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hedpanic: MAME ROM Information.


History:

Head Panic - Polly & Sally Adventure (c) 1999 ESD.


Follow Polly & Sally as they go round the world defeating monsters, complete with landscapes & landmarks from all around the world.


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM3812 (@ 4 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2

=> [A] Attack, [B] Jump


- TRIVIA -


Released in June 1999.


The AAH that plays when you die is taken from Atari's "Klax" - same sound (the sound when a tile falls and you don't catch it).


Most of the sound effects in this game are ripped from Treasure's Sega Mega Drive game 'Dynamite Headdy' (1994).


- STAFF -


Producer : James Park

Graphic designers : Min Gun Seo, Moon Heo, Eun Ja Yoon

Sound : Jeong Hun Kim

Hardware Designer : Tae Wook Hwang

Programmed by : D.C. Jeong

Directed by : Tony Jeong


- SOURCES -


Game's rom.




MAME Info:

0.125u5 [Brian Troha]

0.68 [anonymous]


WIP:

- 0.143u4: Fixed year info to 1999.

- 0.133u1: Brian Troha added PCB location to 4 roms in a Head Panic clone. Renamed (hedpanif) to (hedpanicf) and (hedpanio) to (hedpanico).

- 0.130: David Haywood added new graphic roms to clone Head Panic (ver. 0615, 15/06/1999). Also added sprite flicker flag, based on Tumble Pop etc.

- 0.129u4: Corrado Tomaselli added clone Head Panic (ver. 0615, 15/06/1999), not working.

- 2nd February 2009: Corrado Tomaselli dumped Head Panic (ver. 6.15).

- 0.125u5: Brian Troha added Head Panic (ver. 0117, 17/01/2000).

- 0.102u4: Changed description to 'Head Panic (ver. 0315, 15/03/2000)'.

- 0.102: Changed description to 'Head Panic (Korea, ver. 0315)'.

- 0.69u3: Fixed Head Panic sound banking.

- 0.69a: Paul Priest added EEPROM support to Head Panic.

- 0.68: Added Head Panic (Korea? (ESD / Fuuki 2000). EEPROM needs hooking up.

- 6th March 2003: An anonymous contributor fixed the remaining graphics glitches in Head Panic.

- 28th February 2003: An anonymous contributor added Head Panic to the ESD16 driver.

- 15th February 2003: Guru - Head Panic (ESD/Fuuki 2000) arrived.


LEVELS: 51


Other Emulators:

* FB Alpha

* Raine


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Romset: 9601 kb / 10 files / 4.21 zip




MAME XML Output:

       <game name="hedpanic" sourcefile="esd16.c">
              <description>Head Panic (ver. 0117, 17/01/2000)</description>
              <year>2000</year>
              <manufacturer>ESD</manufacturer>
              <rom name="esd2.cu03" size="262144" crc="7c7be3bb" sha1="d43ad7a967e1ef79ee0cf50d3842cc9174fbef3a" region="maincpu" offset="0"/>
              <rom name="esd1.cu02" size="262144" crc="42405e9d" sha1="0fa088b8bd921e42cedcc4083dfe41bc9888dfd1" region="maincpu" offset="1"/>
              <rom name="esd3.su06" size="262144" crc="a88d4424" sha1="eefb5ac79632931a36f360713c482cd079891f91" region="audiocpu" offset="0"/>
              <rom name="esd6.ju01" size="2097152" crc="5858372c" sha1="dc96112587df681d53cf7449bd39477919978325" region="gfx1" offset="200000"/>
              <rom name="esd7.ju02" size="2097152" crc="055d525f" sha1="85ad474691f96e47311a1904015d1c92d3b2d607" region="gfx1" offset="0"/>
              <rom name="esd5.ju07" size="524288" crc="bd785921" sha1="c8bcb38d5aa6f5a27f0dedf7efd1d6737d59b4ca" region="gfx1" offset="400000"/>
              <rom name="esd8.fu35" size="2097152" crc="23aceb4f" sha1="35d9ebc33b9e1515e47750cfcdfc0bf8bf44b71d" region="gfx2" offset="0"/>
              <rom name="esd9.fu34" size="2097152" crc="76b46cd2" sha1="679cbf50ae5935e8848868081ecef4ec66424f6c" region="gfx2" offset="1"/>
              <rom name="esd4.su10" size="131072" crc="3c11c590" sha1="cb33845c3dc0501fff8055c2d66f412881089df1" region="oki" offset="0"/>
              <rom name="hedpanic.nv" size="128" crc="e91f4038" sha1="f492de71170900f87912a272ab4f4a3a37ba31fe" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1056000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>
       </game>
 
 


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