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chocovdr: MAME ROM Information.


History:

Uchuu Daisakusen - Chocovader Contactee (c) 2002 Namco.


- TECHNICAL -


Namco System 10 Hardware


Main CPU : R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB

OSC : 53.693175MHz and 101.4912MHz

BUS : 132 MB/sec.

OS ROM : 512 Kilobytes

Additional Sound Chips : Playstation SPU, 24 Channels, 44.1KHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.

Main RAM: 2 Megabytes

Video RAM: 2 Megabyte

Sound RAM : 512 Kilobytes

Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)

Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll

Resolution : 256x224 - 740x480

Colours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)


- TRIVIA -


This game has a Game Boy Advance linkup feature.


- SOURCES -


Game's ROM.




MAME Info:

0.141u3 [R. Mucciarelli, W. Belk, Yohji, Roberto Malone, Smitdogg, The Dumping Union]


WIP:

- 0.141u3: R. Mucciarelli, W. Belk, Yohji, Roberto Malone, Smitdogg and The Dumping Union added Uchuu Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A) (Namco 2002).

- 3rd February 2011: Smitdogg - I picked up Uchuu Daisakusen Chocovader Contactee, a System 10 game.

- 20th April 2008: Guru - Uchuu Daisakusen Chokovader PCB arrived from Japan a couple of days ago.


Romset: 84480 kb / 5 files / 35.2 zip




MAME XML Output:

       <game name="chocovdr" sourcefile="namcos10.c">
              <description>Uchuu Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A)</description>
              <year>2002</year>
              <manufacturer>Namco</manufacturer>
              <rom name="0.8e" size="17301504" crc="f265b1b6" sha1="f327e7bac0bc1bd31aa3362e36233130a6b240ea" status="baddump" region="user2" offset="0"/>
              <rom name="1.8d" size="17301504" crc="05d01cd2" sha1="e9947ebea24d618e8b9a69f582ef0b9d97bb4cad" region="user2" offset="1080000"/>
              <rom name="2.7e" size="17301504" crc="2e308d20" sha1="4ff072f0d488b12f77ef7d119822f89b5b5a6712" region="user2" offset="2100000"/>
              <rom name="3.7d" size="17301504" crc="126c9e6f" sha1="32de87f01fd1c8c26a68bf42a062f5f44bcc5a3b" region="user2" offset="3180000"/>
              <rom name="4.6e" size="17301504" crc="6c18678d" sha1="410a282397e4a4b5763467811080172b462bfcef" region="user2" offset="4200000"/>
              <chip type="cpu" tag="maincpu" name="CXD8606BQ" clock="101491200"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="65536"/>
       </game>
 
 


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