Home News Forum                            

Play your favorite classic games and more with the GameEx front end. Read more.

funkyjetj: MAME ROM Information.


Funky Jet (c) 1992 Mitchell.

In this game, you play with a character who has a jet-pack on his back (enabling him to fly in the air), while he is punching the badguys.


Game ID : MAT

Main CPU : 68000 (@ 14 Mhz), HuC6280 (@ 8.055 Mhz)

Sound Chips : YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.575 Khz)

Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 58.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way Joystick

Buttons : 2


Licensed to Data East for manufacture.


Game's rom.

MAME Info:

0.53 [Bryan McPhail, Nicola Salmoria]

0.36b5 [Bryan McPhail]


- Unable to locate input port 'P1'. F1ReB4LL (ID 02793)


- 0.143u3: Brian Troha added DIP locations to Funky Jet.

- 0.136u4: Fabio Priuli converted the Funky Jet driver to use device versions of the deco16 video chips and added driver data class.

- 0.133u1: Renamed (funkyjej) to (funkyjetj).

- 0.131u1: MooglyGuy merged memory maps in Funky Jet driver.

- 0.129: Phil Bennett fixed unable to locate input port 'P1' in Funky Jet.

- 0.122u3: Bryan McPhail fixed game freezes after killing the final boss (funkyjet055yel).

- 0.102u3: Guru added clone Funky Jet (Japan). Changed parent description to 'Funky Jet (World)'. Changed HuC6280 CPU2 clock speed to 8055000 Hz, OKI6295 to 7575 Hz and VSync to 58Hz.

- 18th February 2005: Guru - Funky Jet (?) arrived from Japan.

- 0.66: Removed 3rd button.

- 17th February 2003: Bryan McPhail converted the Funky Jet driver to use the Deco16IC functions and fixed a few other graphics problems.

- 0.61: Fixed protection in Funky Jet [Bryan McPhail, Stephane Humbert]. Added dipswitches 'Service Mode', 'Freeze' and 'Free Play'. Added 3rd button and removed 3rd coin slot.

- 26th May 2002: Bryan McPhail improved the protection emulation in Funky Jet and fixed some dipswitch settings in it.

- 7th May 2002: Stephane Humbert fixed dipswitch settings in the Funky Jet driver.

- 6th May 2002: Karasu submitted a fix for the dipswitch settings in Funky Jet.

- 3rd December 2001: Smitdogg submitted a fix for Funky Jet dipswitch settings.

- 0.53: Bryan McPhail and Nicola Salmoria added Funky Jet (Data East/Mitchell 1992).

- 15th July 2001: Bryan McPhail submitted a working Funky Jet driver with graphics from the bootleg ROM set, and Nicola went on to decrypt its original ROM set too. The same decryption also works for Sotsugyo Shousho.

- 27th December 2000: Bryan McPhail added Sotsugyou Shousho to the Funky Jet driver, but like Funky Jet, it's missing the tile graphics.

- 0.36b5: Bryan McPhail added Funky Jet (Testdriver). Hardware is pretty close to Super Burger Time but with a different graphics chip. Can't work out the graphics format of this chip - it's used in all Data East games from 1991 onwards. The game also uses a protection chip which isn't fully worked out yet.

- 14th September 1999: Bryan McPhail sent in a general cleanup for some of his old drivers, added a few non-working clones and he also sent a new driver for Mad Motor (works fine) and Funky Jet (doesn't work, protection and graphics format problems).


Other Emulators:

* FB Alpha

Recommended Games (Platform 2):


Joust 2 - Survival of the Fittest


Faster, Harder, More Challenging Q*bert

Q*bert's Qubes

Chack'n Pop

Mario Bros.

