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madball: MAME ROM Information.


History:

Mad Ball (c) 1998 Yun Sung.


Mad Ball is a breakout game featuring photo-image backgrounds of bikini idols. The game plays very much along the lines of "Arkanoid" with power-ups for both the ball and the paddle. Each stage features a different girl for the background.


Blocks and enemies can be destroyed by both the ball and by shooting them with the gun on the paddle. Breaking blocks reveal various power-ups. Power-ups for your paddle fall to the bottom of the screen and can be caught by your paddle. Power-ups for your ball float in the same location for a limited time and are activated when hit by the ball.


When enemies and blocks are destroyed coins and jewels fall to the bottom of the screen to be caught by the paddle for points. At the end of each stage these points may be used to buy power-ups for use in the next stage.


Every time the ball (or last ball in the case of multi-ball) falls past the paddle the player loses a life. The game is over when the player loses all his lives.


- TECHNICAL -


Main CPU : Z80 (@ 6 Mhz)

Sound Chips : OKI6295 (@ 7.575 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 54.00 Hz

Palette colors : 2064


Players : 2

Control : 8-way Joystick

Buttons : 2


- TRIVIA -


Default highscore table (BEST 5) :

1 AAA 00050000

2 BBB 00040000

3 CCC 00030000

4 DDD 00020000

5 EEE 00010000


- SOURCES -


Game's rom.




MAME Info:

0.103 [David Haywood, Brian Troha]


WIP:

- 0.108u5: Changed description of clone 'Mad Ball V2.0 (hack? With Nudity)' to 'Mad Ball V2.0 (With Nudity)'.

- 0.108u4: f205v added clone Mad Ball V2.0 (hack? With Nudity).

- 11th September 2006: f205v dumped Mad Ball V2.0 (hack? With Nudity). Serial number is: 4720.

- 0.103: David Haywood and Brian Troha added Mad Ball (Yun Sung 1998).

- 24th December 2005: Dumping Project - Our Korean contact has purchased Mad Ball.


LEVELS: 32 (endless)


Recommended Games (Breakout):

Gee Bee

Super Breakout

Tournament Table

Bomb Bee

Cutie Q

Field Goal

Straight Flush

Wall Crash

Cannon Ball (Pacman Hardware)

Flying Ball (DECO Cassette)

Wink

Arkanoid

Tournament Arkanoid

Arkanoid - Revenge of DOH

Arkanoid Returns

Gigas

Gigas Mark II

Riddle of Pythagoras

Block Gal

Free Kick

Super Free Kick

Goindol

Mahjong Block Jongbou

Quester

Reaktor

Thunder & Lightning

Block Block

Ghox

Off the Wall

Twin Squash

Block Carnival / Thunder & Lightning 2

Play Girls

Peek-a-Boo!

Blocken

Wiggie Waggie

Cuby Bop

Zip & Zap

Bal Cube

Domino Block

Pop 'n Bounce

Puchi Carat

Puzzle Break

VS Block Breaker

Bestri

Mad Ball

Jumping Break

The Block Kuzushi

Gunbarich


Romset: 3200 kb / 8 files / 1.55 zip




MAME XML Output:

       <game name="madball" sourcefile="paradise.c">
              <description>Mad Ball V2.0</description>
              <year>1998</year>
              <manufacturer>Yun Sung</manufacturer>
              <rom name="p.u1" size="131072" crc="73008425" sha1="6eded60fd5c637a63783247c858d999d5974d378" region="maincpu" offset="0"/>
              <rom name="2.u67" size="262144" crc="1f3a6cd5" sha1="7a17549f2fff003605d91703c84a398488b2f74c" region="gfx1" offset="0"/>
              <rom name="1.u66" size="262144" crc="8637c7b4" sha1="e0026e48f0e8f3554a5b448e0d1f9d1c5551dbfb" region="gfx1" offset="40000"/>
              <rom name="5.u105" size="524288" crc="f26aac1e" sha1="50ad34ee70bf45fa4e1dc9281b83bcdd7c7db3f8" region="gfx3" offset="0"/>
              <rom name="6.u106" size="524288" crc="27b78907" sha1="ab6645457adc0d17b141e366aac7e00e8ce4296b" region="gfx3" offset="80000"/>
              <rom name="4.u93" size="524288" crc="c3be56ad" sha1="9cfa0b38c60798deccca74dc6b0ce0826ff7f467" region="gfx4" offset="80000"/>
              <rom name="3.u92" size="524288" crc="846019a6" sha1="571bfa299e13b96ca263bd7e62c760bdbe3438bd" region="gfx4" offset="0"/>
              <rom name="s.u28" size="524288" crc="78f02584" sha1="70542e126db73a573db9ef41399d3a07fb7ea94b" region="oki1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="54.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="12">
                     <dipvalue name="3" value="12"/>
                     <dipvalue name="4" value="8" default="yes"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Control?" tag="DSW1" mask="32">
                     <dipvalue name="Disable / Spinner?" value="32"/>
                     <dipvalue name="Joystick" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Slide Show" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="2" default="yes"/>
                     <dipvalue name="Normal" value="3"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2064"/>
       </game>
 
 


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