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madballn: MAME ROM Information.


History:

Mad Ball (c) 1998 Yun Sung.


Mad Ball is a breakout game featuring photo-image backgrounds of bikini idols. The game plays very much along the lines of "Arkanoid" with power-ups for both the ball and the paddle. Each stage features a different girl for the background.


Blocks and enemies can be destroyed by both the ball and by shooting them with the gun on the paddle. Breaking blocks reveal various power-ups. Power-ups for your paddle fall to the bottom of the screen and can be caught by your paddle. Power-ups for your ball float in the same location for a limited time and are activated when hit by the ball.


When enemies and blocks are destroyed coins and jewels fall to the bottom of the screen to be caught by the paddle for points. At the end of each stage these points may be used to buy power-ups for use in the next stage.


Every time the ball (or last ball in the case of multi-ball) falls past the paddle the player loses a life. The game is over when the player loses all his lives.


- TECHNICAL -


Main CPU : Z80 (@ 6 Mhz)

Sound Chips : OKI6295 (@ 7.575 Khz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 54.00 Hz

Palette colors : 2064


Players : 2

Control : 8-way Joystick

Buttons : 2


- TRIVIA -


Default highscore table (BEST 5) :

1 AAA 00050000

2 BBB 00040000

3 CCC 00030000

4 DDD 00020000

5 EEE 00010000


- SOURCES -


Game's rom.




MAME XML Output:

       <game name="madballn" sourcefile="paradise.c" cloneof="madball" romof="madball">
              <description>Mad Ball V2.0 (With Nudity)</description>
              <year>1997</year>
              <manufacturer>Yun Sung</manufacturer>
              <rom name="u1.bin" size="131072" crc="531fa919" sha1="0eafc663b9ad50d0dfc5491fe96c9bcf30483991" region="maincpu" offset="0"/>
              <rom name="2.u67" merge="2.u67" size="262144" crc="1f3a6cd5" sha1="7a17549f2fff003605d91703c84a398488b2f74c" region="gfx1" offset="0"/>
              <rom name="1.u66" merge="1.u66" size="262144" crc="8637c7b4" sha1="e0026e48f0e8f3554a5b448e0d1f9d1c5551dbfb" region="gfx1" offset="40000"/>
              <rom name="u105.bin" size="524288" crc="d75faa62" sha1="95badf932e8a8084e67aa7df8d6cb2cb2917d5fc" region="gfx3" offset="0"/>
              <rom name="u106.bin" size="524288" crc="04b8f7a5" sha1="97555880f200d0ecc521f8c76bcaa4a0f0eb1aa9" region="gfx3" offset="80000"/>
              <rom name="u93.bin" size="524288" crc="f07a5fe6" sha1="0b1117d8ff0f2a6c953ab1988065b75a33e2c949" region="gfx4" offset="80000"/>
              <rom name="u92.bin" size="524288" crc="7ed233ab" sha1="8a4bc31741b4e6e1c03974f9b00f747a29c78ebf" region="gfx4" offset="0"/>
              <rom name="s.u28" merge="s.u28" size="524288" crc="78f02584" sha1="70542e126db73a573db9ef41399d3a07fb7ea94b" region="oki1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="54.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="1">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="1"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW1" mask="12">
                     <dipvalue name="3" value="12"/>
                     <dipvalue name="4" value="8" default="yes"/>
                     <dipvalue name="5" value="4"/>
                     <dipvalue name="6" value="0"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Control?" tag="DSW1" mask="32">
                     <dipvalue name="Disable / Spinner?" value="32"/>
                     <dipvalue name="Joystick" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Slide Show" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW2" mask="3">
                     <dipvalue name="Easy" value="2" default="yes"/>
                     <dipvalue name="Normal" value="3"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2064"/>
       </game>
 
 


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