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lethalj: MAME ROM Information.


History:

Lethal Justice (c) 1996 The Game Room.


- TECHNICAL -


Main CPU : TMS34010 (@ 5 Mhz)

Sound Chips : (3x) OKI6295 (@ 15.151 Khz)


Screen orientation : Horizontal

Video resolution : 512 x 236 pixels

Screen refresh : 60.00 Hz

Palette Colors : 32768


Players : 2

Control : lightgun

Buttons : 1


- TRIVIA -


An homage for 'Landerland Coin-op Laundry' appears in a level.


- STAFF -


Designed and programmed by : Kyle Hodgetts


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.68 [Aaron Giles]


WIP:

- 0.127u3: Additional documentation for Egg Venture & Lethal Justice [Brian Troha]: Added JAMMA pinout, Gun Connector pinout and Sound & Amp information.

- 0.122u6: Changed TMS34010 CPU1 clock speed to 40MHz.

- 0.107: Fixed sound rom names.

- 0.81u4: Aaron Giles merged Lethal Justice and Egg Venture memory maps. Switched to VIDEO_RGB_DIRECT and removed unnecessary ROM regions and memcpy'ing.

- 0.68: Aaron Giles added Lethal Justice (The Game Room 1996).

- 22nd January 2003: Aaron Giles wrote a driver for Lethal Justice.


LEVELS: 10 (endless)


Recommended Games (Shooting 3):

Operation Wolf

Operation Wolf 3

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Beast Busters

Beast Busters 2nd Nightmare

Dynamite Duke

Guts n' Glory (Machine Gun)

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Mechanized Attack

Rambo III

NAM-1975

Space Gun

Spinal Breakers

Steel Gunner

Steel Gunner 2

Rail Chase

Rail Chase 2

Terminator 2 - Judgment Day

G.I. Joe

Lethal Enforcers

Lethal Enforcers II: Gun Fighters

Riot

Alien3: The Gun

Born To Fight

Dragon Gun

Jurassic Park

Jurassic Park 3

Under Fire

Locked 'n Loaded

Lord of Gun

Revolution X

Target Hits

Virtua Cop

Virtua Cop 2

Crypt Killer

Mobil Suit Gundam Final Shooting

Time Crisis

Zombie Raid

Area 51

Maximum Force

Area 51 / Maximum Force Duo

Area 51: Site 4

Crazy Fight

Lethal Justice

Police Trainer

House of the Dead

House of the Dead 2

The House of the Dead III

Behind Enemy Lines

CarnEvil

Teraburst

Flame Gunner

Golgo 13

Golgo 13 Kiseki no Dandou

Invasion - The Abductors

OutTrigger

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Death Crimson OX

Gun Spike

Silent Scope

Silent Scope 2

Silent Scope EX

The Typing of the Dead

Gun Survivor 2: Bio Hazard Code Veronica

Lupin The Third - The Shooting

Ranger Mission


Romset: 7936 kb / 11 files / 1.88 zip




MAME XML Output:

       <game name="lethalj" sourcefile="lethalj.c">
              <description>Lethal Justice</description>
              <year>1996</year>
              <manufacturer>The Game Room</manufacturer>
              <rom name="vc8" size="524288" crc="8d568e1d" sha1="e4dd3794789f9ccd7be8374978a3336f2b79136f" region="user1" offset="0"/>
              <rom name="vc9" size="524288" crc="8f22add4" sha1="e773d3ae9cf512810fc266e784d21ed115c8830c" region="user1" offset="1"/>
              <rom name="gr1" size="1048576" crc="27f7b244" sha1="628b29c066e217e1fe54553ea3ed98f86735e262" region="gfx1" offset="0"/>
              <rom name="gr2" size="1048576" crc="1f25d3ab" sha1="bdb8a3c546cdee9a5630c47b9c5079a956e8a093" region="gfx1" offset="1"/>
              <rom name="gr4" size="1048576" crc="c5838b4c" sha1="9ad03d0f316eb31fdf0ca6f65c02a27d3406d072" region="gfx1" offset="200000"/>
              <rom name="gr3" size="1048576" crc="ba9fa057" sha1="db6f11a8964870f04f94fef6f1b1a58168a942ad" region="gfx1" offset="200001"/>
              <rom name="gr6" size="1048576" crc="51c99b85" sha1="9a23bf21a73d2884b49c64a8f42c288534c79dc5" region="gfx1" offset="400000"/>
              <rom name="gr5" size="1048576" crc="80dda9b5" sha1="d8a79cad112bc7d9e4ba31a950e4807581f3bf46" region="gfx1" offset="400001"/>
              <rom name="sound1.u20" size="262144" crc="7d93ca66" sha1="9e1dc0efa5d0f770c7e1f10de56fbf5620dea437" region="oki1" offset="0"/>
              <rom name="sound1.u21" size="262144" crc="7d3beae0" sha1="5ec753c5fd5ca0f9492c9e274703a1aa758062a7" region="oki2" offset="0"/>
              <rom name="sound1.u18" size="262144" crc="7d93ca66" sha1="9e1dc0efa5d0f770c7e1f10de56fbf5620dea437" region="oki3" offset="0"/>
              <chip type="cpu" tag="maincpu" name="TMS34010" clock="40000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="2000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="2000000"/>
              <chip type="audio" tag="oki3" name="OKI6295" clock="2000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="236" refresh="61.973315" pixclock="11059200" htotal="689" hbend="0" hbstart="512" vtotal="259" vbend="0" vbstart="236" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="70" keydelta="10"/>
              </input>
              <dipswitch name="Left Gun Offset" tag="IN1" mask="12320">
                     <dipvalue name="-4" value="0"/>
                     <dipvalue name="-3" value="4096"/>
                     <dipvalue name="-2" value="8192"/>
                     <dipvalue name="-1" value="12288"/>
                     <dipvalue name="0" value="32" default="yes"/>
                     <dipvalue name="+1" value="4128"/>
                     <dipvalue name="+2" value="8224"/>
                     <dipvalue name="+3" value="12320"/>
              </dipswitch>
              <dipswitch name="Right Gun Offset" tag="IN1" mask="3088">
                     <dipvalue name="-4" value="0"/>
                     <dipvalue name="-3" value="1024"/>
                     <dipvalue name="-2" value="2048"/>
                     <dipvalue name="-1" value="3072"/>
                     <dipvalue name="0" value="16" default="yes"/>
                     <dipvalue name="+1" value="1040"/>
                     <dipvalue name="+2" value="2064"/>
                     <dipvalue name="+3" value="3088"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="IN1" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="128"/>
                     <dipvalue name="Free Play" value="192"/>
              </dipswitch>
              <dipswitch name="Lives" tag="IN1" mask="768">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="256" default="yes"/>
                     <dipvalue name="4" value="512"/>
                     <dipvalue name="5" value="768"/>
              </dipswitch>
              <dipswitch name="DIP E" tag="IN1" mask="16384">
                     <dipvalue name="0" value="0" default="yes"/>
                     <dipvalue name="1" value="16384"/>
              </dipswitch>
              <dipswitch name="Global Gun Offset" tag="IN1" mask="32768">
                     <dipvalue name="-2.5" value="0"/>
                     <dipvalue name="+0" value="32768" default="yes"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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