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mmaulers: MAME ROM Information.


History:

Monster Maulers (c) 1993 Konami.


A trio of supervillains unleashes an army of gross mutants on earth in order to start an alien invasion. Our only hope is the trio of superheroes known as the 'Ultimate Task Force'. Squash the evil mutants and put an end to the alien menace. Features excellent graphics & sound as well as plenty of moves to find!


- TECHNICAL -


Game ID : GX170


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : (2x) K054539 (@ 48 Khz)


Players : 4

Control : 8-way joystick

Buttons : 3 [WEAK ATTACK, MEDIUM ATTACK, STRONG ATTACK]


- TRIVIA -


Released in November 1993.


This game is known in Japan as "Kyukyoku Sentai Dadandarn".


Monster Maulers reflects a Japanese tradition of TV series featuring teams of brightly-suited martial artists called Super Sentai, 'sentai' meaning 'task force' or 'squad'. The best known of these series in the West is 'Kyouryuu Sentai Zyuuranger', which was made into the Mighty Morphin' Power Rangers.


The bosses Brainy, Red Dragon and Moai Head are originally enemies and bosses from the "Gradius"/"Salamander" series, also by Konami.


King Records released a limited-edition soundtrack album for this game (Kyukyoku Sentai Dadandarn - KICA-7627) on 01/01/1994.


- UPDATES -


Differences between "Kyukyoku Sentai Dadandarn" and "Monster Maulers" :

*The Kyukyoku Sentai Dadandarn main theme song can be heard in the FIRST stage only in KSD and in the LAST stage only in MM.

*The 'episode' titles shown before each fight are vocally announced in the Japanese version only.

* Eagle's nationality is unknown in Dadandarn, while he is an American in Monster Maulers.


- STAFF -


Programmers : Tomo Yoshi, Yukihiro, Y.K 98, Garam....!, Yossy

Designers : Kengo, Andy!, Takepon, Yasu, Hitomi, Asa"DON", Kanbanmusume

Sound editor : Sakagon

Music : Koezou

Hardware : Pin, Grandpapa

Package : Popsky

Cast : A. Nakashima, H. Tanigawa, A. Takahashi, M. Chida, Monapaseri, D. Mastushima, M. Aoyama, Honkytonk Theater

Singer : Shimon Masato

Director : Kengo

Produce : Masa33


- SOURCES -


Game's rom.




MAME Info:

0.82u2 [R. Belmont]

0.67 [R. Belmont, Phil Stroffolino, Acho A. Tang]


WIP:

- 0.131u4: Tafoid fixed Monster Maulers sits at black screen.

- 0.99u1: Removed flags dispose from gfx3 region.

- 0.98u2: Changed description to 'Monster Maulers (ver EAA)' and clone 'Kyukyoku Sentai Dadandarn (Japan ver JAA)' to 'Kyukyoku Sentai Dadandarn (ver JAA)'.

- 0.82u2: R. Belmont added Monster Maulers (Europe ver EAA).

- 0.69b: R. Belmont fixed bug in K054539 causing bad vocals in Dadandarn.

- 1st June 2003: R. Belmont fixed the K054539 sound chip emulation to ignore writes to an active voice's position register, fixing the vocals in Kyukyoku Sentai Dadandarn.

- 0.68: Changed gfx1/2 roms to flags 0x80, gfx3 to 'flags dispose' and removed flags from the gfx4 roms.

- 0.67: Added Kyukyoku Sentai Dadandarn (Japan ver JAA) (Konami 1993).

- 23rd March 2003: Acho A. Tang further improved the sprite/tilemap priorities in Kyukyoku Sentai Dadandarn and Gaiapolis, fixed the missing background layers, visible area and alignment in Kyukyoku Sentai Dadandarn. R. Belmont fixed the dipswitches in all the working games in the recent Konami driver and started fixing the internal ROM tests.

- 21st March 2003: Acho A. Tang fixed various graphics glitches in Kyukyoku Sentai Dadandarn. R. Belmont improved the graphics in the aforementioned drivers.

- 17th March 2003: R. Belmont added the rotation and zoom graphics layer emulation to Gaiapolis and Kyukyoku Sentai Dadandarn thanks to Olivier Galibert. Nicola Salmoria also improved the ROZ layer emulation in them.

- 11th March 2003: R. Belmont sent in a Konami System GX driver supporting Lethal Enforcers 2, Gokujou Parodius, Taisen Puzzle-Dama, Sexy Parodius, Daisu-Kiss and Taisen Tokkae-Dama.

- 10th March 2002: R. Belmont reported some more progress with the Konami GX system driver. Alpha blending is working fine and the priorities are sorted out.

- 4th January 2002: Guru - Dumped Monster Maulers.

- 2nd December 2001: Guru - With a combined donation from Smitdogg, ArcadeEd, djrosen & cricri_pingouin we have Monster Maulers (Konami 1993).

- 17th August 2001: R. Belmont sent in some pictures of a work-in-progress Konami System GX driver. The sound is fully emulated but there are some graphics problems in the 3 games that are working (Gokujou Parodius, Twinbee Yahoo! and Sexy Parodius) and the rest of the games suffer from unemulated protection.


