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meosism: MAME ROM Information.


History:

Meosis Magic (c) 1996 Sammy.


- TECHNICAL -


Main CPU : V60 (@ 16 Mhz)

Sound Chips : ES5506 (@ 16 Mhz)


Screen orientation : Horizontal

Video resolution : 336 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 32768


Players : 1

Control : 2-way joystick

Buttons : 5


- SOURCES -


Game's rom.




MAME Info:

0.57 [Luca Elia]


WIP:

- 0.141u1: Tafoid fixed some input issues in Meosis Magic. Removed 2nd coin slot.

- 0.57: Luca Elia added Meosis Magic (Japan) (Samm 1996?).


LEVELS: 1 (endless)


Romset: 13312 kb / 8 files / 4.30 zip




MAME XML Output:

       <game name="meosism" sourcefile="ssv.c">
              <description>Meosis Magic (Japan)</description>
              <year>1996?</year>
              <manufacturer>Sammy</manufacturer>
              <rom name="s15-2-2.u47" size="524288" crc="2ab0373f" sha1="826aec3b9698ec5db5d7a72c3a24b1ef779fb227" region="user1" offset="0"/>
              <rom name="s15-2-1.u46" size="524288" crc="a4bce148" sha1="17ec4d91e215bd38258329b1a71e7f135c5733ad" region="user1" offset="1"/>
              <rom name="s15-1-7.u7" size="2097152" crc="ec5023cb" sha1="3406f5143a40c8dcd2d45b44ea91c737810ab05b" region="gfx1" offset="0"/>
              <rom name="s15-1-8.u6" size="2097152" crc="f04b0836" sha1="83678427cd0ed0d68ff770baa2693226b391f6c8" region="gfx1" offset="200000"/>
              <rom name="s15-1-5.u9" size="2097152" crc="c0414b97" sha1="3ca8423e04f606981d158065e38431f2509e1daa" region="gfx1" offset="400000"/>
              <rom name="s15-1-6.u8" size="2097152" crc="d721aeb6" sha1="3bef7e027a0e14fbf589aee32a6d9cab779da7d4" region="gfx1" offset="600000"/>
              <rom name="s15-1-4.u45" size="2097152" crc="0c6738a7" sha1="acf9056bb052db7a11cf903d77ab16425d813835" region="ensoniq.2" offset="0"/>
              <rom name="s15-1-3.u43" size="2097152" crc="d7e83178" sha1="74e5c09f6d3b2c8e1c1cc2b0eab0490b5bbc9099" region="ensoniq.2" offset="200000"/>
              <chip type="cpu" tag="maincpu" name="V60" clock="16000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ensoniq" name="ES5506" clock="16000000"/>
              <display tag="screen" type="raster" rotate="0" width="338" height="236" refresh="60.000000" pixclock="7136880" htotal="454" hbend="0" hbstart="338" vtotal="262" vbend="0" vbstart="236" />
              <sound channels="2"/>
              <input players="1" buttons="5" coins="1" service="yes" tilt="yes">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Coinage" tag="DSW1" mask="3">
                     <dipvalue name="1 Medal/1 Credit" value="3" default="yes"/>
                     <dipvalue name="1 Medal/5 Credits" value="1"/>
                     <dipvalue name="1 Medal/10 Credits" value="2"/>
                     <dipvalue name="1 Medal/20 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="4" default="yes"/>
              </dipswitch>
              <dipswitch name="Attendant Pay" tag="DSW1" mask="8">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Medals Payout" tag="DSW1" mask="16">
                     <dipvalue name="400" value="16" default="yes"/>
                     <dipvalue name="800" value="0"/>
              </dipswitch>
              <dipswitch name="Max Credits" tag="DSW1" mask="32">
                     <dipvalue name="5000" value="32" default="yes"/>
                     <dipvalue name="9999" value="0"/>
              </dipswitch>
              <dipswitch name="Hopper" tag="DSW1" mask="64">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="64" default="yes"/>
              </dipswitch>
              <dipswitch name="Reel Speed" tag="DSW1" mask="128">
                     <dipvalue name="Low" value="128" default="yes"/>
                     <dipvalue name="High" value="0"/>
              </dipswitch>
              <dipswitch name="Game Rate" tag="DSW2" mask="3">
                     <dipvalue name="80%" value="0"/>
                     <dipvalue name="85%" value="2"/>
                     <dipvalue name="90%" value="3" default="yes"/>
                     <dipvalue name="95%" value="1"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Controls" tag="DSW2" mask="32">
                     <dipvalue name="Simple" value="32"/>
                     <dipvalue name="Complex" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin Sensor" tag="DSW2" mask="64">
                     <dipvalue name="Active High" value="64"/>
                     <dipvalue name="Active Low" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Hopper Sensor" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="unsupported" palettesize="32768"/>
       </game>
 
 


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