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geebeeb: MAME ROM Information.


Gee Bee (c) 1978 Namco.

A Pinball-flavored ball-and-paddle game.


Main CPU : 8080 (@ 2.048 Mhz)

Sound Chips : Custom (@ 2.048 Mhz)

Screen orientation : Vertical

Video resolution : 224 x 272 pixels

Screen refresh : 60.00 Hz

Palette colors : 3

Players : 2

Control : paddle

Buttons : 1


Released in October 1978. Gee Bee was the very first video game released by Namco.

About Namco : Founded in 1955 in Tokyo, Namco means 'Nakamura Manufacturing Co.'. Before video games, Namco was originally a 'rocking-horse rides' manufacturer.

Joining Namco, Toru wanted to design pinball games. Gee Bee, "Cutie Q" and "Bomb Bee" were his arcade game hybrids. Toru would achieve later, greater fame by designing "Pac-Man".

Original release :

Namco's Gee Bee

Licensed releases :

Gremlin's Gee Bee

Sega's Gee Bee


Pop Bumpers : 10 or 100 points.

Spinner : 10 or 100 points.

1st row of drops : 20 points.

2nd row of drops : 50 points.

3rd row of drops : 100 points.

NAMCO lights : 50 points.

Adjustments to scoring :

Finishing the side drop target banks puts in a barrier to the side drain and increases the pop bumper points on the side cleared.

Finishing the top drop targets increases the spinner award.

Lighting all NAMCO lights increases bonus multiplier to 2X.


1. Gee Bee (1978)

2. Bomb Bee (1979)

3. Cutie Q (1979)


Designed by : Toru Iwatani


Game's rom.

Machine's picture.

MAME Info:

0.36b16 [Nicola Salmoria]

0.36b15 [Juergen Buchmueller]


- 0.144u4: hap fixed Gee Bee freeze when starting the game.

- 0.141u3: Changed description to 'Gee Bee (Japan)' and clones 'Gee Bee (F.lli Bertolino license)' to 'Gee Bee (Europe)' and 'Gee Bee (Gremlin)' to 'Gee Bee (US)'.

- 0.129u4: Changed Custom sound to Gee Bee Custom.

- 0.127u7: Couriersud fixed missing middle swinging gate in Gee Bee and clones.

- 0.127u6: Stephane Humbert reworked Gee Bee INPUT_PORTS definitions by using conditional dipswitches. Added INPUT_PORTS definition for clone Gee Bee (F.lli Bertolino license), this game has specific "Replay" settings (this fixed unable to coin - always coin lockout). Replaced 'Lives/Bonus Life' dipswitch with 'Lives' and 'Replay'.

- 0.127u5: David Haywood fixed 0.126u3 copy/paste error in clone Gee Bee (Gremlin) romset.

- 0.126u3: Changed region cpu1 ($3000) to gfx1 ($0). Replaced rom geebeeg.3a in clone clone Gee Bee (Gremlin) with geebeeg.3 from Gee Bee (Namco).

- 0.123u2: Changed palettesize to 8 colors.

- 0.122u5: Corrado Tomaselli added clone Gee Bee (F.lli Bertolino license).

- 17th December 2008: f205v and Corrado Tomaselli dumped Gee Bee (F.lli Bertolino license).

- 0.116u4: Atari Ace fixed palette regression in Gee Bee.

- 0.112u3: David Haywood fixed regression in Gee Bee.

- 0.78u1: Added 2nd Player and fixed 'Lives/Bonus Life' dipswitch.

- 0.36b16: Nicola Salmoria added Gee Bee (Namco 1978). Changed 'Gee Bee' to clone '(Gremlin)'. Renamed (geebee) to (geebeeg). Changed 8080 CPU clock speed to 2048000 Hz and palettesize to 15 colors. Replaced Stick input with paddle.

- 28th January 2000: Juergen Buchmueller added color overlay simulation to the Gee Bee driver.

- 23rd January 2000: Nicola Salmoria added an original version of Gee Bee to the GeeBee driver.

- 21st January 2000: Juergen Buchmueller fixed some problems in Gee Bee.

- 0.36b15: Juergen Buchmueller added Gee Bee (Namco 1979 (Gremlin license)).

- 19th January 2000: Juergen Buchmueller sent in a driver for Gee Bee and Marco Cassili fixed the dipswitches.

LEVELS: 1 (endless)

Recommended Games (Pinball):

Gee Bee

Bomb Bee

Cutie Q

Video Pinball


Vs. Pinball

Pinball Action

Super Wing

Panic Road

Speed Ball

Time Scanner

PinBot (PlayChoice-10)

Alien Crush

Super Pinball Action


Grand Cross

Hot Pinball

Gals Pinball

Recommended Games (Breakout):

Gee Bee

Super Breakout

Tournament Table

Bomb Bee

Cutie Q

Field Goal

Straight Flush

Wall Crash

Cannon Ball (Pacman Hardware)

Flying Ball (DECO Cassette)



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Cuby Bop

Zip & Zap

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The Block Kuzushi


Romset: 5 kb / 2 files / 3.87 zip

MAME XML Output:

       <game name="geebeeb" sourcefile="warpwarp.c" cloneof="geebee" romof="geebee">
              <description>Gee Bee (Europe)</description>
              <manufacturer>Namco (F.lli Bertolino license)</manufacturer>
              <rom name="1.1m" size="1024" crc="23252fc7" sha1="433f0f435ff741a789942194356aaec53192608a" region="maincpu" offset="0"/>
              <rom name="2.1p" size="1024" crc="0bc4d4ca" sha1="46028ce1dbf46e49b921cfabec78cded914af358" region="maincpu" offset="400"/>
              <rom name="3.1s" size="1024" crc="7899b4c1" sha1="70f609f9873f1a4d9c8a90361c7519bdd24ad9ea" region="maincpu" offset="800"/>
              <rom name="4.1t" size="1024" crc="0b6e6fcb" sha1="e7c3e8a13e3d2be6cfb6675fb57cc4a2fda6bec2" region="maincpu" offset="c00"/>
              <rom name="geebee.3a" merge="geebee.3a" size="1024" crc="f257b21b" sha1="c788fd923438f1bffbff9ff3cd4c5c8b547c0c14" region="gfx1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="8080" clock="2048000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="geebee" name="Gee Bee Custom"/>
              <display tag="screen" type="raster" rotate="90" width="272" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="272" vtotal="264" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="paddle" minimum="16" maximum="160" sensitivity="30" keydelta="15" reverse="yes"/>
              <dipswitch name="Service Mode" tag="SW0" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Cabinet" tag="DSW2" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              <dipswitch name="Lives" tag="DSW2" mask="2">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="2"/>
              <dipswitch name="Coinage" tag="DSW2" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
                     <dipvalue name="Free Play" value="12"/>
              <dipswitch name="Replay" tag="DSW2" mask="48">
                     <dipvalue name="40k" value="16" default="yes"/>
                     <dipvalue name="70k" value="32"/>
                     <dipvalue name="100k" value="48"/>
                     <dipvalue name="None" value="0"/>
                     <dipvalue name="60k" value="16" default="yes"/>
                     <dipvalue name="100k" value="32"/>
                     <dipvalue name="150k" value="48"/>
                     <dipvalue name="None" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8"/>

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