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breywood: MAME ROM Information.


History:

Breywood (c) 1986 Data East.


Move your player through a maze-like level in this shoot'em up. Shoot enemies and collect treasures and keys.


- TECHNICAL -


Main CPU : (2x) M6809 (@ 2 Mhz)

Sound CPU : M6502 (@ 1.5 Mhz)

Sound Chips : YM2203 (@ 1.5 Mhz), YM3526 (@ 3 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 58.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


This game is known in US as "Shackled".


This game represents the Data East answer to Atari's "Gauntlet".


Polystar released a limited-edition soundtrack album for this game (Deco History Scene I : Data East Game Music Scene One - H25X-20008) on 25/09/1988.


- UPDATES -


The attract mode is different in US version.


- SOURCES -


Game's rom.




MAME Info:

0.35b3 [Bryan McPhail]

0.33b5 [Bryan McPhail]


Bugs:

- It appears that the 'continue' feature doesn't work no matter which buttons are pressed. Twisty (ID 00418)


WIP:

- 0.145u6: Stephane Humbert fixed 'Leave Off' dipswitch in Shackled which causes a black screen.

- 0.145u4: Stephane Humbert fixed dipswitches and inputs (after verification of the M6809/HD6309 code) in Shackled and clone. Added dipswitches 'Coin/Heart/Help/6-Help' and 2x 'Unused'.

- 0.143u4: David Haywood fixed garbled sprites in Shackled.

- 0.84u6: Added 'Leave Off' dipswitch.

- 0.37b9: Added 'Power' and 2x 'Unknown' dipswitches.

- 0.36RC2: Changed description of clone 'Breywood (Japan)' to 'Breywood (Japan revision 2)'.

- 0.36b9: Changed M6502 CPU3 clock speed to 1.5MHz.

- 0.35b9: Changed description to 'Shackled (US)' and clone to 'Breywood (Japan)'.

- 0.35b3: Bryan McPhail added Shackled (Data East 1986) and clone Breywood.

- 12th February 1999: A massive Dec8 games update from Bryan McPhail. New games include Gondomania, Mekyo Sensi, Last Mission (2 versions), Shackled, Breywood and Captain Silver.

- 0.34b8: Changed description to 'Shackled'. Added breywood (Testdriver).

- 0.33b5: Bryan McPhail added shackled (Testdriver).

- 26th March 1998: CaBBe dumped Shackled (US).


LEVELS: 80 (endless)


Other Emulators:

* FB Alpha


Recommended Games (Fantasy):

Krull

Mystic Marathon

IGMO

Zwackery

Gauntlet

Gauntlet (PlayChoice-10)

Gauntlet II

Gauntlet Legends

Gauntlet Dark Legacy

Rock 'n Rage

Shackled

Devil World

Snezhnaja Koroleva

Dungeon Explorer (Tourvision PCE bootleg)

Magician Lord

Asylum (prototype)

Slashout


Romset: 1152 kb / 20 files / 260.4 zip




MAME XML Output:

