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kikcubic: MAME ROM Information.


History:

Meikyuujima (c) 06/1988 Irem.


- TECHNICAL -


Main CPU : Z80 (@ 3.579645 Mhz)

Sound CPU : Z80 (@ 3.579645 Mhz)

Sound Chips : YM2151 (@ 3.579645 Mhz), DAC


Players : 2

Control : 4-way joystick

Buttons : 2


- TRIVIA -


Released in June 1988.


Developed by Nanao Corporation.


The title of this game translates from Japanese as 'Labyrinth Island'.


- STAFF -


Game designer : Hiroya Kita

Programmers : Kenji Nishi (Total Director), Moichi Matsumoto (Leader), Yuki Kidani, Mitsuya Kitamura, Yoshinori Tanaka

Graphic designers : Manchan (gice me yome), Kame Yamazaki, Kiyoshi Wataya, Miki Hiraga

Sound : Fan, Noriboz, Sclap


- PORTS -


* Consoles :

Nintendo Famicom


- SOURCES -


Game's rom.




MAME Info:

0.36b6 [Nicola Salmoria]


< Japan >


WIP:

- 0.144u4: Alex Jackson fixed reverse 'Demo Sounds' dipswitch in Meikyu Jima.

- 0.143u1: Brian Troha added support for Coin Modes 1 & 2 for Meikyu Jima/Kickle Cubele and added DIP locations. Added 'Coin A/B' dipswitches.

- 0.142u1: Added 'M72 Custom' sound.

- 0.133u1: Renamed (kikcubib) to (kikcubicb).

- 0.96u1: Avedis Boyajian added clone Kickle Cubele.

- 0.60: Added proms ($0, 100, 120 - unknown).

- 0.37b3: Added 'Invulnerability' dipswitch.

- 0.36b6: Nicola Salmoria added Meikyu Jima (Japan) (Irem 1988).

- 22nd September 1999: Nicola Salmoria sent in a Kickle Cubicle driver (Meikyu Jima).


LEVELS: 40


Other Emulators:

* FB Alpha


Recommended Games (Maze Pengo):

Pengo

Dacholer

Dommy

Guzzler

Kick Boy

Mr. Jong

Rock Duck

Scrambled Egg

Pirate Ship Higemaru

Rumba Lumber

Toypop

Kitten Kaboodle

Meikyu Jima

Yam! Yam!?

Poizone

Three Wonders - Don't Pull Puzzle

Mr. Kicker


Romset: 929 kb / 12 files / 356.3 zip




MAME XML Output:

       <game name="kikcubic" sourcefile="vigilant.c">
              <description>Meikyu Jima (Japan)</description>
              <year>1988</year>
              <manufacturer>Irem</manufacturer>
              <rom name="mqj-p0" size="32768" crc="9cef394a" sha1="be9cc78420b4c35f8f9523b529bd56315749762c" region="maincpu" offset="0"/>
              <rom name="mqj-b0" size="65536" crc="d9bcf4cd" sha1="f1f1cb8609343dae8637f115e5c96fd88a00f5eb" region="maincpu" offset="10000"/>
              <rom name="mqj-b1" size="65536" crc="54a0abe1" sha1="0fb1d050c1e299394609214c903bcf4cf11329ff" region="maincpu" offset="20000"/>
              <rom name="mqj-sp" size="65536" crc="bbcf3582" sha1="4a5b9d4161b26e3ca400573fa78268893e42d5db" region="soundcpu" offset="0"/>
              <rom name="mqj-c0" size="65536" crc="975585c5" sha1="eb8245e458a5d4880add5b4a305a4468fa8f6491" region="gfx1" offset="0"/>
              <rom name="mqj-c1" size="65536" crc="49d9936d" sha1="c4169ddd481c19e8e24457e2fe011db1b34db6d3" region="gfx1" offset="10000"/>
              <rom name="mqj-00" size="262144" crc="7fb0c58f" sha1="f70ff39e2d648606686c87cf1a7a3ffb46c2656a" region="gfx2" offset="0"/>
              <rom name="mqj-10" size="262144" crc="3a189205" sha1="063d664d4cf709931b5e3a5b6eb7c75bcd57b518" region="gfx2" offset="40000"/>
              <rom name="mqj-v0" size="65536" crc="54762956" sha1="f08e983af28b16d27505d465ca64e7c7a93373a4" region="samples" offset="0"/>
              <rom name="8d" size="256" crc="7379bb12" sha1="cf0c4e27911505f937004ea5eac1154956ec5d3b" region="proms" offset="0"/>
              <rom name="6h" size="32" crc="face0cbb" sha1="c56aea3b7aaabbd4ff1b4546fcad94f51b473cde" region="proms" offset="100"/>
              <rom name="7s" size="32" crc="face0cbb" sha1="c56aea3b7aaabbd4ff1b4546fcad94f51b473cde" region="proms" offset="120"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="3579645"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="3579645"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="m72" name="M72 Custom"/>
              <chip type="audio" tag="ymsnd" name="YM2151" clock="3579645"/>
              <chip type="audio" tag="dac" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="256" refresh="55.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="3">
                     <control type="joy" ways="4"/>
              </input>
              <dipswitch name="Difficulty" tag="DSW1" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="12">
                     <dipvalue name="1" value="8"/>
                     <dipvalue name="2" value="4"/>
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW1" mask="48">
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW1" mask="192">
                     <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW1" mask="240">
                     <dipvalue name="6 Coins/1 Credit" value="160"/>
                     <dipvalue name="5 Coins/1 Credit" value="176"/>
                     <dipvalue name="4 Coins/1 Credit" value="192"/>
                     <dipvalue name="3 Coins/1 Credit" value="208"/>
                     <dipvalue name="2 Coins/1 Credit" value="224"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="112"/>
                     <dipvalue name="1 Coin/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/4 Credits" value="80"/>
                     <dipvalue name="1 Coin/5 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="48"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW2" mask="2">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="2"/>
              </dipswitch>
              <dipswitch name="Coin Mode" tag="DSW2" mask="4">
                     <dipvalue name="Mode 1" value="4" default="yes"/>
                     <dipvalue name="Mode 2" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Invulnerability (Cheat)" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Level Select" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Player Adding" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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