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cobraseg: MAME ROM Information.


History:

Cobra Command (c) 1984 Data East USA.


Mission... You have been ordered to get rid of a terrorist group which is committing crimes all over the world. Piloting your ultra-modern Jet Helicopter you have to confront your enemies. Carry out your mission!


You command a fully armed helicopter and must take on enemy helicopters, planes, tanks, and ships in order to destroy their stronghold on an area. Your missions take you though the forest, in the canyons, through the desert ruins, out to the pacific ocean, and right though New York City.


- TECHNICAL -


Main CPU : I8086 (@ 5 Mhz), (2x) M6502 (@ 1 Mhz)

Sound Chips : (2x) DAC, (2x) AY8910 (@ 2 Mhz), SP0250 (@ 3.12 Mhz)


Players : 1

Buttons : 2


- TRIVIA -


Released in May 1984.


Known in Japan as "Thunder Storm". Data East later released an unrelated shoot-em-up titled "Cobra Command" in 1988.


Film Produced by Toei Animation Co., Ltd.


It was the second arcade game to incorporate the Laserdisc technology featuring cartoon animation.


The player's helicopter makes a cameo in "Double Dragon II - The Revenge" as soon as the hangar's door opens in the beginning of the game.


Alfredo Garcia of Spain holds the official record for this game with 100,030 points on August 2, 1984.


- STAFF -


Game Staff

Created by : Sabu, Yoshi (Yoshihisa Kishimoto), Rie

Programmers : Tsuyo, Shin, Tomo

Sound Programmer : Masa

Engineers : Taka, Jun


Picture Staff

Producer : Miki Hirao

Director : Hideki Takayama

Animator : Hajime Kamegaki

Designer : Toshiyuki Yamamoto

Cinematographer : Masao Shimizu

Ink & Painter : Tsutomu Tsukasa

Sound Patterns : Yasuyki Konno

Composer : Hidenori Tao


- PORTS -


* Consoles :

Sega Mega CD (JP title : "Thunder Storm FX", NA/EU title : "Cobra Command")

Sega Saturn ("Interactive Movie Action - Thunder Storm & Road Blaster")

Sony PlayStation ("Interactive Movie Action - Thunder Storm & Road Blaster")


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.117u3 [Andrew Gardner]


Artwork available (astron, cobraseg)


TODO:

* Dump Laserdisc


WIP:

- 0.144u6: Replaced 'Laserdisc Analog' sound with 'Pioneer LD-V1000'.

- 0.143u4: Changed VSync to 59.940057 Hz.

- 0.143: Re-added Z80 (2.5MHz) CPU2.

- 0.142u3: Removed Z80 CPU2.

- 0.129u4: Changed Custom sound to Laserdisc Analog.

- 0.127u7: Added 2nd Z80 (2.5MHz) CPU.

- 0.127: Aaron Giles added DISK_REGIONS to all laserdisc drivers. Changed visible area to 704x480 and VSync to 59.940052.

- 0.126u2: Added 2 channel Custom sound.

- 9th July 2008: Mr. Do - Astron Belt bezel, scanned and vectored by Zorg.

- 0.117u3: Andrew Gardner added Astron Belt (SEGA 1983) and clones Astron Belt (Pioneer LDV1000) and Cobra Command (Sega LaserDisc Hardware).


Other Emulators:

* DAPHNE


Romset: 102 kb / 13 files / 54.9 zip




MAME XML Output:

