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crimfght2: MAME ROM Information.


History:

Crime Fighters (c) 1989 Konami.


- TECHNICAL -


[2-Player model]


Players: 2

Control: 8-way joystick

Buttons: 3

=> Attack, Jump, Reversal Attack


- TRIVIA -


Released in July 1989.


For more information about the game itself, please see the 4-Player model version.


- SOURCES -


Game's rom.

Game's picture.




MAME Info:

0.36b2 [Manuel Abadia]


Bugs:

- The speed of the music is playing ever so slightly too slowly. ENAY (ID 00413)


WIP:

- 0.146: Mamesick reverted wrong changes applied in 0.145u8.

- 0.145u8: Mamesick fixed slow music playing in Crime Fighters. Changed VSync to 59.17 Hz.

- 0.136u1: Fabio Priuli added driver data struct and save states to Crime Fighters.

- 0.135u4: Fabio Priuli converted Crime Fighters to use Konami video devices.

- 0.134u4: Arthur Peale fixed Crime Fighters (US 4 players) inputs.

- 0.133u1: Renamed (crimfgt2) to (crimfght2) and (crimfgtj) to (crimfghtj).

- 0.131u1: MooglyGuy merged memory maps in Crime Fighters.

- 0.130u3: Fabio Priuli improved Konami inputs, verified all 0x00 coinage effects which now use konamipt.h and fixed a few mistakes in clone Crime Fighters (Japan 2 Players).

- 0.128u3: Fabio Priuli fixed clones crimfgt2 and crimfgtj, which cannot start.

- 0.126u4: Fabio Priuli added DIP locations to Crime Fighters. Added 'Unused' dipswitch.

- 0.95u3: Mamesick fixed clock speeds and refresh rate for Crime Fighters. Changed Z80 CPU2 clock speed to 3579545 Hz, YM2151 to 3579545 Hz and VSync to 54Hz.

- 0.84u5: Adjusted YM2151 and Z80 clock to 4 MHz, matches real PCB better.

- 0.70u2: Some Crime Fighters dipswitch / input fixes [El Condor].

- 0.36RC2: Added clone Crime Fighters (World 2 Players). Changed parent description to 'Crime Fighters (US 4 players)' and clone '(Japan)' to '(Japan 2 Players)'.

- 0.36b11: Added prom ($0 - priority encoder).

- 0.36b4: Nicola Salmoria added clone Crime Fighters (Japan). Changed parent description to 'Crime Fighters (US)'.

- 1st September 1999: Nicola added Crime Fighters Japan romset.

- 0.36b3: Changed KONAMI CPU1 clock speed to 3MHz and Z80 CPU2 to 3579545 Hz.

- 12th August 1999: Ernesto Corvi sent in another K053260 update with stereo channels in correct order, and fixed the sound in Crime Fighters. He also added more addressing modes to the Konami CPU.

- 8th August 1999: Jim Hernandez fixed Ajax and Crime Fighters sound speed.

- 0.36b2: Manuel Abadia added Crime Fighters (Konami 1989).


ARCADE RELEASE: Crime Fighters (Konami) - 1989/Jul


LEVELS: 9


Other Emulators:

* FB Alpha


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Romset: 1953 kb / 8 files / 872.7 zip




MAME XML Output:

       <game name="crimfght2" sourcefile="crimfght.c" cloneof="crimfght" romof="crimfght">
              <description>Crime Fighters (World 2 Players)</description>
              <year>1989</year>
              <manufacturer>Konami</manufacturer>
              <rom name="crimefb.r02" size="131072" crc="4ecdd923" sha1="78e5260c4bb9b18d7818fb6300d7e1d3a577fb63" region="maincpu" offset="10000"/>
              <rom name="821l01.h4" merge="821l01.h4" size="32768" crc="0faca89e" sha1="21c9c6d736b398a29e8709e1187c5bf3cacdc99d" region="audiocpu" offset="0"/>
              <rom name="821k06.k13" merge="821k06.k13" size="262144" crc="a1eadb24" sha1="ca305b904b34e03918ad07281fda86ad63caa44f" region="gfx1" offset="0"/>
              <rom name="821k07.k19" merge="821k07.k19" size="262144" crc="060019fa" sha1="c3bca007aaa5f1c534d2a75fe4f96d01a740dd58" region="gfx1" offset="40000"/>
              <rom name="821k04.k2" merge="821k04.k2" size="524288" crc="00e0291b" sha1="39d5db6cf36826e47cdf5308eff9bfa8afc82050" region="gfx2" offset="0"/>
              <rom name="821k05.k8" merge="821k05.k8" size="524288" crc="e09ea05d" sha1="50ac9a2117ce63fe774c48d769ec445a83f1269e" region="gfx2" offset="80000"/>
              <rom name="821a08.i15" merge="821a08.i15" size="256" crc="7da55800" sha1="3826f73569c8ae0431510a355bdfa082152b74a5" region="proms" offset="0"/>
              <rom name="821k03.e5" merge="821k03.e5" size="262144" crc="fef8505a" sha1="5c5121609f69001838963e961cb227d6b64e4f5f" region="k007232" offset="0"/>
              <chip type="cpu" tag="maincpu" name="KONAMI" clock="3000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="k007232" name="K007232" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="304" height="224" refresh="59.170000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="No Coin B" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW2" mask="3">
                     <dipvalue name="1" value="3"/>
                     <dipvalue name="2" value="2" default="yes"/>
                     <dipvalue name="3" value="1"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="96">
                     <dipvalue name="Easy" value="96"/>
                     <dipvalue name="Normal" value="64" default="yes"/>
                     <dipvalue name="Difficult" value="32"/>
                     <dipvalue name="Very Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW3" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW3" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW3" mask="4">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="4"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW3" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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