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exctleag: MAME ROM Information.


History:

Excite League (c) 1988 Sega.


A baseball game.


- TECHNICAL -


Sega System 16B hardware


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 5 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 6144


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in September 1988 in Japan.


- SERIES -


1. Major League (1985)

2. Super League (1987)

3. Excite League (1988)

4. Super Major League (1995)

5. Super Major League '99 (1999)


- SOURCES -


Game's rom.




MAME Info:

0.74u2 [?]

0.36b7 [?]


Bugs:

- exctleag, suprleag: The screen gets shifted or garbled when taking to the field. fostar (ID 00002)


WIP:

- 0.115u1: Barry Harris and Yasuhiro Ogawa added dipswitches 'Demo Sounds', 'Starting Points', 'Difficulty' and 'Point Table'.

- 0.114u4: Guru and Aaron Giles added FD1094 317-0079 key to Excite League - Game now playable. Changed description to 'Excite League (FD1094 317-0079)'. Replaced 8-way Joystick with 10x buttons Trackball.

- 20th April 2007: Guru - With the help of a tip-off from a Team Japump member and a donation from one of our rich devs ;-) we managed to pick up a couple of very rare & needed System 16 PCBs (Excite League and Super League) in record time (less than 2 days from donation to PCB arrival). These particular specimens are in perfect condition too! Special thanks to Aaron for coming to the rescue at short notice. The CPU's will be air expressed to me for super-fast dumping.

- 19th March 2007: Aaron Giles - Got the 'Title Screen' of Excite League decrypted (317-0079 FD1094 CPU).

- 0.112u3: Fixed cpu1 rom loading.

- 0.109u5: Added year info (1989).

- 0.91u2: Fixed cpu2 roms addresses ($20000, 30000, 40000).

- 0.88u6: Changed description to 'Excite League (FD1094 317-0079?)'. Added uPD7759 sound. Fixed gfx2 rom loading. Changed Z80 CPU2 clock speed to 5MHz and palettesize to 6144 colors.

- 0.74u2: Added Excite League (Sega 1989).

- 0.36b7: Added Excite League (Testdriver).


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* FB Alpha


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Romset: 1256 kb / 23 files / 515.0 zip




MAME XML Output:

       <game name="exctleag" sourcefile="segas16b.c">
              <description>Excite League (FD1094 317-0079)</description>
              <year>1988</year>
              <manufacturer>Sega</manufacturer>
              <rom name="epr-11939.a04" size="65536" crc="117dd98f" sha1="0234c2cf3421849854bec3711ab64f50f12cc5dd" region="maincpu" offset="0"/>
              <rom name="epr-11936.a01" size="65536" crc="0863de60" sha1="540a5cae2623bce296c07603239f737a782e3b0b" region="maincpu" offset="1"/>
              <rom name="epr-11940.a05" size="65536" crc="dec83274" sha1="85919bcd372fbfb9f06c34897b4d28d08ef3c9d1" region="maincpu" offset="20000"/>
              <rom name="epr-11937.a02" size="65536" crc="4ebda367" sha1="ab4db50eb0d2e10a3b4b7fc0f4bdc82412379809" region="maincpu" offset="20001"/>
              <rom name="epr-11941.a06" size="65536" crc="4df2d451" sha1="644541b20e034a0149117874021c158bd3759e35" region="maincpu" offset="40000"/>
              <rom name="epr-11938.a03" size="65536" crc="07c08d47" sha1="47d3445cfa2514918206cd29a203837a9f434b42" region="maincpu" offset="40001"/>
              <rom name="317-0079.key" size="8192" crc="effefa1c" sha1="f42e87f60c9589862ea2c05a29b1b15dc7194051" region="user1" offset="0"/>
              <rom name="epr-11942.b09" size="65536" crc="eb70e827" sha1="0617b4411a90087c277354c3653fe994bc4fc580" region="gfx1" offset="0"/>
              <rom name="epr-11943.b10" size="65536" crc="d97c8982" sha1="3e604af1771caba3aa213796c4a0812a5e352580" region="gfx1" offset="10000"/>
              <rom name="epr-11944.b11" size="65536" crc="a75cae80" sha1="17c148a33b09b5403e68f5d96e506545c2ced206" region="gfx1" offset="20000"/>
              <rom name="epr-11950.b01" size="65536" crc="af497849" sha1="c5fdca8d3b1d83e3d377a49ecdc0fc53714afc09" region="gfx2" offset="1"/>
              <rom name="epr-11954.b05" size="65536" crc="5fa2106c" sha1="2f2620fa52d07667dff4720fea32a6615d99e522" region="gfx2" offset="0"/>
              <rom name="epr-11951.b02" size="65536" crc="c04fa974" sha1="b1a4fb8522126113d7857d559f169f09c5f51a13" region="gfx2" offset="20001"/>
              <rom name="epr-11955.b06" size="65536" crc="86a0c368" sha1="ab8d6ab5c571121bf9c5d40727b1ef385a033845" region="gfx2" offset="20000"/>
              <rom name="epr-11952.b03" size="65536" crc="e64a9761" sha1="e16b3a30165710abc11ab0f358cb7ef875cc672c" region="gfx2" offset="40001"/>
              <rom name="epr-11956.b07" size="65536" crc="aff5c2fa" sha1="1ec76193f2abf3547fa610761147436548beccbc" region="gfx2" offset="40000"/>
              <rom name="epr-11953.b04" size="65536" crc="4cae3999" sha1="22089e43a5e2e4fe672015366154e24ad38d3c19" region="gfx2" offset="60001"/>
              <rom name="epr-11957.b08" size="65536" crc="218f835b" sha1="bfef3ec45665a5921c095da34701528d4d4e0e3a" region="gfx2" offset="60000"/>
              <rom name="epr-11945.a07" size="32768" crc="c2a83012" sha1="b3de8af803497438aa3e110a9c608ac290f7d1e8" region="soundcpu" offset="0"/>
              <rom name="epr-11140.a08" size="32768" crc="b297371b" sha1="4e787aa9ee2aeab4da30237644421df407b684a5" region="soundcpu" offset="10000"/>
              <rom name="epr-11141.a09" size="32768" crc="19756aa6" sha1="81597e17b848f6a41f5fb117296e7508297815e4" region="soundcpu" offset="20000"/>
              <rom name="epr-11142.a10" size="32768" crc="25d26c66" sha1="2485afb859f84a9cc90b2091e9ae4eef263f42b3" region="soundcpu" offset="30000"/>
              <rom name="epr-11143.a11" size="32768" crc="848b7b77" sha1="8903a39f8f0ffb4ce32117d33282876196516c30" region="soundcpu" offset="40000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="5000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="4000000"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.054389" pixclock="6293700" htotal="400" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="11" coins="2" service="yes">
                     <control type="trackball" minimum="0" maximum="255" sensitivity="75" keydelta="5" reverse="yes"/>
              </input>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Starting Points" tag="DSW2" mask="14">
                     <dipvalue name="2000" value="6"/>
                     <dipvalue name="3000" value="10"/>
                     <dipvalue name="4000" value="12"/>
                     <dipvalue name="5000" value="14" default="yes"/>
                     <dipvalue name="6000" value="8"/>
                     <dipvalue name="7000" value="4"/>
                     <dipvalue name="8000" value="2"/>
                     <dipvalue name="9000" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="48">
                     <dipvalue name="Easy" value="32"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Hard" value="16"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Point Table" tag="DSW2" mask="192">
                     <dipvalue name="Easy" value="128"/>
                     <dipvalue name="Normal" value="192" default="yes"/>
                     <dipvalue name="Hard" value="64"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="6144"/>
       </game>
 
 


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