Mario Bros. (PlayChoice-10)


Bomb Jack

Vs. Mighty Bomb Jack

Bombjack Twin

The FairyLand Story

TeddyBoy Blues

Bubble Bobble

Bubble Bobble 2

Bubble Memories - The Story Of Bubble Bob

Rainbow Islands

Don Doko Don


Snow Bros. - Nick & Tom

Snow Bros. 2 / Otenki Paradise

Snow Brothers 3 - Magical Adventure

The Berlin Wall

Tumble Pop

Dark Tower

Diet Go Go

Funky Jet

Saboten Bombers

Jump Kids

Gun Master

Joe & Mac Returns

Metal Saver

Pang Pang

Fancy World - Earth of Crisis

Miss Bubble II

Toppy & Rappy

Ultra Balloon

Bomb Kick

Raccoon World

Dream World

Dynamite Bomber

Head Panic

Penguin Brothers

Tang Tang

Jumping Pop

Toy Land Adventure


Super Bubble 2003

Tower & Shaft

Romset: 2240 kb / 7 files / 1.12 zip

MAME XML Output:

       <game name="funkyjetj" sourcefile="funkyjet.c" cloneof="funkyjet" romof="funkyjet">
              <description>Funky Jet (Japan)</description>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="jh00-2.11f" size="262144" crc="5b98b700" sha1="604bd04f4031b0a3b53db2fab4a0e160dff6936d" region="maincpu" offset="0"/>
              <rom name="jh01-2.13f" size="262144" crc="21280220" sha1="b365b6c8aa778e21a14b2813e93b9c9d02e14995" region="maincpu" offset="1"/>
              <rom name="jk02.16f" merge="jk02.16f" size="65536" crc="748c0bd8" sha1="35910e6a4c4f198fb76bde0f5b053e2c66cfa0ff" region="audiocpu" offset="0"/>
              <rom name="mat02" merge="mat02" size="524288" crc="e4b94c7e" sha1="7b6ddd0bd388c8d32277fce4b3abb102724bc7d1" region="gfx1" offset="0"/>
              <rom name="mat01" merge="mat01" size="524288" crc="24093a8d" sha1="71f76ddd8a4b6e05ceb2fff4e20b6edb5e011e79" region="gfx2" offset="0"/>
              <rom name="mat00" merge="mat00" size="524288" crc="fbda0228" sha1="815d49898d02e699393e370209181f2ca8301949" region="gfx2" offset="80000"/>
              <rom name="jk03.15h" merge="jk03.15h" size="131072" crc="69a0eaf7" sha1="05038e82ee03106625f05082fe9912e16be181ee" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="14000000"/>
              <chip type="cpu" tag="audiocpu" name="HuC6280" clock="8055000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3580000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="58.000000" />
              <sound channels="2"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Service Mode" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coin B" tag="DSW" mask="28">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="28" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="12"/>
                     <dipvalue name="1 Coin/3 Credits" value="20"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="24"/>
                     <dipvalue name="1 Coin/6 Credits" value="8"/>
              <dipswitch name="Coin A" tag="DSW" mask="224">
                     <dipvalue name="3 Coins/1 Credit" value="0"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="160"/>
                     <dipvalue name="1 Coin/4 Credits" value="32"/>
                     <dipvalue name="1 Coin/5 Credits" value="192"/>
                     <dipvalue name="1 Coin/6 Credits" value="64"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Allow Continue" tag="DSW" mask="512">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="512" default="yes"/>
              <dipswitch name="Free Play" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Freeze" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Difficulty" tag="DSW" mask="12288">
                     <dipvalue name="Easy" value="4096"/>
                     <dipvalue name="Normal" value="12288" default="yes"/>
                     <dipvalue name="Hard" value="8192"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Lives" tag="DSW" mask="49152">
                     <dipvalue name="1" value="32768"/>
                     <dipvalue name="2" value="49152" default="yes"/>
                     <dipvalue name="3" value="16384"/>
                     <dipvalue name="4" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>

emumovies.com      Retro bytes Portal           Bookmark and Share

Developed by: Spesoft  Headsoft     Terms of use     Privacy    Advertise