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madgearj: MAME ROM Information.


History:

Mad Gear (c) 02/1989 Capcom.


A modern version of "Burnin' Rubber" / "Bump 'n' Jump" featuring 9 stages...

Stage 1 : Capital

Stage 2 : Net Wood Forest

Stage 3 : Coral Sea

Stage 4 : Big Cave Tunnel

Stage 5 : Ruins Desert

Stage 6 : Million Valley

Stage 7 : Thunder Road

Stage 8 : Marin Snow Pipe Way

Stage 9 : Sky City


- TECHNICAL -


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : (2x) YM2203 (@ 3.579545 Mhz), OKI6295 (@ 7.759 Khz)


Screen orientation : Vertical

Video resolution : 240 x 384 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


This game is also known as "LED Storm".


Capcom used the name 'Mad Gear' again as the name of a gang in "Final Fight".


- UPDATES -


'Fred' is called 'Mad Gear' in the Japanese version.


- STAFF -


Plan : Piston Takashi, Tomoshi Sadamoto

Game designer : Tomoshi Sadamoto

Programmers : N. Kaneko, Akikoro, Ken.Ken, Maekawa

Character designer : K. Ashenden

Art : Puttun. midori, Inu, Innocent Saicho

Sound : Ogeretsukun

Hard : Masayan


- SOURCES -


Game's rom.




MAME Info:

0.33b5 [Bryan McPhail]


Artwork available


Bugs:

- [possible] There seem to be minor priority issues. The priority PROM hasn't been hooked up. Source (ID 02429)


WIP:

- 0.135u3: Fabio Priuli added driver data struct and save states to Last Duel driver.

- 0.133u1: David Haywood marked graphics ROMs on Led Storm Rally 2011 (US) as bad, as they cannot possibly be the right ones for this set. Renamed (ledstrm2) to (ledstorm2).

- 28th July 2009: Mr. Do - Kiltron got busy this summer and recently cranked out Led Storm artwork (listed as parent Mad Gear).

- 0.132u4: Brian Troha added DIP locations to Mad Gear sets, corrected rom labels and added PCB locations to Mad Gear / LED Storm sets. Updated clone 'Led Storm Rally 2011' with new roms as per Guru's info. Marked this game as GAME_IPERFECT_GRAPHICS due to the bad sprite etc. Guru added README / PCB layout.

- 24th May 2009: Guru - I've been doing a bit of work today wiring up the mask ROMs from Led Storm Rally 2011. After 2 1/2 hours we have this... A 64 pin quad flat pack mask ROM from Led Storm Rally 2011. 2 dumped, 2 more to go. Not today though.

- 0.131u1: Angelo Salese merged memory maps in Mad Gear.

- 27th November 2008: Guru - LED Storm - Rally 2011 PCB arrived this week (needed for the undumped surface mounted quad-flat-pack mask ROMs). Thanks to 'Arcader909'.

- 0.124u3: Bryan McPhail added clone Led Storm Rally 2011 (US).

- 0.122u6: Corrado Tomaselli verified and changed CPU frequencies and OKI M6295 pin 7 in Mad Gear. Changed OKI6295 clock speed to 1MHz.

- 0.97u3: Added priority prom (not used) to Mad Gear.

- 0.37b2: Bryan McPhail fixed sprite / tile priority in Mad Gear. Changed OKI6295 clock speed to 7759 Hz.

- 0.36b12: Added clone Mad Gear (Japan).

- 0.36b5: Fixed gfx3 and gfx4 rom ($0).

- 0.36b3: Bryan McPhail fixed the background in Led Storm. Added missing gfx3 ($0) and gfx4 ($0) roms.

- 17th August 1999: Bryan McPhail updated the Led Storm driver for the correct romset, and fixed the priority in the graphics driver.

- 0.35RC1: Jarek Burczynski fixed sound in Mad Gear and clone LED Storm.

- 12th June 1999: Jarek Burczynski added bankswitching to Mad Gear and clone LED Storm.

- 0.35b11: Bryan McPhail added clone Led Storm (US). Added ADPCM samples to Mad Gear [Bryan McPhail]. Added OKI6295 sound. Changed 68000 clock speed to 10Mhz, Z80 CPU2 to 3.579545 MHz and visible area to 240x384. Changed input from 4 to 1 button and added 3rd coin slot.