LEVELS: 9


Recommended Games (Warriors):

Genpei ToumaDen

Rygar

Rygar (PlayChoice-10)

Black Tiger

Karnov

Rastan / Rastan Saga

Nastar / Rastan Saga 2

Rastan Saga II (Tourvision PCE bootleg)

Warrior Blade - Rastan Saga Episode III

Altered Beast

Altered Beast (Mega-Tech)

Chelnov - Atomic Runner

Haunted Castle

Legend of Makai

Makyo Densetsu - The Legenary Axe (Tourvision PCE bootleg)

The Astyanax

Dynasty Wars

Golden Axe

Golden Axe (Mega-Tech)

Golden Axe II (Mega-Tech)

Golden Axe II (Mega Play)

Golden Axe - The Revenge of Death Adder

Golden Axe - The Duel

Strider

Strider 2

Trio The Punch

Wild Fang

Magic Sword

Arabian Fight

Big Karnak

Blade Master

Act Raiser (Nintendo Super System)

Arabian Magic

Warriors of Fate

Gaiapolis

Metamorphic Force

Monster Maulers

Guardians / Denjin Makai II

Oriental Legend

Oriental Legend Special

Oriental Legend Special Plus

Oriental Legend 2


Romset: 20737 kb / 22 files / 7.59 zip




MAME XML Output:

       <game name="mmaulers" sourcefile="mystwarr.c">
              <description>Monster Maulers (ver EAA)</description>
              <year>1993</year>
              <manufacturer>Konami</manufacturer>
              <rom name="170eaa07.24m" size="524288" crc="5458bd93" sha1="d27a29076be3c745e3efdb1c528b07bd5d8aff1c" region="maincpu" offset="0"/>
              <rom name="170eaa09.19l" size="524288" crc="99c95c7b" sha1="7f22930c2fe21205ccd01b80566d6bc31fea34d2" region="maincpu" offset="1"/>
              <rom name="170a08.21m" size="262144" crc="03c59ba2" sha1="041473fe5f9004bfb7ca767c2004154c27f726ff" region="maincpu" offset="100000"/>
              <rom name="170a10.17l" size="262144" crc="8a340909" sha1="3e2ef2642e792cdc38b3442df67377ed9e70d3ab" region="maincpu" offset="100001"/>
              <rom name="170a13.9c" size="262144" crc="2ebf4d1c" sha1="33a3f4153dfdc46cc223d216a17ef9428c09129d" region="soundcpu" offset="0"/>
              <rom name="170a16.2t" size="1048576" crc="41fee912" sha1="73cf167ac9fc42cb8048a87b6c6d1c3c0ae3c2e2" region="gfx1" offset="0"/>
              <rom name="170a17.2x" size="1048576" crc="96957c91" sha1="b12d356f8a015ec0984bdb86da9c569eb0c67880" region="gfx1" offset="2"/>
              <rom name="170a24.5r" size="524288" crc="562ad4bd" sha1="f55b29142ea39f090244f0945a56760bab25c7a7" region="gfx1" offset="4"/>
              <rom name="170a19.34u" size="2097152" crc="be835141" sha1="b76e1da45bf602dd9eb30fb8b7181cea2e820c3d" region="gfx2" offset="0"/>
              <rom name="170a21.34y" size="2097152" crc="bcb68136" sha1="1d453f59d832b8ea99cf0a60a917edce5c1c90a0" region="gfx2" offset="2"/>
              <rom name="170a18.36u" size="2097152" crc="e1e3c8d2" sha1="2c94fcedd1dcef3d3332af358ae8a67dea507216" region="gfx2" offset="4"/>
              <rom name="170a20.36y" size="2097152" crc="ccb4d88c" sha1="064b4dab0ca6e5a1fa2fc2e9bbb19c7499830ee1" region="gfx2" offset="6"/>
              <rom name="170a23.29y" size="1048576" crc="6b5390e4" sha1="0c5066bc86e782db4b64c2a604aed89ae99af005" region="gfx2" offset="800000"/>
              <rom name="170a22.32y" size="1048576" crc="21628106" sha1="1e025ff53caa5cbbf7695f8a77736d59f8a8af1b" region="gfx2" offset="800001"/>
              <rom name="170a04.33n" size="524288" crc="64b9a73b" sha1="8b984bfd8bdf6d93ad223fca46a4f958a0edb2be" region="gfx3" offset="0"/>
              <rom name="170a05.30n" size="524288" crc="f2c101d0" sha1="d80045c9a02db08ea6c851bdc12826862e11c381" region="gfx3" offset="80000"/>
              <rom name="170a06.27n" size="524288" crc="b032e59b" sha1="482300c683db20c2b2fc6e007b8f7e35373e3c00" region="gfx3" offset="100000"/>
              <rom name="170a02.34j" size="262144" crc="b040cebf" sha1="4d1ba4ee60fd7caf678837ec6f4d68fcbce1ccf2" region="gfx4" offset="0"/>
              <rom name="170a03.36m" size="262144" crc="7fb412b2" sha1="f603a8f0becf88e345f4b7a68cf018962a255a1e" region="gfx4" offset="40000"/>
              <rom name="170a14.2g" size="2097152" crc="83317cda" sha1="c5398c5959ef3ea73835e13db69660dd28c31486" region="shared" offset="0"/>
              <rom name="170a15.2m" size="2097152" crc="d4113ae9" sha1="e234d06f462e3db64455c384c2f42174f9ef9c6a" region="shared" offset="200000"/>
              <rom name="mmaulers.nv" size="128" crc="8324f517" sha1="4697d091a1924e1a5d6c3ffc64a40fd36eebe557" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="16000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="konami1" name="K054539" clock="48000"/>
              <chip type="audio" tag="konami2" name="K054539" clock="48000"/>
              <display tag="screen" type="raster" rotate="0" width="288" height="224" refresh="59.185606" />
              <sound channels="2"/>
              <input players="4" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Sound Output" tag="IN1" mask="16">
                     <dipvalue name="Mono" value="16"/>
                     <dipvalue name="Stereo" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="IN1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="IN1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="good" graphic="imperfect" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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