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bsharkjjs: MAME ROM Information.


History:

Battle Shark [Japan model] (c) 1989 Taito.


A first-person shooter which has the player looking through a 'periscope' in order to destroy the enemies. This game features simulated damage whenever the player gets hit by either an enemy torpedo or a missile.


- TECHNICAL -


Dimensions :

185,5cm high

162cm deep

69,8cm wide.

Monitor : 25inch.


Taito Z System hardware

Board Number : K1100541A

Prom Stickers : C43


Main CPU : (2x) 68000 (@ 12 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels


Players : 1

Control : stick

Buttons : 6


- TRIVIA -


Even if title screen says 1989, Battle Shark was released in March 1990 in Japan.


Also released as :

"Battle Shark [USA model]"

"Battle Shark [Europe model]"


- UPDATES -


The US version is slightly different, it has the 'Winners Don't Use Drugs' screen.


- TIPS AND TRICKS -


* Battle Shark has a compliment of torpedoes at the start of a level. Once these are depleted there is a short delay before they are replenished.


* Increase the number of torpedoes Battle Shark can hold by defeating the end of level bosses.


- STAFF -


Direction : Captain Imamura, Ichiro Fujisue

Game design : Atsushi Yamamoto

Software : Ichiro Fujisue, Ghost Hashimoto, Takashi Kitabayashi, Naoya Kuroki, Takayuki Ishiwata

Art design : Hisakazu Kato, Takayuki Ogawa, Tsuyoshi Sato, Ken' Ichi Imaeda, Animation 20

Mechanic : Osamu Wakayama, Seiji Doumi, Yasunori Hatsuda

Cabinet : Atsushi Iwaoka

Hardware : Eikichi Takahashi, Katsumi Kaneoka

Sound and Music (Zuntata) : Yasuko Yamada (Devil Yamada), Hidehito Kitamaru


- PORTS -


* Consoles :

Sony PlayStation 2 (2005, "Taito Legends") (US & Europe)

Microsoft XBOX (2005, "Taito Legends") (US & Europe)

Sony PlayStation 2 [JP] (2007, "Taito Memories II Gekan [Model SLPM-66713]")


* Computers :

PC [MS Windows] (2005, "Taito Legends") (US & Europe)


- SOURCES -


Game's rom.

Machine's picture.




MAME XML Output:

       <game name="bsharkjjs" sourcefile="taito_z.c" cloneof="bshark" romof="bshark">
              <description>Battle Shark (Japan, Joystick)</description>
              <year>1989</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="c34_79.98" size="131072" crc="bc3f2e93" sha1="a03778fb8c8fb91956005cab0f2050262bc8f306" region="maincpu" offset="0"/>
              <rom name="c34_77.75" size="131072" crc="917916d0" sha1="86db550737a20fd5aa2862f7a6be0d47da5fc74e" region="maincpu" offset="1"/>
              <rom name="c34_78.97" size="131072" crc="f2fcc880" sha1="6d8530056bd2e0e54061d95048b3b5e0b1eb76ef" region="maincpu" offset="40000"/>
              <rom name="c34_76.74" size="131072" crc="de97fac0" sha1="53baf70bbf0102ff965921330e2d7a918318acff" region="maincpu" offset="40001"/>
              <rom name="c34_82.128" merge="c34_74.128" size="131072" crc="6869fa99" sha1="16221f25c865a81ca4f6a987b6de02a3ccf3208c" region="sub" offset="0"/>
              <rom name="c34_80.112" size="131072" crc="e1783eb4" sha1="02aaaf117f258625052734064692d2c1679b80b6" region="sub" offset="1"/>
              <rom name="c34_83.129" size="131072" crc="eec0b364" sha1="17010b19570ee65020ae09e5734b48a763a12e3f" region="sub" offset="40000"/>
              <rom name="c34_81.113" size="131072" crc="23ce6bcf" sha1="b084209f809793d8f0f11ddabee217ba1abd6038" region="sub" offset="40001"/>
              <rom name="c34_05.3" merge="c34_05.3" size="524288" crc="596b83da" sha1="826cf1e48a017a0cbfcc4a4f507dfb285594178b" region="gfx1" offset="0"/>
              <rom name="c34_04.17" merge="c34_04.17" size="524288" crc="2446b0da" sha1="bce5c73533e2bb7dfa7f18fad510f818cf1a542a" region="gfx2" offset="0"/>
              <rom name="c34_03.16" merge="c34_03.16" size="524288" crc="a18eab78" sha1="155f0efbfe73e18355804477d4b8954bb47bf1ef" region="gfx2" offset="1"/>
              <rom name="c34_02.15" merge="c34_02.15" size="524288" crc="8488ba10" sha1="60f8f0dc9d4bc6bc452527250221c9915e9dfe6e" region="gfx2" offset="2"/>
              <rom name="c34_01.14" merge="c34_01.14" size="524288" crc="3ebe8c63" sha1="fa7403bf895c041cb64234209c944683ae372e57" region="gfx2" offset="3"/>
              <rom name="c34_07.42" merge="c34_07.42" size="524288" crc="edb07808" sha1="f32b4b93e9125536376d96fbca76c2b2f5f78656" region="gfx3" offset="0"/>
              <rom name="c34_06.12" merge="c34_06.12" size="524288" crc="d200b6eb" sha1="6bfe3a7dde8d4e983521877d2bb176f5d126b763" region="user1" offset="0"/>
              <rom name="c34_08.127" merge="c34_08.127" size="524288" crc="89a30450" sha1="96b96ca5a3e20cdceb9ac5ddf377fb21a9a529fb" region="ymsnd" offset="0"/>
              <rom name="c34_09.126" merge="c34_09.126" size="524288" crc="39d12b50" sha1="5c5d1369597604376943e4825f6c09cc28d66047" region="ymsnd.deltat" offset="0"/>
              <rom name="c34_18.22" merge="c34_18.22" size="65536" crc="7245a6f6" sha1="5bdde4e3bcde8c59dc84478c3cc079d7ef8ee9c5" region="user2" offset="0"/>
              <rom name="c34_19.72" merge="c34_19.72" size="256" crc="2ee9c404" sha1="3a2ddaaaf7abe9f47f7e062b002fd3a61c80f60b" region="user2" offset="0"/>
              <rom name="c34_20.89" merge="c34_20.89" size="256" crc="fbf81f30" sha1="c868452c334792345dcced075f6df69cff9e31ca" region="user2" offset="0"/>
              <rom name="c34_21.7" merge="c34_21.7" size="1024" crc="10728853" sha1="45d7cc8e06fbe01295cc2194bca9586f0ef8b12b" region="user2" offset="0"/>
              <rom name="c34_22.8" merge="c34_22.8" size="1024" crc="643e8bfc" sha1="a6e6086fb8fbd102e01ec72fe60a4232f5909565" region="user2" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="sub" name="68000" clock="12000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <chip type="audio" tag="2610.1.r" name="Volume Filter"/>
              <chip type="audio" tag="2610.1.l" name="Volume Filter"/>
              <chip type="audio" tag="2610.2.r" name="Volume Filter"/>
              <chip type="audio" tag="2610.2.l" name="Volume Filter"/>
              <display tag="screen" type="raster" rotate="0" flipx="yes" width="320" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="1" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Mirror screen" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Speed of Sight" tag="DSWB" mask="12">
                     <dipvalue name="Slow" value="12"/>
                     <dipvalue name="Medium" value="8"/>
                     <dipvalue name="Fast" value="4" default="yes"/>
                     <dipvalue name="Fastest" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="4096"/>
       </game>
 
 


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