / 3 Stages" value="28" default="yes"/>
                     <dipvalue name="4 / 3 Stages" value="12"/>
                     <dipvalue name="4 / 3 Stages" value="20"/>
                     <dipvalue name="4 / 3 Stages" value="4"/>
                     <dipvalue name="4 / 3 Stages" value="24"/>
                     <dipvalue name="4 / 3 Stages" value="0"/>
                     <dipvalue name="5 / 3 Stages" value="8"/>
              <dipswitch name="Event Mode (Ignore Coinage)" tag="DSW3" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="4368"/>
              <slot name="drive_0">
                     <slotoption name="hdd" devname="hdd" default="yes"/>
              <slot name="drive_1">
                     <slotoption name="hdd" devname="hdd"/>

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