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ninjawu: MAME ROM Information.


History:

The Ninja Warriors (c) 1987 Taito.


Two ninjas fight an entire army to destroy an evil dictator in this horizontal action game, which features physical damage on our heroes


- TECHNICAL -


Board Number : M4300086H

Prom Stickers : B31


Main CPU : (2x) 68000 (ID : K1100325A, K1100312A) (@ 8 Mhz)

Sound CPU : Z80 (ID : K1100313A) (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz), (4x) Volume (@ 8 Mhz)


Control : 8-way joystick

Buttons : 2 (DAGGER, SHURIKEN)


- TRIVIA -


Released in February 1988 in Japan (even if the title screen says 1987).


Licensed by Romstar for US distribution.


The strange resolution of this game was due to the original cabinet which had a wide screen made out of three monitors.


Banglar, the main enemy who looks like Yoda from the star wars films makes a cameo appearance in "Aqua Jack" 2 years after appearing in The Ninja Warriors.


Brian Chapel holds the official record for this game with 188,900 points.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (The Ninja Warriors : G.S.M. Taito 1 - D28B0001) on 21/06/1988.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (The Ninja Warriors - Famous Recording Series - PCCB-00074) on 21/10/1991.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (The Ninja Warriors - Complete Album - PCCB-00116) on 19/03/1993.


- SERIES -


1. The Ninja Warriors (1988)

2. The Ninja Warriors Again (1994, Nintendo Super Famicom)


- STAFF -


Produced by : Yojiro Suekado

Directed by : Masaki Ogata

Written by : Onijust

Executive producer : Hisao Yunoki

Director of software : Daisuke Sasaki

Programmers : Yoshihisa Nagata, Yuji Iwasaki, Yoshiyuki Watabe, Masaki Ogata, Daisuke Sasaki

Production designer : Yukiwo Ishikawa

Character designers : Masami Kikuchi, Yoshihiro Wakita, Toshiyuki Nishimura, Taira Sanuki, Shinobu Iwabuchi, Sachiko Yamana, Junji Yarita, Kohzoh Igarashi, Tetsuro Kitagawa, Yukiwo Ishikawa

Assistant character designers : Visual Arts Produtcion, Animation 20, Space Creative

Supervising editor : Tetsuro Kitagawa

Editors : Masami Kikuchi, Yukiwo Ishikawa

Costume designer : Hiroshi Wagatsuma

Hardware designer : Toshiyuki Sanada

Assistant hardware engineer : Satoru Shimomura

Music composed and directed by (Zuntata) : Hisayoshi Ogura

Assistant sound programmer (Zuntata) : Naoto Yagista

Sound editor (Zuntata) : Yasuhisa Watanabe

Sound hardware designer : Tsukasa Nakamura

Publicity supervisor : Hisayoshi Nakane

Game designed by : Onijust


- PORTS -


* Consoles :

NEC PC-Engine (1989)

Sega Mega CD


* Computers :

Sinclair ZX Spectrum (1989)

Commodore C64 (1989)

Amstrad CPC (1989)

Commodore Amiga (1989)

Atari ST (1989)


- SOURCES -


Game's rom.

Machine's picture.




MAME XML Output:

