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cubybop: MAME ROM Information.


History:

Cuby Bop (c) 1990 Hot-B.


A ball and paddle game.


- TECHNICAL -


Taito L System hardware


Main CPU : Z80 (@ 6 Mhz)

Sound Chips : YM2203 (@ 3 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


This game is a prototype, was in Location Test, and was never released.


- TIPS AND TRICKS -


* Skip Stages : Press Start (1 player side) while in the game to skip stages.


- SOURCES -


Game's rom.




MAME Info:

0.37b14 [David Haywood]


< Japan >


WIP:

- 0.143u3: Changed 'Unknown' to 'Unused' dipswitches.

- 0.136: Tafoid changed YM2203 clock speed to 3332640 Hz.

- 0.122u2: Changed Z80 CPU1 clock speed to 6665280 Hz and YM2203 to 3330000 MHz.

- 0.77u2: Changed description to 'Cuby Bop (Location Test)'.

- 15th May 2001: Guru - Purchased Cuby Pop from a PCB shop in Japan with the help of Team Japump in February.

- 0.37b14: David Haywood added Cuby Bop (Taito 199?).

- 10th February 2001: David Haywood added Cuby Bop and a few clone romsets to the Taito L system driver.


LEVELS: 16


Other Emulators:

* Raine


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Romset: 1280 kb / 5 files / 328.9 zip




MAME XML Output:

       <game name="cubybop" sourcefile="taito_l.c">
              <description>Cuby Bop (location test)</description>
              <year>199?</year>
              <manufacturer>Hot-B</manufacturer>
              <rom name="cb06.6" size="262144" crc="66b89a85" sha1="2ba26d71fd1aa8e64584a5908a1d797666718d49" region="maincpu" offset="0"/>
              <rom name="cb09.9" size="262144" crc="5f831e59" sha1="db319a6c1058200274d687163b4df2f78a2bf879" region="gfx1" offset="0"/>
              <rom name="cb10.10" size="262144" crc="430510fc" sha1="95c0a0ebd0485a15090f302e5d2f4da8204baf7c" region="gfx1" offset="40000"/>
              <rom name="cb07.7" size="262144" crc="3582de99" sha1="51620cc9044aef8e5ed0335b7d5d6d67a7857005" region="gfx1" offset="80000"/>
              <rom name="cb08.8" size="262144" crc="09e18a51" sha1="18db47d1d84f9be892bc796116c7ef7d0c1ee59f" region="gfx1" offset="c0000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6665280"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3332640"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unused" tag="DSWA" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="32"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="192" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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