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catacomb: MAME ROM Information.


History:

Catacomb (c) 1982 MTM Games.


An early vertical shooter.


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : Discrete circuitry


Palette colors : 98


Players : 2

Buttons : 1


- SOURCES -


Game's rom.




MAME Info:

0.107u3 [Mike Coates]


Bugs:

- [possible] Graphics glitch. MASH (ID 04671)


WIP:

- 0.124u1: Removed 4x 'Unknown' dipswitches.

- 0.107u4: Fixed cpu1 rom address to $2000 and added Moon Cresta color prom. No color PROM came with the conversion - the Moon Cresta one seems more appropriate than Galaxian (the game is unplayable with a Galaxian PROM), but which was intended for use with the kit is unclear.

- 0.107u3: Mike Coates added Catacomb (MTM Games 1982).


Other Emulators:

* FB Alpha


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Romset: 13 kb / 7 files / 6.65 zip




MAME XML Output:

       <game name="catacomb" sourcefile="galdrvr.c">
              <description>Catacomb</description>
              <year>1982</year>
              <manufacturer>MTM Games</manufacturer>
              <rom name="catacomb.u" size="2048" crc="35cc28d2" sha1="e1dbd75fc21ec88b8119bf9508c87d78e1d5c4f6" region="maincpu" offset="0"/>
              <rom name="catacomb.v" size="2048" crc="1d1ce133" sha1="e22a169003a2238004bdf6c2558198216c2353b7" region="maincpu" offset="800"/>
              <rom name="catacomb.w" size="2048" crc="479bbde7" sha1="9981662cb6351de7c1730de45f645fb0e26ea467" region="maincpu" offset="1000"/>
              <rom name="catacomb.y" size="2048" crc="5e3da534" sha1="a9b960ae96c8ef0b2d590bc58b711aad949025e2" region="maincpu" offset="2000"/>
              <rom name="cat-gfx1" size="2048" crc="e871e65c" sha1="0b528dfab0f57153db9406798848cdedee0323a0" region="gfx1" offset="0"/>
              <rom name="cat-gfx2" size="2048" crc="b14dafaa" sha1="592d5931a76563b3565f22ac4c0120b9a120193f" region="gfx1" offset="800"/>
              <rom name="mmi6331.6l" size="32" crc="6a0c7d87" sha1="140335d85c67c75b65689d4e76d29863c209cf32" status="baddump" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="90" width="768" height="224" refresh="60.606061" pixclock="18432000" htotal="1152" hbend="0" hbstart="768" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Cabinet" tag="IN0" mask="32">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="32"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN0" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN0" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN1" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="IN1" mask="64">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="IN1" mask="128">
                     <dipvalue name="1 Coin/3 Credits" value="0" default="yes"/>
                     <dipvalue name="1 Coin/5 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Lives" tag="IN2" mask="4">
                     <dipvalue name="3" value="4" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="IN2" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="preliminary" sound="good" graphic="good" savestate="supported" palettesize="32"/>
       </game>
 
 


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