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nibblerp: MAME ROM Information.


History:

Nibbler (c) 1982 Rock-Ola Mfg. Corp.


A maze game where you control Nibbler the snake to eat food around the maze. With each food you eat, Nibbler gets bigger. Complete each level by eating all the food on the screen. You lose a life if Nibbler hits his own body.


- TECHNICAL -


Model G-208


Main CPU : M6502 (@ 930 Khz)

Sound Chips : Custom (@ 930 Khz), SN76477 (@ 930 Khz)


Players : 2

Control : 8-way joystick


- TRIVIA -


Released in December 1982, this is the first game to support a billion point score.


Rock-ola offered a free Nibbler machine to the first player to turn the game over by scoring a billion points. The early favorite was Tom Asaki, who came close but failed in attempts at Twin Galaxies arcade in Ottumwa IA (once when the joystick broke after he scored 793 million points). Tim McVey finally broke the billion-point barrier with a score of 1,000,042,270 points after six unsuccessful attempts (he passed out after one of them) and January 28 1984 was declared Tim McVey day in Ottumwa.


McVey's record stood until February 22, 2009 when Dwayne Richard exceeded him with a score of 1,004,328,140. On April 10, 2009, McVey attempted to regain his Nibbler WR and recorded his progress through a webcam which was streamed from the Twin Galaxies website and Ustream.tv. However after almost 40 hours of gameplay and 945,939,420 points, McVey was forced to walk away after developing a blister in his hand. His attempt was one of the first to be recorded and streamed through the internet.


- SCORING -


Food Item : 10 points x level.

Time Bonus : 10 points per remaining second on clock x level.


- TIPS AND TRICKS -


* Nibbler does pause for a split-second when it hits a corner, so use this pause to decide your next turn.


* Try to collect the items on the inside of the maze first, as you can use the outer edges to move relatively safely when Nibbler is longer.


- STAFF -


Designed & programmed by : Joe Ulowetz (JHU), John Jaugilas (JMJ), Joe Bak (BAK), Lonnie Ropp (LDR)


- PORTS -


* Computers :

Amstrad CPC (1984)

Apple II


- SOURCES -


Game's rom.

Machine's picture.

Arcade Retro Lounge; http://tips.retrogames.com/




MAME XML Output:

       <game name="nibblerp" sourcefile="snk6502.c" cloneof="nibbler" romof="nibbler">
              <description>Nibbler (Pioneer Balloon conversion)</description>
              <year>1982</year>
              <manufacturer>Rock-Ola</manufacturer>
              <rom name="ic12" size="4096" crc="ac6a802b" sha1="ac1072e30994f13097663dc24d9d1dc35a95d874" region="maincpu" offset="3000"/>
              <rom name="ic7" size="4096" crc="35971364" sha1="6430c7be9e5f47d3f1f2cc157d949246e4085e8b" region="maincpu" offset="4000"/>
              <rom name="ic8" size="4096" crc="6b33b806" sha1="29444e45bf5a6ab1d86e0aa19dc6c1bc64ba633f" region="maincpu" offset="5000"/>
              <rom name="ic9" size="4096" crc="91a4f98d" sha1="678c7e8c91a7fdba8dc2faff4192eb0964abdb3f" region="maincpu" offset="6000"/>
              <rom name="ic10" size="4096" crc="a151d934" sha1="6681bdcd84cf62b40b2430ff530cb3c9aa36656c" region="maincpu" offset="7000"/>
              <rom name="ic14" size="4096" crc="063f05cc" sha1="039ac1b007cb817ae0902484ca611ae7076930d6" region="maincpu" offset="8000"/>
              <rom name="g-0960-54.ic15" merge="g-0960-54.ic15" size="4096" crc="7205fb8d" sha1="bc341bc11a383aa8b8dd7b2be851907a3ec56f8b" region="maincpu" offset="9000"/>
              <rom name="g-0960-55.ic16" merge="g-0960-55.ic16" size="4096" crc="4bb39815" sha1="1755c28d7d300524ab839aedcc744254544e9c19" region="maincpu" offset="a000"/>
              <rom name="g-0960-56.ic17" merge="g-0960-56.ic17" size="4096" crc="ed680f19" sha1="b44203585f32ebe2a3bf0597eac7c0faa7e81a92" region="maincpu" offset="b000"/>
              <rom name="g-0960-57.ic50" merge="g-0960-57.ic50" size="4096" crc="01d4d0c2" sha1="5a8026210a872351ce4e39e27f6479d3ca0689e2" region="gfx1" offset="0"/>
              <rom name="g-0960-58.ic51" merge="g-0960-58.ic51" size="4096" crc="feff7faf" sha1="50005502578a4ea9b9c8f36998670b787d2d0b20" region="gfx1" offset="1000"/>
              <rom name="g-0708-05.ic7" merge="g-0708-05.ic7" size="32" crc="a5709ff3" sha1="fbd07b756235f2d03aea3d777ca741ade54be200" region="proms" offset="0"/>
              <rom name="g-0708-04.ic6" merge="g-0708-04.ic6" size="32" crc="dacd592d" sha1="c7709c680e2764885a40bc256d07dffc9e827cd6" region="proms" offset="20"/>
              <rom name="sk7_ic51.bin" size="2048" crc="0345f8b7" sha1="c00992dc7222cc53d9fdff4ab47a7abdf90c5116" region="snk6502" offset="0"/>
              <rom name="g-0959-44.ic52" merge="g-0959-44.ic52" size="2048" crc="87d67dee" sha1="bd292eab3671cb953279f3136a450deac3818367" region="snk6502" offset="800"/>
              <rom name="g-0959-45.ic53" merge="g-0959-45.ic53" size="2048" crc="33189917" sha1="01a1b1693db0172609780daeb60430fa0c8bcec2" region="snk6502" offset="1000"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="930000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="snk6502" name="snk6502 Custom"/>
              <chip type="audio" tag="sn76477.1" name="SN76477"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="61.000000" />
              <sound channels="1"/>
              <input players="2" coins="2">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Lives" tag="DSW" mask="3">
                     <dipvalue name="2" value="0" default="yes"/>
                     <dipvalue name="3" value="1"/>
                     <dipvalue name="4" value="2"/>
                     <dipvalue name="5" value="3"/>
              </dipswitch>
              <dipswitch name="Pause at Corners" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4"/>
                     <dipvalue name="On" value="0" default="yes"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="DSW" mask="8">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="8"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="192">
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="192"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="64"/>
       </game>
 
 


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