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jjsquawkb2: MAME ROM Information.


History:

J.J. Squawkers (c) 1993 Athena / Able.


Nice colored platform game with fun characters who throw cool weapons!


- TECHNICAL -


Main CPU : 68000 (@ 16 Mhz)

Sound Chips : X1-010 (@ 16 Mhz)


Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in December 1993.


A Hack of this game is known as "Simpson Junior".


- SOURCES -


Game's rom.




MAME XML Output:

       <game name="jjsquawkb2" sourcefile="seta.c" cloneof="jjsquawk" romof="jjsquawk">
              <description>J. J. Squawkers (bootleg, Blandia Conversion)</description>
              <year>1993</year>
              <manufacturer>bootleg</manufacturer>
              <rom name="u3.3a" size="524288" crc="f94c913b" sha1="de6e422c514c787897f8f41d7cd98acb0135c763" region="maincpu" offset="0"/>
              <rom name="u4.4a" size="524288" crc="0227a2be" sha1="8ee0c39f84110865778564f803b4db11bfdfbad7" region="maincpu" offset="1"/>
              <rom name="u64.3l" size="1048576" crc="11d8713a" sha1="8e3359f605913625191ac0a09222ec465b5fea71" region="gfx1" offset="0"/>
              <rom name="u63.2l" size="1048576" crc="7a385ef0" sha1="d38e2242532074b58707783608a6ddce42c55a77" region="gfx1" offset="100000"/>
              <rom name="u66.5l" size="1048576" crc="bbaf40c5" sha1="aecd48176adbe79e76c8febca1d9bb95ff0d6912" region="gfx2" offset="0"/>
              <rom name="u65.4l" merge="jj-rom3.040" size="524288" crc="a5a35caf" sha1="da4bdb7f0b319f8ff972a552d0134a73e5ac1b87" region="gfx2" offset="100000"/>
              <rom name="u68.7l" size="1048576" crc="ae9ae01f" sha1="1a828d5b8848c5b5d8e5f279f1fde26b972a6332" region="gfx3" offset="0"/>
              <rom name="u67.6l" merge="jj-rom4.040" size="524288" crc="a235488e" sha1="a45d02a4451defbef7fbdab15671955fab8ed76b" region="gfx3" offset="100000"/>
              <rom name="u70.10l" size="1048576" crc="181a55b8" sha1="6fa404f85bad93cc15e80feb61d19bed84602b82" region="x1snd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="x1snd" name="X1-010" clock="16000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="240" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coin A" tag="DSW" mask="7">
                     <dipvalue name="4 Coins/1 Credit" value="1"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="7" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="3"/>
                     <dipvalue name="1 Coin/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/3 Credits" value="5"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW" mask="56">
                     <dipvalue name="4 Coins/1 Credit" value="8"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="56" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="24"/>
                     <dipvalue name="1 Coin/2 Credits" value="48"/>
                     <dipvalue name="1 Coin/3 Credits" value="40"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown 2-8" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW" mask="3072">
                     <dipvalue name="Easy" value="2048"/>
                     <dipvalue name="Normal" value="3072" default="yes"/>
                     <dipvalue name="Hard" value="1024"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Energy" tag="DSW" mask="12288">
                     <dipvalue name="2" value="8192" default="yes"/>
                     <dipvalue name="3" value="12288"/>
                     <dipvalue name="4" value="4096"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Bonus Life" tag="DSW" mask="49152">
                     <dipvalue name="20K, Every 100K" value="32768"/>
                     <dipvalue name="50K, Every 200K" value="49152" default="yes"/>
                     <dipvalue name="70K, 200K Only" value="16384"/>
                     <dipvalue name="100K Only" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="8704"/>
       </game>
 
 


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