- 0.35b8: Changed description to 'Mad Gear (US)' and visible area to 256x384.

- 0.35b3: Howie Cohen added high score saving to Mad Gear.

- 0.33b5: Bryan McPhail added Mad Gear (Capcom 1989). Known issues: Preliminary and the romset is incomplete. Wrong dipswitches (service mode is in there somewhere).

- 24th March 1998: CaBBe dumped Mad Gear (US).


LEVELS: 9 (restarts once)


Other Emulators:

* FB Alpha


Recommended Games (Racing 2):

Burnin' Rubber

Burnin' Rubber (DECO Cassette)

Joyful Road

The Battle-Road

Mad Crasher

Gekisou

Street Heat

Break Thru

Night Stocker

The Speed Rumbler

City Bomber

Hyper Crash

Road Blasters

Hot Chase

Last Duel

RoadWars (Arcadia)

Mad Gear

Maze of Flott

Night Striker

S.T.U.N. Runner

F-Zero (Nintendo Super System)

Lethal Crash Race

Chase Bombers

Speed Racer


Romset: 2145 kb / 19 files / 722.5 zip




MAME XML Output:

       <game name="madgearj" sourcefile="lastduel.c" cloneof="madgear" romof="madgear">
              <description>Mad Gear (Japan)</description>
              <year>1989</year>
              <manufacturer>Capcom</manufacturer>
              <rom name="mdj_04.8b" size="131072" crc="9ebbebb1" sha1="84a2b146c10c1635b11c3af0242fd4680994eb5a" region="maincpu" offset="0"/>
              <rom name="mdj_03.7b" size="131072" crc="a5579c2d" sha1="789dcb1cdf5cae20ab497c75460ad98c33d1a046" region="maincpu" offset="1"/>
              <rom name="mg_02.6b" merge="mg_02.6b" size="131072" crc="9f5ebe16" sha1="2183cb807157d48204d8d4d4b7555c9a7772ddfd" region="maincpu" offset="40000"/>
              <rom name="mg_01.5b" merge="mg_01.5b" size="131072" crc="1cea2af0" sha1="9f4642ed2d21fa525e9fecaac6235a3653df3030" region="maincpu" offset="40001"/>
              <rom name="mg_05.14j" merge="mg_05.14j" size="65536" crc="2fbfc945" sha1="8066516dcf9261abee1edd103bdbe0cc18913ed3" region="audiocpu" offset="0"/>
              <rom name="mg_m11.rom0" merge="mg_m11.rom0" size="65536" crc="ee319a64" sha1="ce8d65fdac3ec1009b22764807c03dd96b340660" region="gfx1" offset="0"/>
              <rom name="mg_m07.rom2" merge="mg_m07.rom2" size="65536" crc="e5c0b211" sha1="dc4a92061c686a9d211a7b95aab2e41219508d67" region="gfx1" offset="10000"/>
              <rom name="mg_m12.rom1" merge="mg_m12.rom1" size="65536" crc="887ef120" sha1="9d57b497334d64df9a4ab7f15824dcc6a333f73d" region="gfx1" offset="20000"/>
              <rom name="mg_m08.rom3" merge="mg_m08.rom3" size="65536" crc="59709aa3" sha1="384641da58c8b5198ad4fa51cd5fd9a628bcb888" region="gfx1" offset="30000"/>
              <rom name="mg_m13.rom0" merge="mg_m13.rom0" size="65536" crc="eae07db4" sha1="59c4ff48d906b2bb101fbebe06383940fdff064f" region="gfx1" offset="40000"/>
              <rom name="mg_m09.rom2" merge="mg_m09.rom2" size="65536" crc="40ee83eb" sha1="35e11fcb3b75ada99df23715ecb955bd40e10da8" region="gfx1" offset="50000"/>
              <rom name="mg_m14.rom1" merge="mg_m14.rom1" size="65536" crc="21e5424c" sha1="2f7c5d974c847bb14eaf278545bca653919110ba" region="gfx1" offset="60000"/>
              <rom name="mg_m10.rom3" merge="mg_m10.rom3" size="65536" crc="b64afb54" sha1="5fdd4f67e6b7440448adf395b61c79b79b4f86e7" region="gfx1" offset="70000"/>
              <rom name="mg_06.10k" merge="mg_06.10k" size="32768" crc="382ee59b" sha1="a1da439f0585f5cafe2fb7024f1ae0527e34cd92" region="gfx2" offset="0"/>
              <rom name="ls-12.7l" merge="ls-12.7l" size="262144" crc="6c1b2c6c" sha1="18f22129f13c6bfa7e285f0e09a35644272f6ecb" region="gfx3" offset="0"/>
              <rom name="ls-11.2l" merge="ls-11.2l" size="524288" crc="6bf81c64" sha1="2289978c6bdb6e4f86e7094e861df147e757e249" region="gfx4" offset="0"/>
              <rom name="ls-06.10e" merge="ls-06.10e" size="131072" crc="88d39a5b" sha1="8fb2d1d26e2ffb93dfc9cf8f23bb81eb64496c2b" region="oki" offset="0"/>