       <game name="ninjawu" sourcefile="ninjaw.c" cloneof="ninjaw" romof="ninjaw">
              <description>The Ninja Warriors (US)</description>
              <year>1987</year>
              <manufacturer>Taito Corporation America (licensed to Romstar)</manufacturer>
              <rom name="b31_49.35" size="65536" crc="d38b6391" sha1="4711e059531566b779e95619c47621fdbfba2e56" region="maincpu" offset="0"/>
              <rom name="b31_48.32" size="65536" crc="4b5bb3d8" sha1="b0e2059e0fe682ef8152690d93392bdd4fda8149" region="maincpu" offset="1"/>
              <rom name="b31_29.34" merge="b31_29.34" size="65536" crc="f2941a37" sha1="cf1f231d9caddc903116a8b654f49181ca459697" region="maincpu" offset="20000"/>
              <rom name="b31_27.31" merge="b31_27.31" size="65536" crc="2f3ff642" sha1="7d6775b51d96b459b163d8fde2385b0e3f5242ca" region="maincpu" offset="20001"/>
              <rom name="b31_41.5" merge="b31_41.5" size="131072" crc="0daef28a" sha1="7c7e16b0eebc589ab99f62ddb98b372596ff5ae6" region="maincpu" offset="40000"/>
              <rom name="b31_39.2" merge="b31_39.2" size="131072" crc="e9197c3c" sha1="a7f0ef2b3c4258c09edf05284fec45832a8fb147" region="maincpu" offset="40001"/>
              <rom name="b31_40.6" merge="b31_40.6" size="131072" crc="2ce0f24e" sha1="39632397ac7e8457607c32c31fccf1c08d4b2621" region="maincpu" offset="80000"/>
              <rom name="b31_38.3" merge="b31_38.3" size="131072" crc="bc68cd99" sha1="bb31ea589339c9f9b61e312e1024b5c8410cdb43" region="maincpu" offset="80001"/>
              <rom name="b31_33.87" merge="b31_33.87" size="65536" crc="6ce9af44" sha1="486e332af238c211c3f64f7ead114282661687c4" region="sub" offset="0"/>
              <rom name="b31_36.97" merge="b31_36.97" size="65536" crc="ba20b0d4" sha1="fb3dcb7681a95087afac9aa9393765d786243486" region="sub" offset="1"/>
              <rom name="b31_32.86" merge="b31_32.86" size="65536" crc="e6025fec" sha1="071f83a9ddebe67bd6c6c2505318e177895163ee" region="sub" offset="20000"/>
              <rom name="b31_35.96" merge="b31_35.96" size="65536" crc="70d9a89f" sha1="20f846beb052fd8cddcf00c3e42e3304e102a87b" region="sub" offset="20001"/>
              <rom name="b31_31.85" merge="b31_31.85" size="65536" crc="837f47e2" sha1="88d596f01566456ba18a01afd0a6a7c121d3ca88" region="sub" offset="40000"/>
              <rom name="b31_34.95" merge="b31_34.95" size="65536" crc="d6b5fb2a" sha1="e3ae0d7ec62740465a90e4939b10341d3866d860" region="sub" offset="40001"/>
              <rom name="b31_37.11" merge="b31_37.11" size="131072" crc="0ca5799d" sha1="6485dde076d15b69b9ee65880dda57ad4f8d129c" region="audiocpu" offset="0"/>
              <rom name="b31-01.23" merge="b31-01.23" size="524288" crc="8e8237a7" sha1="3e181a153d9b4b7f6a620614ea9022285583a5b5" region="gfx1" offset="0"/>
              <rom name="b31-02.24" merge="b31-02.24" size="524288" crc="4c3b4e33" sha1="f99b379be1af085bf102d4d7cf35803e002fe80b" region="gfx1" offset="80000"/>
              <rom name="b31-07.176" merge="b31-07.176" size="524288" crc="33568cdb" sha1="87abf56bbbd3659a1bd3e6ce9e43176be7950b41" region="gfx2" offset="0"/>
              <rom name="b31-06.175" merge="b31-06.175" size="524288" crc="0d59439e" sha1="54d844492888e7fe2c3bc61afe64f8d47fdee8dc" region="gfx2" offset="80000"/>
              <rom name="b31-05.174" merge="b31-05.174" size="524288" crc="0a1fc9fb" sha1="a5d6975fd4f7e689c8cafd7c9cd3787797955779" region="gfx2" offset="100000"/>
              <rom name="b31-04.173" merge="b31-04.173" size="524288" crc="2e1e4cb5" sha1="4733cfc015a68e021108a9e1e8ea807b0e7eac7a" region="gfx2" offset="180000"/>
              <rom name="b31-09.18" merge="b31-09.18" size="524288" crc="60a73382" sha1="0ddeb86fcd4d19a58e62bf8564f996d17e36e5c5" region="ymsnd" offset="0"/>
              <rom name="b31-10.17" merge="b31-10.17" size="524288" crc="c6434aef" sha1="3348ce87882e3f668aa85bbb517975ec1fc9b6fd" region="ymsnd" offset="80000"/>
              <rom name="b31-11.16" merge="b31-11.16" size="524288" crc="8da531d4" sha1="525dfab0a0729e9fb6f0e4c8187bf4ce16321b20" region="ymsnd" offset="100000"/>
              <rom name="b31-08.19" merge="b31-08.19" size="524288" crc="a0a1f87d" sha1="6b0f8094f3a3ef1ced76984e333e22a17c51af29" region="ymsnd.deltat" offset="0"/>
              <rom name="b31-25.38" merge="b31-25.38" size="512" crc="a0b4ba48" sha1="dc9a46366a0cbf63a609f177c3d3ba9675416662" region="user1" offset="0"/>
              <rom name="b31-26.58" merge="b31-26.58" size="512" crc="13e5fe15" sha1="c973c7965954a2a0b427908f099592ed89cf0ff0" region="user1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="4000000"/>
              <chip type="cpu" tag="sub" name="68000" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2610" clock="8000000"/>
              <chip type="audio" tag="2610.1.l" name="Volume Filter"/>
              <chip type="audio" tag="2610.1.r" name="Volume Filter"/>
              <chip type="audio" tag="2610.2.l" name="Volume Filter"/>
              <chip type="audio" tag="2610.2.r" name="Volume Filter"/>
              <display tag="lscreen" type="raster" rotate="0" width="288" height="224" refresh="60.000000" />
              <display tag="mscreen" type="raster" rotate="0" width="288" height="224" refresh="60.000000" />
              <display tag="rscreen" type="raster" rotate="0" width="288" height="224" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="2" coins="2" tilt="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Allow Continue" tag="DSWA" mask="1">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="1" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWA" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin A" tag="DSWA" mask="48">
                     <dipvalue name="4 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="16"/>
                     <dipvalue name="2 Coins/1 Credit" value="32"/>
                     <dipvalue name="1 Coin/1 Credit" value="48" default="yes"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="DSWA" mask="192">
                     <dipvalue name="1 Coin/2 Credits" value="192" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="128"/>
                     <dipvalue name="1 Coin/4 Credits" value="64"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              </dipswitch>
              <dipswitch name="Difficulty" tag="DSWB" mask="3">
                     <dipvalue name="Easy" value="2"/>
                     <dipvalue name="Medium" value="3" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
                     <dipvalue name="Hardest" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="12288"/>
       </game>
 
 


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