       <game name="breywood" sourcefile="dec8.c" cloneof="shackled" romof="shackled">
              <description>Breywood (Japan revision 2)</description>
              <year>1986</year>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="7.bin" size="32768" crc="c19856b9" sha1="766994703bb59879c311675353d7231ad27c7c16" region="maincpu" offset="8000"/>
              <rom name="3.bin" size="65536" crc="2860ea02" sha1="7ac090c3ae9d71baa6227ec9555f1c9f2d25ea0d" region="maincpu" offset="10000"/>
              <rom name="4.bin" size="65536" crc="0fdd915e" sha1="262df956dfc727c710ade28af7f33fddaafd7ee2" region="maincpu" offset="20000"/>
              <rom name="5.bin" size="65536" crc="71036579" sha1="c58ff3222b5bcd75d58c5f282554e92103e80916" region="maincpu" offset="30000"/>
              <rom name="6.bin" size="32768" crc="308f4893" sha1="539c138ff01c5718cc8a982482b989468d532699" region="maincpu" offset="40000"/>
              <rom name="8.bin" size="65536" crc="3d9fb623" sha1="6e5eaad9bb0a432e2da5da5b18a2ed36617bdde2" region="sub" offset="0"/>
              <rom name="2.bin" size="32768" crc="4a471c38" sha1="963ed7b6afeefdfc2cf0d65b0998f973330e6495" region="audiocpu" offset="8000"/>
              <rom name="id8751h.mcu" size="4096" status="nodump" region="mcu" offset="0"/>
              <rom name="1.bin" size="32768" crc="815a891a" sha1="e557d6a35821a8589d9e3df0f42131b58b08c8ca" region="gfx1" offset="0"/>
              <rom name="20.bin" size="65536" crc="2b7634f2" sha1="56d963d4960d9b3e888c8107340763e176adfa9b" region="gfx2" offset="0"/>
              <rom name="19.bin" size="65536" crc="4530a952" sha1="99251a21347815cba465669e18df31262bcdaba1" region="gfx2" offset="10000"/>
              <rom name="18.bin" size="65536" crc="87c28833" sha1="3f1a294065326389d304e540bc880844c6c7cb06" region="gfx2" offset="20000"/>
              <rom name="17.bin" size="65536" crc="bfb43a4d" sha1="56092935147a3b643a9b39eb7cfc067a764644c5" region="gfx2" offset="30000"/>
              <rom name="16.bin" size="65536" crc="f9848cc4" sha1="6d8e77b67ce4d418defba6f6979632f31d2307c6" region="gfx2" offset="40000"/>
              <rom name="15.bin" size="65536" crc="baa3d218" sha1="3c31df23cc871cffd9a4dafae106e4a98f5af848" region="gfx2" offset="50000"/>
              <rom name="14.bin" size="65536" crc="12afe533" sha1="6df3471c16a714d118717da549a7523aa388ddd3" region="gfx2" offset="60000"/>
              <rom name="13.bin" size="65536" crc="03373755" sha1="d2541dd957803168f246d96b7cd74eae7fd43188" region="gfx2" offset="70000"/>
              <rom name="9.bin" size="65536" crc="067e2a43" sha1="f1da7455aab21f94ed25a93b0ebfde69baa475d1" region="gfx3" offset="0"/>
              <rom name="10.bin" size="65536" crc="c19733aa" sha1="3dfcfd33c5c4f792bb941ac933301c03ddd72b03" region="gfx3" offset="20000"/>
              <rom name="11.bin" size="65536" crc="e37d5dbe" sha1="ff79b4f6d8b0a3061e78d15480df0155650f347f" region="gfx3" offset="40000"/>
              <rom name="12.bin" size="65536" crc="beee880f" sha1="9a818a75cbec425a13f629bda6d50aa341aa1896" region="gfx3" offset="60000"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="sub" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="audiocpu" name="M6502" clock="1500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="1500000"/>
              <chip type="audio" tag="ym2" name="YM3526" clock="3000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="240" refresh="58.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Flip Screen" tag="DSW0" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Leave Off" tag="DSW0" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Freeze" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Power" tag="DSW1" mask="15">
                     <dipvalue name="200" value="7"/>
                     <dipvalue name="300" value="11"/>
                     <dipvalue name="400" value="3"/>
                     <dipvalue name="500" value="13"/>
                     <dipvalue name="600" value="5"/>
                     <dipvalue name="700" value="9"/>
                     <dipvalue name="800" value="1"/>
                     <dipvalue name="900" value="14"/>
                     <dipvalue name="1000" value="15" default="yes"/>
                     <dipvalue name="2000" value="6"/>
                     <dipvalue name="3000" value="10"/>
                     <dipvalue name="4000" value="2"/>
                     <dipvalue name="5000" value="12"/>
                     <dipvalue name="6000" value="4"/>
                     <dipvalue name="7000" value="8"/>
                     <dipvalue name="8000" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="48">
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Very Hard" value="16"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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