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evilngte: MAME ROM Information.


History:

Evil Night (c) 1998 Konami.


A light-gun game in which 3 cops enter a haunted house to rescue a kidnapped girl. There are also secrets which add to the storyline.


- TECHNICAL -


Konami M2 Hardware


Main CPU : (2x) PPC602 (@ 33 Mhz)


- TRIVIA -


Released in September 1998.


This game is also known as "Hell Night".


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.141u2 [Guru]

0.104u9 [Ville Linde]


CD-ROM required


WIP:

- 0.141u2: Guru added Evil Night (ver UBA). Renamed (evilngt) to (evilngte).

- 0.131u2: Guru added missing YMZ280B rom to Evil Night/Hell Night and marked clone Hell Night CHD as bad. Will be replaced soon.

- 0.125u9: Guru added clone Hell Night (ver EAA).

- 0.116u4: R. Belmont fixed crash in Evil Night due to missing CD image.

- 0.105u2: Added user2 rom ($0 - timekeeper EEPROM).

- 0.104u9: Ville Linde added Evil Night (Konami 1998).

- 10th October 2005: Guru - Evil Night/Hell Night (810UBA02 - M2 System) arrived earlier this morning in a 'Top-Secret' local deal.


Romset: 6153 kb / 4 files / 3.56 zip

CD-ROM: 511.8 MB (Compressed: 420.1)




MAME XML Output:

       <game name="evilngte" sourcefile="konamim2.c" cloneof="evilngt" romof="evilngt">
              <description>Evil Night (ver EAA)</description>
              <year>1998</year>
              <manufacturer>Konami</manufacturer>
              <rom name="636a01.8q" merge="636a01.8q" size="2097152" crc="7b1dc738" sha1="32ae8e7ddd38fcc70b4410275a2cc5e9a0d7d33b" region="boot" offset="0"/>
              <rom name="m48t58y.u1" size="4096" crc="169bb8f4" sha1="55c0bafab5d309fe69156489186e232aa87ca0dd" region="timekeep" offset="0"/>
              <rom name="810a03.16h" merge="810a03.16h" size="4194304" crc="4cd79d98" sha1="12fea41cfc5c1b883ffbeda7e428dd1d1bf54d7f" region="ymz" offset="0"/>
              <chip type="cpu" tag="maincpu" name="PowerPC 602" clock="33000000"/>
              <chip type="cpu" tag="sub" name="PowerPC 602" clock="33000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="384" refresh="60.000000" />
              <sound channels="0"/>
              <input players="0">
              </input>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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