              <rom name="ls-05.12e" merge="ls-05.12e" size="131072" crc="b06e03b5" sha1="7d17e5cfb57866c60146bea1a4535e961c73327c" region="oki" offset="20000"/>
              <rom name="29.14k" merge="29.14k" size="256" crc="7f862e1e" sha1="7134c4f741463007a177d55922e1284d132f60e3" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM2203" clock="3579545"/>
              <chip type="audio" tag="ym2" name="YM2203" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="270" width="384" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="2" buttons="1" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Allow Continue" tag="DSW1" mask="1">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSW1" mask="12">
                     <dipvalue name="Easy" value="8"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="Difficult" value="4"/>
                     <dipvalue name="Very Difficult" value="0"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW1" mask="48">
                     <dipvalue name="Upright One Player" value="48" default="yes"/>
                     <dipvalue name="Upright Two Players" value="0"/>
                     <dipvalue name="Cocktail" value="16"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Background Music" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="128" default="yes"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW1" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSW2" mask="3840">
                     <dipvalue name="6 Coins/1 Credit" value="512"/>
                     <dipvalue name="5 Coins/1 Credit" value="1024"/>
                     <dipvalue name="4 Coins/1 Credit" value="1280"/>
                     <dipvalue name="3 Coins/1 Credit" value="1792"/>
                     <dipvalue name="8 Coins/3 Credits" value="256"/>
                     <dipvalue name="2 Coins/1 Credit" value="2304"/>
                     <dipvalue name="5 Coins/3 Credits" value="768"/>
                     <dipvalue name="3 Coins/2 Credits" value="1536"/>
                     <dipvalue name="1 Coin/1 Credit" value="3840" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="2048"/>
                     <dipvalue name="1 Coin/2 Credits" value="3584"/>
                     <dipvalue name="1 Coin/3 Credits" value="3328"/>
                     <dipvalue name="1 Coin/4 Credits" value="3072"/>
                     <dipvalue name="1 Coin/5 Credits" value="2816"/>
                     <dipvalue name="1 Coin/6 Credits" value="2560"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSW2" mask="61440">
                     <dipvalue name="6 Coins/1 Credit" value="8192"/>
                     <dipvalue name="5 Coins/1 Credit" value="16384"/>
                     <dipvalue name="4 Coins/1 Credit" value="20480"/>
                     <dipvalue name="3 Coins/1 Credit" value="28672"/>
                     <dipvalue name="8 Coins/3 Credits" value="4096"/>
                     <dipvalue name="2 Coins/1 Credit" value="36864"/>
                     <dipvalue name="5 Coins/3 Credits" value="12288"/>
                     <dipvalue name="3 Coins/2 Credits" value="24576"/>
                     <dipvalue name="1 Coin/1 Credit" value="61440" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="32768"/>
                     <dipvalue name="1 Coin/2 Credits" value="57344"/>
                     <dipvalue name="1 Coin/3 Credits" value="53248"/>
                     <dipvalue name="1 Coin/4 Credits" value="49152"/>
                     <dipvalue name="1 Coin/5 Credits" value="45056"/>
                     <dipvalue name="1 Coin/6 Credits" value="40960"/>
                     <dipvalue name="Free Play" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="1024"/>
       </game>
 
 


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