Home News Forum                            

Play your favorite classic games and more with the GameEx front end. Read more.

daitorid: MAME ROM Information.


Dai Paitoride (c) 1996 Metro.

Solitaire mahjong game.


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : uPD7810 (@ 12 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 9.375 Khz)

Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 58.00 Hz

Palette Colors : 8192

Players : 2

Control : 8-way joystick

Buttons : 1


Released in January 1996.

The title of this game translates from Japanese as 'Great Tile Fortress'.


1. Last Fortress - Paitoride (1994)

2. Paitoride II - Adauchi Gaiden (1994)

3. Dai Paitoride (1996)


* Consoles :

Sega Saturn (1996)


Game's rom.

MAME Info:

0.37b11 [Luca Elia]

< Japan >


- 1 pixel granularity in the window's placement. Source (ID 02337)


- 0.143u3: Changed YM2151 clock speed to 3579545 Hz. Renamed (daitoa) to (daitorida).

- 0.128u4: Stefan Lindberg added clone Daitoride (YMF278B version).

- 0.106u3: Fixed 'Timer Speed' dipswitch.

- 0.82u3: Added uPD7810 (12MHz) CPU2, YM2151 (4MHz) and MSM6295 (9375 Hz) stero sound. Changed VSync to 58Hz.

- 0.61: Changed description to 'Daitoride'. Added dipswitches 'Difficulty', 'Winning Rounds (Player VS Player)', 'Retry Level On Continue' and 2x 'Unused'.

- 0.37b14: Removed uPD7810, YM-2151 and OKI6295.

- 0.37b13: Added uPD7810 (12MHz), YM-2151 (MHz) and OKI6295 (8000 Hz).

- 0.37b11: Luca Elia added Dai Toride (Metro 1995).

- 3rd January 2001: Luca Elia sent in a driver for Metro games, including Pang Poms, Sky Alert, Dharma, Last Fortress - Toride and Dai Toride with perfect graphics and colors but no sound, and Bal Cube with bad sprites and wrong colors.

Recommended Games:

Last Fortress - Toride

Toride II Adauchi Gaiden

Romset: 2688 kb / 8 files / 607.7 zip

MAME XML Output:

       <game name="daitorid" sourcefile="metro.c">
              <rom name="dt-ja-5.19e" size="131072" crc="441efd77" sha1="18b255f42ba7a180535f0897aaeebe5d2a33df46" region="maincpu" offset="0"/>
              <rom name="dt-ja-6.19c" size="131072" crc="494f9cc3" sha1="b88af581fee9e2d94a12a5c1fed0797614bb738e" region="maincpu" offset="1"/>
              <rom name="dt-ja-8.3h" size="131072" crc="0351ad5b" sha1="942c1cbb52bf2933aea4209335c1bc4cdd1cc3dd" region="audiocpu" offset="0"/>
              <rom name="dt-ja-2.14h" size="524288" crc="56881062" sha1="150a8f043e61b28c22d0f898aea61853d1accddc" region="gfx1" offset="0"/>
              <rom name="dt-ja-4.18h" size="524288" crc="85522e3b" sha1="2c6e7c8ad01d39843669ef1afe7a0843ea6c107c" region="gfx1" offset="2"/>
              <rom name="dt-ja-1.12h" size="524288" crc="2a220bf2" sha1="553dea2ab42d845b2e91930219fe8df026748642" region="gfx1" offset="4"/>
              <rom name="dt-ja-3.16h" size="524288" crc="fd1f58e0" sha1="b4bbe94127ae59d4c899d09862703c374c8f4746" region="gfx1" offset="6"/>
              <rom name="dt-ja-7.3f" size="262144" crc="0d888cde" sha1="fa871fc34f8b8ff0eebe47f338733e4f9fe65b76" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="uPD7810" clock="12000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1200000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="59.922743" pixclock="7159090" htotal="456" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="240" />
              <sound channels="2"/>
              <input players="2" buttons="1" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="DSW0" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="3"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Coin B" tag="DSW0" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="24"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Timer Speed" tag="DSW0" mask="768">
                     <dipvalue name="Slower" value="512"/>
                     <dipvalue name="Normal" value="768" default="yes"/>
                     <dipvalue name="Fast" value="256"/>
                     <dipvalue name="Fastest" value="0"/>
              <dipswitch name="Unused" tag="DSW0" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Winning Rounds (Player VS Player)" tag="DSW0" mask="2048">
                     <dipvalue name="1/1" value="0"/>
                     <dipvalue name="2/3" value="2048" default="yes"/>
              <dipswitch name="Allow Continue" tag="DSW0" mask="12288">
                     <dipvalue name="Retry Level" value="12288" default="yes"/>
                     <dipvalue name="Ask Player" value="8192"/>
                     <dipvalue name="No" value="4096"/>
                     <dipvalue name="Retry Level" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW0" mask="16384">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16384" default="yes"/>
              <dipswitch name="Unused" tag="DSW0" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="supported" palettesize="8192"/>

emumovies.com      Retro bytes Portal           Bookmark and Share

Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise