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flipull: MAME ROM Information.


MAME Info:

0.36b4 [Olivier Galibert]


Artwork available


WIP:

- 0.143u3: Changed 'Unknown' to 'Unused' dipswitches.

- 0.136: Tafoid changed YM2203 clock speed to 3332640 Hz in Plotting and clone Flipull.

- 0.130u4: Renamed (plottina) to (plottinga), (plottinb) to (plottingb) and (plottinu) to (plottingu).

- 0.129u5: Fabio Priuli fixed game hangs upon startup in Plotting.

- 0.126u5: Brian Troha added the Plotting PAL to clone Flipull (Japan). Also corrected the PAL ROM name.

- 0.126u2: Added pld ($0 - gal16v8-b6-04.bin).

- 0.122u2: Changed Z80 CPU1 clock speed to 6665280 Hz and YM2203 to 3330000 MHz.

- 0.113: Stefan Lindberg added clones Plotting (World set 3, Earliest Version) and Flipull (Japan). Plotting (World set 1) is now original.

- 10th December 2006: Mr. Do - Thanks to ClassicArcadeGrafix, we have a new bezel for Plotting.

- 0.99u4: David Haywood added clone Plotting (US). Fixed rom names.

- 0.93u3: Nicola Salmoria changed interrupt handling, this fixes test mode in Plotting.

- 0.88u5: Pierpaolo Prazzoli added clone Plotting (World set 2). Changed parent description to 'Plotting (World set 1)'.

- 0.81u8: Brian Troha fixed DIPs in Plotting.

- 0.37b6: Changed Z80 CPU clock speed to 6MHz.

- 0.37b3: Added dipswitches 'Max Players, 'Flip Screen, 'Demo Sounds, 'Difficulty, 'Misses' and 'Allow Continue'.

- 0.36RC2: Added 'Coin B' dipswitch.

- 0.36b4: Olivier Galibert added Plotting (World) (Taito 1989).

- 26th August 1999: Olivier Galibert sent in a Taito system L driver with support for American Horseshoes, Cachat, Champion Wrestler, Fighting Hawk, Palamedes, Plotting, Puzznic and Raimais. None of them have sound though, and some have graphic bugs.


LEVELS: 60


Other Emulators:

* Raine


Recommended Games:

Puzznic


Romset: 193 kb / 4 files / 70.0 zip




MAME XML Output:

       <game name="flipull" sourcefile="taito_l.c" cloneof="plotting" romof="plotting">
              <description>Flipull (Japan)</description>
              <year>1989</year>
              <manufacturer>Taito Corporation</manufacturer>
              <rom name="b96-01.ic10" size="65536" crc="65993978" sha1="d14dc70f1b5e72b96ccc3fab61d7740f627bfea2" region="maincpu" offset="0"/>
              <rom name="b96-07.ic9" merge="b96-07.ic9" size="65536" crc="0713a387" sha1="0fc1242ce02a56279fa1d5270c905bba7cdcd072" region="gfx1" offset="0"/>
              <rom name="b96-08.ic8" merge="b96-08.ic8" size="65536" crc="55b8e294" sha1="14405638f751adfadb022bf7a0123a3972d4a617" region="gfx1" offset="10000"/>
              <rom name="gal16v8-b86-04.bin" merge="gal16v8-b86-04.bin" size="279" crc="bf8c0ea0" sha1="e0a00f1f6363fb79650202f90a56329990876d49" region="plds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6665280"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="3332640"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Play Mode" tag="DSWA" mask="1">
                     <dipvalue name="1 Player" value="0"/>
                     <dipvalue name="2 Player" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Wild Blocks" tag="DSWB" mask="48">
                     <dipvalue name="1" value="32"/>
                     <dipvalue name="2" value="48" default="yes"/>
                     <dipvalue name="3" value="16"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Allow Continue" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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