       <game name="cobraseg" sourcefile="segald.c" cloneof="astron" romof="astron">
              <description>Cobra Command (Sega LaserDisc Hardware)</description>
              <year>1983</year>
              <manufacturer>Sega</manufacturer>
              <rom name="ic-1.bin" size="16384" crc="079783c7" sha1="69f7821d94d62c8981a3879d8718d984c960ed25" region="maincpu" offset="0"/>
              <rom name="ic-2.bin" size="8192" crc="40c0b825" sha1="1bac33b90b5a9d4ea528c2e69ded2009f9d69285" region="maincpu" offset="4000"/>
              <rom name="ic-11.bin" size="2048" crc="5a2e8f4e" sha1="839d7cbb7dac1d5bca388ff8e9e2f4f6e1a5ce43" region="gfx1" offset="0"/>
              <rom name="ic-12.bin" size="2048" crc="4b89d7ed" sha1="33894bc3d3f9817a018288e750d02e0f9deeeda3" region="gfx1" offset="800"/>
              <rom name="ic-7.bin" size="8192" crc="9e12b19c" sha1="a05accb44981288f62ff7da0c75dc972bb6d0754" region="gfx2" offset="0"/>
              <rom name="ic-8.bin" size="8192" crc="201041c0" sha1="d7eb1da02184d2330211eb1f2114dffc39dc6ffe" region="gfx2" offset="8000"/>
              <rom name="ic-13.bin" size="512" crc="3547a14c" sha1="5b8e3ddac0f6fda940b69343fdce7d5caead7a35" region="proms" offset="0"/>
              <rom name="pr-5278.bin" merge="pr-5278.bin" size="256" crc="e81613da" sha1="fc32141f7c0c8c0c1ed623636af3862a4ef0e940" region="user1" offset="0"/>
              <rom name="pr-5277.bin" merge="pr-5277.bin" size="256" crc="bf2c33ab" sha1="4a83b3e9b74b900621e8f42edf94cc04b791cdd0" region="user1" offset="100"/>
              <rom name="pr-5276.bin" merge="pr-5276.bin" size="32" crc="91267e8a" sha1="ae5bd8efea5322c4d9986d06680a781392f9a642" region="user1" offset="200"/>
              <rom name="pr-5275.bin" merge="pr-5275.bin" size="32" crc="0c872a9b" sha1="eaabce5d867a4e896bd356abc94429f9a4eec372" region="user1" offset="220"/>
              <disk name="cobracom" status="nodump" region="laserdisc" index="0" writable="no"/>
              <device_ref name="ldv1000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="5000000"/>
              <chip type="cpu" tag="laserdisc:ldv1000" name="Z80" clock="2500000"/>
              <chip type="audio" tag="laserdisc" name="Pioneer LD-V1000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <display tag="screen" type="raster" rotate="0" width="704" height="480" refresh="59.940057" pixclock="28636362" htotal="910" hbend="0" hbstart="704" vtotal="525" vbend="44" vbstart="524" />
              <sound channels="2"/>
              <input players="1" buttons="2" coins="1" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin B" tag="DSWA" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="14"/>
                     <dipvalue name="3 Coins/1 Credit" value="1"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2C/1C 4C/2C 5C/3C 6C/4C" value="10"/>
                     <dipvalue name="2C/1C 4C/3C" value="2"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1C/1C 2C/1C 3C/3C 4C/4C 5C/6C" value="12"/>
                     <dipvalue name="1C/1C 2C/1C 3C/3C 4C/5C" value="4"/>
                     <dipvalue name="1C/1C 2C/3C" value="8"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="7"/>
                     <dipvalue name="1C/2C 2C/4C 3C/6C 4C/8C 5C/11C" value="0"/>
                     <dipvalue name="1 Coin/3 Credits" value="11"/>
                     <dipvalue name="1 Coin/4 Credits" value="3"/>
                     <dipvalue name="1 Coin/5 Credits" value="13"/>
                     <dipvalue name="1 Coin/6 Credits" value="5"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="224"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2C/1C 4C/2C 5C/3C 6C/4C" value="160"/>
                     <dipvalue name="2C/1C 4C/3C" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1C/1C 2C/1C 3C/3C 4C/4C 5C/6C" value="192"/>
                     <dipvalue name="1C/1C 2C/1C 3C/3C 4C/5C" value="64"/>
                     <dipvalue name="1C/1C 2C/3C" value="128"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="112"/>
                     <dipvalue name="1C/2C 2C/4C 3C/6C 4C/8C 5C/11C" value="0"/>
                     <dipvalue name="1 Coin/3 Credits" value="176"/>
                     <dipvalue name="1 Coin/4 Credits" value="48"/>
                     <dipvalue name="1 Coin/5 Credits" value="208"/>
                     <dipvalue name="1 Coin/6 Credits" value="80"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWB" mask="2">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="2" default="yes"/>
              </dipswitch>
              <dipswitch name="Reserve Ships Score" tag="DSWB" mask="12">
                     <dipvalue name="5000, 10000, 20000" value="12" default="yes"/>
                     <dipvalue name="5000, 20000, 40000" value="4"/>
                     <dipvalue name="10000, 20000, 30000" value="8"/>
                     <dipvalue name="10000, 20000, 40000" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="16">
                     <dipvalue name="Normal" value="16" default="yes"/>
                     <dipvalue name="Hard" value="0"/>
              </dipswitch>
              <dipswitch name="Play Timer" tag="DSWB" mask="96">
                     <dipvalue name="60 SEC" value="96" default="yes"/>
                     <dipvalue name="50 SEC" value="32"/>
                     <dipvalue name="40 SEC" value="64"/>
                     <dipvalue name="Infinite SEC" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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