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gwarrior: MAME ROM Information.


History:

Galactic Warriors (c) 1985 Konami.


An early fighter where 3 selectable robots do battle against various space enemies.


- TECHNICAL -


Main CPU : 68000 (@ 9.216 Mhz), Z80 (@ 3.579545 Mhz)

Sound Chips : (2x) AY8910 (@ 1.789772 Mhz), K005289 (@ 1.789772 Mhz), VLM5030 (@ 3.579545 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in November 1985.


Alfa Records released a limited-edition soundtrack album for this game (Konami Game Music Vol.2 - ALC-22904) on 25/09/1986.


- SOURCES -


Game's rom.




MAME Info:

0.34b8 [Andrew Prime]

0.34b6 [?]


WIP:

- 0.144u7: Changed 'Unknown' to 'Unused' dipswitch.

- 0.111u1: Mamesick fixed VLM5030 speech.

- 0.93: Added clock parameter to K005289 sound (1789772 Hz).

- 0.57: Removed 3rd coin slot.

- 0.37b13: Changed 68000 CPU1 clock speed to 9216000 Hz.

- 0.36b11: Added Konami 005289 sound. Removed Namco sound.

- 0.35RC2: Changed 68000 CPU1 clock speed to 8948862 Hz.

- 0.35RC1: Changed 68000 CPU1 clock speed to 14318180 Hz and the 2x AY-8910 to 1789772 Hz. Added Namco and VLM5030 (3579545 Hz) sound and sound1 roms ($0, 100 - 2x 256 byte for 005289 wavetable data). Added dipswitches 'Flip Screen', 'Test Mode', 'Coin A', 'Lives', 'Max Credit' and 'Demo Sounds'.

- 0.34b8: Andrew Prime added Galactic Warriors (Konami 1985).

- 0.34b6: Added Galactic Warriors (Testdriver).


ARCADE RELEASE: Galactic Warriors (Konami) - 1985/Nov/15


LEVELS: 6


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Romset: 329 kb / 7 files / 116.1 zip




MAME XML Output:

       <game name="gwarrior" sourcefile="nemesis.c">
              <description>Galactic Warriors</description>
              <year>1985</year>
              <manufacturer>Konami</manufacturer>
              <rom name="400-a06.15l" size="32768" crc="b99d8cff" sha1="18e277827a534bab2b3b8b81e51d886b8382d435" region="maincpu" offset="0"/>
              <rom name="400-a04.10l" size="32768" crc="d02c9552" sha1="ec0aaa093541dab98412c11f666161cd558c383a" region="maincpu" offset="1"/>
              <rom name="578-a07.17l" size="131072" crc="0aedacb5" sha1="bf8e4b443df37e021a86e1fe76683113977a1a76" region="maincpu" offset="80000"/>
              <rom name="578-a05.12l" size="131072" crc="76240e2e" sha1="3f4086972fa655704ec6480fa3012c3e8999d8ab" region="maincpu" offset="80001"/>
              <rom name="400-e03.5l" size="8192" crc="a5a8e57d" sha1="f4236770093392dec3f76835a5766e9b3ed64e2e" region="audiocpu" offset="0"/>
              <rom name="400-a01.fse" size="256" crc="5827b1e8" sha1="fa8cf5f868cfb08bce203baaebb6c4055ee2a000" region="k007232" offset="0"/>
              <rom name="400-a02.fse" size="256" crc="2f44f970" sha1="7ab46f9d5d587665782cefc623b8de0124a6d38a" region="k007232" offset="100"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="9216000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1789772"/>
              <chip type="audio" tag="k007232" name="K005289" clock="1789772"/>
              <chip type="audio" tag="vlm" name="VLM5030" clock="3579545"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.606061" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW0" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="2"/>
                     <dipvalue name="3 Coins/1 Credit" value="5"/>
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/2 Credits" value="4"/>
                     <dipvalue name="4 Coins/3 Credits" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="7"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="2 Coins/5 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="1 Coin/7 Credits" value="9"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW0" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="80"/>
                     <dipvalue name="2 Coins/1 Credit" value="128"/>
                     <dipvalue name="3 Coins/2 Credits" value="64"/>
                     <dipvalue name="4 Coins/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="3 Coins/4 Credits" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="112"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="2 Coins/5 Credits" value="96"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="1 Coin/7 Credits" value="144"/>
                     <dipvalue name="No Coin B" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="3">
                     <dipvalue name="1" value="3"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="1" default="yes"/>
                     <dipvalue name="7" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW1" mask="24">
                     <dipvalue name="30k 100k 200k 400k" value="24" default="yes"/>
                     <dipvalue name="40k 120k 240k 480k" value="16"/>
                     <dipvalue name="50k 150k 300k 600k" value="8"/>
                     <dipvalue name="100k 200k 400k 800k" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="96">
                     <dipvalue name="Easy" value="96" default="yes"/>
                     <dipvalue name="Medium" value="64"/>
                     <dipvalue name="Hard" value="32"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="TEST" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Upright Controls" tag="TEST" mask="2">
                     <dipvalue name="Single" value="2" default="yes"/>
                     <dipvalue name="Dual" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="TEST" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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