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ddayc: MAME ROM Information.


History:

D-Day (c) 1982 Centuri, Inc.


- TRIVIA -


Released in April 1982. Manufactured by Centuri, Inc. under license from Olympia [Italy].


- SOURCES -


Game's ROM.




MAME Info:

0.35b11 [Zsolt Vasvari]

0.31 [Zsolt Vasvari]


NOTE:

- Press Button 1 to fire. Press and hold Button 2 to determine the distance of the shot fired.


Bugs:

- Once the score exceeds 98,000 points, you start receiving extra lives at an extremely rapid rate. Misc (ID 01213)


WIP:

- 0.143u5: Corrado Tomaselli and Brian Troha added dipswitch locations to the D-Day sets.

- 0.135u4: Fabio Priuli enabled GAME_SUPPORTS_SAVE flag to D-Day because some of the core changes have fixed the sound problem at loading.

- 0.135u2: Fabio Priuli added driver data structs to D-Day.

- 0.135: David Haywood re-added 2nd button back to clone D-Day (Centuri).

- 0.133u5: MASH fixed access violation after coin insertion in D-Day.

- 0.131u1: MooglyGuy merged memory maps in D-Day.

- 0.100: James Wallace updated D-Day dipswitches to use conditionals.

- 0.77u2: Added 'Start with 20000 Pts' dipswitch.

- 15th November 2003: El Condor fixed some inputs in D-Day.

- 0.53: Fixed gfx1/4 roms loading and changed d2_67.bin to a user1 rom. Changed palettesize from 512 to 256 colors.

- 4th August 2001: Zsolt Vasvari converted D-Day to tilemap system and added shadow support to it.

- 11th March 2000: Zsolt Vasvari wrote functions for global sound enable and modified MCR and D-Day drivers to use them.

- 27th April 1999: Zsolt Vasvari made D-Day much faster.

- 0.35b11: Zsolt Vasvari added D-Day (Olympia 1982). Several fixes and improvements to D-Day [Zsolt Vasvari]. Changed palettesize to 512 colors. Changed 'D-Day' to clone '(Centuri)'. Renamed (dday) to (ddayc).

- 0.33b4: Zsolt Vasvari fixed sound in D-Day.

- 0.31: Zsolt Vasvari added D-Day (Centuri 1982). This game doesn't seem to support cocktail mode, which is not too suprising for a gun game.

- 27th January 1997: Dumped D-Day (Centuri).


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Fortress 2 Blue Arcade


Romset: 37 kb / 16 files / 17.3 zip




MAME XML Output:

       <game name="ddayc" sourcefile="dday.c" cloneof="dday" romof="dday">
              <description>D-Day (Centuri)</description>
              <year>1982</year>
              <manufacturer>Olympia (Centuri license)</manufacturer>
              <rom name="e8_63-c.bin" size="4096" crc="d4fa3ae3" sha1="587cfcd0bb3103c9875b8a5fd185a321212a86ab" region="maincpu" offset="0"/>
              <rom name="e7_64-c.bin" size="4096" crc="9fb8b1a7" sha1="abd935274745db28039f2e341e9be0490e307772" region="maincpu" offset="1000"/>
              <rom name="e6_65-c.bin" size="4096" crc="4c210686" sha1="9d3110c4d1347f8a067c49b363a32d0f6a2c34c7" region="maincpu" offset="2000"/>
              <rom name="e5_66-c.bin" size="4096" crc="e7e832f9" sha1="3cbd2f9197e934ba3eae329511886a30c09a1ac7" region="maincpu" offset="3000"/>
              <rom name="k4_73.bin" merge="k4_73.bin" size="2048" crc="fa6237e4" sha1="0dfe2a0079324a78b462203fe93f7fb186a42122" region="gfx1" offset="0"/>
              <rom name="k2_71.bin" merge="k2_71.bin" size="2048" crc="f85461de" sha1="e2ed34e993cd657681124df5531e35afd7d8c34b" region="gfx1" offset="800"/>
              <rom name="k3_72.bin" merge="k3_72.bin" size="2048" crc="fdfe88b6" sha1="cdc37d90500f4ce813b6efee31139e6776aa2bff" region="gfx1" offset="1000"/>
              <rom name="j8_70-c.bin" size="2048" crc="a0c6b86b" sha1="8b30370f2d5d7e75b8ec2a68f4e408fcb8ed2c8f" region="gfx2" offset="0"/>
              <rom name="j9_69-c.bin" size="2048" crc="d352a3d6" sha1="4f1ba0b555f6b3dd539511bab8c55db45f719afc" region="gfx2" offset="800"/>
              <rom name="k6_74.bin" size="2048" crc="d21a3e22" sha1="9260353245f2ba2aca09fafd377c662ff508e5c0" region="gfx3" offset="0"/>
              <rom name="k7_75.bin" size="2048" crc="a5e5058c" sha1="312dd55902c7e16eeee0dfc42c17fe1440b26e40" region="gfx3" offset="800"/>
              <rom name="d4_68.bin" merge="d4_68.bin" size="2048" crc="f3649264" sha1="5486a33fa1f7803e68d141992d6105206da1beba" region="gfx4" offset="0"/>
              <rom name="d2_67.bin" merge="d2_67.bin" size="4096" crc="2b693e42" sha1="e52b987cf929ddfc7916b05456b1114076956d12" region="user1" offset="0"/>
              <rom name="dday.m11" merge="dday.m11" size="256" crc="aef6bbfc" sha1="9e07729a4389221bc120af91d8275e1d05f3be7a" region="proms" offset="0"/>
              <rom name="dday.m8" merge="dday.m8" size="256" crc="ad3314b9" sha1="d103f4f6103987ea85f0791ffc66a1cf9c711031" region="proms" offset="100"/>
              <rom name="dday.m3" merge="dday.m3" size="256" crc="e877ab82" sha1="03e3905aee37f6743e7a4a87338f9504c832a55b" region="proms" offset="200"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="2000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1000000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2">
                     <control type="paddle" minimum="0" maximum="191" sensitivity="20" keydelta="10"/>
              </input>
              <dipswitch name="Lives" tag="DSW0" mask="3">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="3"/>
                     <dipvalue name="5" value="0"/>
                     <dipvalue name="6" value="1" default="yes"/>
                     <dipvalue name="7" value="2"/>
                     <dipvalue name="8" value="3"/>
              </dipswitch>
              <dipswitch name="Extended Play At" tag="DSW0" mask="12">
                     <dipvalue name="4000" value="0" default="yes"/>
                     <dipvalue name="6000" value="4"/>
                     <dipvalue name="8000" value="8"/>
                     <dipvalue name="10000" value="12"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW0" mask="48">
                     <dipvalue name="Easy" value="48"/>
                     <dipvalue name="Normal" value="32"/>
                     <dipvalue name="Hard" value="16" default="yes"/>
                     <dipvalue name="Hard (duplicate setting)" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Start with 20000 Pts" tag="DSW0" mask="128">
                     <dipvalue name="No" value="128" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="2 Coins/1 Credit" value="14"/>
                     <dipvalue name="2 Coins/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="10"/>
                     <dipvalue name="2 Coins/4 Credits" value="8"/>
                     <dipvalue name="1 Coin/2 Credits" value="13"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="2 Coins/6 Credits" value="4"/>
                     <dipvalue name="1 Coin/3 Credits" value="11"/>
                     <dipvalue name="2 Coins/7 Credits" value="2"/>
                     <dipvalue name="2 Coins/8 Credits" value="0"/>
                     <dipvalue name="1 Coin/4 Credits" value="9"/>
                     <dipvalue name="1 Coin/5 Credits" value="7"/>
                     <dipvalue name="1 Coin/6 Credits" value="5"/>
                     <dipvalue name="1 Coin/7 Credits" value="3"/>
                     <dipvalue name="1 Coin/8 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="2 Coins/1 Credit" value="224"/>
                     <dipvalue name="2 Coins/2 Credits" value="192"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="160"/>
                     <dipvalue name="2 Coins/4 Credits" value="128"/>
                     <dipvalue name="1 Coin/2 Credits" value="208"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="2 Coins/6 Credits" value="64"/>
                     <dipvalue name="1 Coin/3 Credits" value="176"/>
                     <dipvalue name="2 Coins/7 Credits" value="32"/>
                     <dipvalue name="2 Coins/8 Credits" value="0"/>
                     <dipvalue name="1 Coin/4 Credits" value="144"/>
                     <dipvalue name="1 Coin/5 Credits" value="112"/>
                     <dipvalue name="1 Coin/6 Credits" value="80"/>
                     <dipvalue name="1 Coin/7 Credits" value="48"/>
                     <dipvalue name="1 Coin/8 Credits" value="16"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="imperfect" sound="good" graphic="good" savestate="supported" palettesize="256"/>
       </game>
 
 


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