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dynobop: MAME ROM Information.


History:

Dyno Bop (c) 1990 Grand Products.


A fun little redemption game involving rolling balls at virtual targets.


- TECHNICAL -


Main CPU : (2x) M6809 (@ 2 Mhz), Z80 (@ 4 Mhz)

Sound Chips : OKI6295 (@ 7.812 Khz), YM2203 (@ 4 Mhz)


Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Players : 1

Control : Trackball

Buttons : 3


- TRIVIA -


Software by Incredible Technologies, Inc.


The system actually uses an IR tracking device to map the paths of the balls up to the collection trough, and then depicts that path on screen. The same hardware is used in "Slick Shot", and "Super Strike Bowling", with different playfield and balls.


- STAFF -


Project Manager : David D. Thiel

Game Design : David D. Thiel

Game Audio : David D. Thiel

Programming : Pierre Maloka

Art : Stan Fukuoka


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.74u2 [Aaron Giles]

0.60 [Aaron Giles]


NOTE:

- The game needs a physics simulation to control the bowl. Which is beyond the scope of MAME.


WIP:

- 0.95u2: Aaron Giles fixed paging/flicker problems and hooked up inputs for Dyno Bop, which are now somewhat playable. Changed palettesize to 256 colors. Added Trackball for 1 player.

- 0.74u2: Aaron Giles added Dyno Bop (Grand Products/Incredible Technologies 1990).

- 0.60: Aaron Giles added Dyno Bop (Testdriver).

- 19th April 2002: Aaron Giles fixed a divide by zero error in Dyno Bop.

- 18th April 2002: Aaron Giles added Dyno Bop without proper controls.


Recommended Games (B.C.):

Boomer Rang'r

Roc'n Rope

Rumba Lumber

Dyno Bop

Caveman Ninja

Joe & Mac Returns

Dino Rex

B.C. Kid

Fred Flintstones' Memory Match

Primal Rage

Stone Ball

B.C. Story


Recommended Games (Bowling):

Meadows Lanes

Robot Bowl

3-D Bowling

Bowling Alley

Strike Bowling

Pro Bowling (DECO Cassette)

Pro Sports - Bowling, Tennis, and Golf

Ten Pin Deluxe

Alley Master

Up Your Alley

Capcom Bowling

SportTime Bowling (Arcadia)

Championship Bowling

Tri-Sports (Power Strike)

Dyno Bop

League Bowling

Strata Bowling

Super Strike Bowling

Bowl-O-Rama

Konkyuu no Hoshi

Krazy Bowl

World Class Bowling

World Class Bowling Deluxe

Virtua Bowling

Puzzle De Bowling

Simpsons Bowling


Romset: 424 kb / 6 files / 196.4 zip




MAME XML Output:

       <game name="dynobop" sourcefile="itech8.c" ismechanical="yes">
              <description>Dyno Bop</description>
              <year>1990</year>
              <manufacturer>Grand Products/Incredible Technologies</manufacturer>
              <rom name="dynobop.u5" size="65536" crc="98452c40" sha1="9b9316fc258792e0d825f16e0fadf8e0c35a864e" region="maincpu" offset="4000"/>
              <rom name="dynobop.u27" size="32768" crc="a37d862b" sha1="922eeae184df2c5c28040da27699dd55744f8dca" region="soundcpu" offset="8000"/>
              <rom name="dynobop.u53" size="8192" crc="04b85918" sha1="409aef2e71937c7654334999df9313909d757966" region="sub" offset="0"/>
              <rom name="dynobop.gr0" size="131072" crc="3525a7a3" sha1="fe0b08203c135d55507506936dc34e1503e4906b" region="grom" offset="0"/>
              <rom name="dynobop.gr1" size="131072" crc="1544a232" sha1="60bba76537c82887db8e38c6a87c528afdd385d0" region="grom" offset="20000"/>
              <rom name="dynobop.sr0" size="65536" crc="b355bf1d" sha1="c9745638feb33ec181b8d9a894421f9854286cd9" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="soundcpu" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="sub" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="240" refresh="60.000000" pixclock="8079360" htotal="512" hbend="0" hbstart="256" vtotal="263" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="3" coins="3" service="yes">
                     <control type="trackball" minimum="0" maximum="255" sensitivity="50" keydelta="100" reverse="yes"/>
              </input>
              <driver status="preliminary" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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