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finehour: MAME ROM Information.


History:

Finest Hour (c) 1989 Namco.


Stomp through the enemy opposition in your very own assault mech! Equipped with a laser beam, Vernier jump-jets, auto-targeting, and automatic cooling system, this mech is a force to be reckoned with. Of course, the enemy doesn't know that yet, do they? Teach 'em a lesson in threat assessment!


- TECHNICAL -


Namco System 2 hardware

Game ID : FH


Main CPU : (2x) 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz)

Sound Chips : C140 (@ 21.39 Khz), YM2151 (@ 3.57958 Mhz)


Screen orientation : Horizontal

Video resolution : 288 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 8192


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in September 1989.


Finest Hour is the first game from Namco where the hero is a robot.


Many of the stages' names seem to be named after songs by the rock band Rush - for example, 'Distant Early Warning' and 'Subdivisions'.


Victor Entertainment released a limited-edition soundtrack album for this game (Finest Hour : Namco Game Sound Express Vol.3 - VICL-15004) on 21/09/1990.


- STAFF -


Produced by : S. Yokoyama

Development directed by : S. Okamoto

General agent : K. Matsuoka

Management by : S. Sakurai

Marketing investigated by : Toshio Natsui

Superviser of test play : Y. Seto

Directed & programmed by : K. Nikaido

Character designers : Y. Teshima, T. Kinoshita, K. Yanagihara, S. Sasaki

Graphic designers : N. Yanagisawa, H. Fukuda, Mitsuru Fukuoka (M. Fukuoka), Masato Nagashima

Development supported by : M. Kato

Music composed by : Katsurou Tajima

Logotype designed by : N. Abe

Lyrics translated by : R. Okamoto

Publicity poster arranged by : H. Kuwahara

Presidental advisor : E. Sato

Graphic utility distribution : A. Nagamatsu

Coordinate supported by : E. Saita, Y. Honda


- SOURCES -


Game's rom.




MAME Info:

0.36b8 [Keith Wilkins]

0.36b6 [?]


Bugs:

- Player falls into terrain sometimes. Iaspis (ID 03796)

- Regardless of credits entered, only one is shown. Kale (ID 03797)

- ROZ plane colors are bad in-game. Source (ID 02373)


WIP:

- 0.133u1: hap properly added support for Namco System 2 multiple posirq anyway, this fixes Finest Hour bad sprite colors.

- 0.88u1: Phil Stroffolino fixed tilemap priorities in Finest Hour.

- 0.36b9: Added new cpu4 rom ($8000).

- 0.36b8: Keith Wilkins added Finest Hour (Japan) (Namco 1989).

- 12th October 1999: Keith Wilkins sent in another Namco System 2 update with controls working in most games, and also fixed a lot of the graphics bugs. The playable games are now Assault, Ordyne, Mirai Ninja, Phelios, Valkyrie No Densetsu, Finest Hour, Burning Force, Marvel Land, Dragon Saber and Cosmo Gang the Video.

- 0.36b6: Added Finest Hour (Testdriver).


LEVELS: 4 (must be finished twice)


Recommended Games (Planet Force):

Cosmic Chasm

Major Havoc

Galivan - Cosmo Police

Guardian

Metroid (PlayChoice-10)

Xain'd Sleena

Xybots

Psycho-Nics Oscar

S.O.S.

Escape from the Planet of the Robot Monsters

Finest Hour

Out Zone

Surprise Attack

SD Gundam Psycho Salamander no Kyoui

Bucky O'Hare

FixEight

Steel Force

Action Hollywood (Galaxy War)


Romset: 6312 kb / 29 files / 2.02 zip




MAME XML Output:

       <game name="finehour" sourcefile="namcos2.c">
              <description>Finest Hour (Japan)</description>
              <year>1989</year>
              <manufacturer>Namco</manufacturer>
              <rom name="fh1_mp0.bin" size="131072" crc="355d9119" sha1="e8d834bbcfc9efa4bec9d5d38a0223bcea9e55de" region="maincpu" offset="0"/>
              <rom name="fh1_mp1.bin" size="131072" crc="647eb621" sha1="441bcb492982db81ceb035cf81970eaa9cc1886c" region="maincpu" offset="1"/>
              <rom name="fh1_sp0.bin" size="131072" crc="aa6289e9" sha1="d20a62481c3ea386a9eee952388d9cb7137e07de" region="slave" offset="0"/>
              <rom name="fh1_sp1.bin" size="131072" crc="8532d5c7" sha1="b32416e444393c0ba685a9d11bb7fba7a53f63db" region="slave" offset="1"/>
              <rom name="fh1_sd0.bin" size="131072" crc="059a9cfd" sha1="6b9ba6c270c90b382bd4c656e0ddca076a04a919" region="audiocpu" offset="c000"/>
              <rom name="sys2mcpu.bin" size="8192" crc="a342a97e" sha1="2c420d34dba21e409bf78ddca710fc7de65a6642" region="mcu" offset="0"/>
              <rom name="sys2c65c.bin" size="32768" crc="a5b2a4ff" sha1="068bdfcc71a5e83706e8b23330691973c1c214dc" region="mcu" offset="8000"/>
              <rom name="fh1_ob0.bin" size="524288" crc="b1fd86f1" sha1="5504ca1a83c329a19d5632b9ac40cfa7e8ced304" region="gfx1" offset="0"/>
              <rom name="fh1_ob1.bin" size="524288" crc="519c44ce" sha1="f4b033d1caac1944a870d94a06a40aad332a75db" region="gfx1" offset="80000"/>
              <rom name="fh1_ob2.bin" size="524288" crc="9c5de4fa" sha1="ead6e53d3fd7adc6f1cb4971a0858ff0098e9897" region="gfx1" offset="100000"/>
              <rom name="fh1_ob3.bin" size="524288" crc="54d4edce" sha1="1cf090b215f62528d13a8de6936be96bfe7d343a" region="gfx1" offset="180000"/>
              <rom name="fh1_ch0.bin" size="262144" crc="516900d1" sha1="f3d95fa4c060a37164a6e3a87b056d032f3d1f6c" region="gfx2" offset="0"/>
              <rom name="fh1_ch1.bin" size="262144" crc="964d06bd" sha1="bd9a30bde66f680fdc45cb8823fac9672075a7bb" region="gfx2" offset="80000"/>
              <rom name="fh1_ch2.bin" size="262144" crc="fbb9449e" sha1="291d4678e9972fd3ad2822bef90c57548d284482" region="gfx2" offset="100000"/>
              <rom name="fh1_ch3.bin" size="262144" crc="c18eda8a" sha1="5e0cba196716049f3045cfe3a3f9571f9be16992" region="gfx2" offset="180000"/>
              <rom name="fh1_ch4.bin" size="262144" crc="80dd188a" sha1="6d4f029983e98acee612c0f394675f7dd41208c7" region="gfx2" offset="200000"/>
              <rom name="fh1_ch5.bin" size="262144" crc="40969876" sha1="6f444e7fc658ce557d0f54498614a2c05e14f280" region="gfx2" offset="280000"/>
              <rom name="fh1_rz0.bin" size="131072" crc="6c96c5c1" sha1="a69321ccb17497671352ab5f4d8f331668f982d2" region="gfx3" offset="0"/>
              <rom name="fh1_rz1.bin" size="131072" crc="44699eb9" sha1="9f289fccfd56692e0dda5331160a21b6ed824d7d" region="gfx3" offset="80000"/>
              <rom name="fh1_rz2.bin" size="131072" crc="5ec14abf" sha1="088b4da0f20286e72c7e02a6708ce46823f40237" region="gfx3" offset="100000"/>
              <rom name="fh1_rz3.bin" size="131072" crc="9f5a91b2" sha1="962d09eca92a146bfb754aba575309530658fddb" region="gfx3" offset="180000"/>
              <rom name="fh1_rz4.bin" size="131072" crc="0b4379e6" sha1="3455211a9a3c8412609fdbb98aa8911db3a47e09" region="gfx3" offset="200000"/>
              <rom name="fh1_rz5.bin" size="131072" crc="e034e560" sha1="3b5ccdd93e2729875305a7016b3b9de237526358" region="gfx3" offset="280000"/>
              <rom name="fh1_sha.bin" size="262144" crc="15875eb0" sha1="9225df6b01897938488461ebf0717e6d7b81d562" region="gfx4" offset="0"/>
              <rom name="fh1_dt0.bin" size="131072" crc="2441c26f" sha1="429c8f12f7bef3e62153ac8b9e00ea870db36a7b" region="user1" offset="0"/>
              <rom name="fh1_dt1.bin" size="131072" crc="48154deb" sha1="d6fde316f90bc847f60fa8d997504da34337ffa4" region="user1" offset="1"/>
              <rom name="fh1_dt2.bin" size="131072" crc="12453ba4" sha1="26ad0da6e56ece6f1ba0b0cf23d2fdae2ce24100" region="user1" offset="100000"/>
              <rom name="fh1_dt3.bin" size="131072" crc="50bab9da" sha1="9c18e5fb810123f9d17042212e0878172e220d2a" region="user1" offset="100001"/>
              <rom name="fh1_vo1.bin" size="524288" crc="07560fc7" sha1="76f3855f5a4567dc65d513e37072072c2a011e7e" region="c140" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12288000"/>
              <chip type="cpu" tag="slave" name="68000" clock="12288000"/>
              <chip type="cpu" tag="audiocpu" name="M6809" clock="2048000"/>
              <chip type="cpu" tag="mcu" name="HD63705" clock="2048000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="c140" name="C140" clock="21333"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="288" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Video Display" tag="DSW" mask="1">
                     <dipvalue name="Normal" value="1" default="yes"/>
                     <dipvalue name="Frozen" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-1" tag="DSW" mask="2">
                     <dipvalue name="H" value="2" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-2" tag="DSW" mask="4">
                     <dipvalue name="H" value="4" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-3" tag="DSW" mask="8">
                     <dipvalue name="H" value="8" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-4" tag="DSW" mask="16">
                     <dipvalue name="H" value="16" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-5" tag="DSW" mask="32">
                     <dipvalue name="H" value="32" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="$2000-6" tag="DSW" mask="64">
                     <dipvalue name="H" value="64" default="yes"/>
                     <dipvalue name="L" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>
       </game>
 
 


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