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nouryoku: MAME ROM Information.


Nouryoku Koujou Iinkai (c) 1995 Tecmo.


Main CPU : 68000 (@ 10 Mhz)

Sound Chips : (2x) OKI6295 (@ 24.242 Khz)

Players : 2

Control : 8-way joystick

Buttons : 2


Released in March 1995.

The title of this game translates from Japanese as 'Brainpower Progress Commitee'.


Game's rom.

MAME Info:

0.37b8 [Nicola Salmoria]

< Japan >


- Music timing in nouryoku is a little off. Source (ID 02420)


- 0.142u5: Yohji, Smitdogg and The Dumping Union added clone Nouryoku Koujou Iinkai (prototype).

- 0.133u1: Brian Troha added DIP locations to Nouryoku Koujou Iinkai.

- 0.106u3: Changed 'Unknown' dipswitches to 'Unused'.

- 0.37b8: Nicola Salmoria added Nouryoku Koujou Iinkai (Tecmo 1995).

- 10th September 2000: Nicola Salmoria added Nouryoku Koujou Iinkai to the Bombjack Twin driver.


Other Emulators:

* FB Alpha

Romset: 6720 kb / 7 files / 2.64 zip

MAME XML Output:

       <game name="nouryoku" sourcefile="nmk16.c">
              <description>Nouryoku Koujou Iinkai</description>
              <rom name="ic76.1" size="262144" crc="26075988" sha1="c3d0eef0417be3f78008c026915fd7e2fd589563" region="maincpu" offset="0"/>
              <rom name="ic75.2" size="262144" crc="75ab82cd" sha1="fb828f87eebbe9d61766535efc18de9dfded110c" region="maincpu" offset="1"/>
              <rom name="ic35.3" size="65536" crc="03d0c3b1" sha1="4d5427c324e2141d0a953cc5133d10b327827e0b" region="gfx1" offset="0"/>
              <rom name="ic32.4" size="2097152" crc="88d454fd" sha1="c79c48d9b3602266499a5dd0b15fd2fb032809be" region="gfx2" offset="0"/>
              <rom name="ic100.5" size="2097152" crc="24d3e24e" sha1="71e38637953ec98bf308824aaef5628803aead21" region="gfx3" offset="0"/>
              <rom name="ic30.6" size="1048576" crc="feea34f4" sha1="bee467e74dbad497c6f5f6b38b7e52001e767012" region="oki1" offset="40000"/>
              <rom name="ic27.7" size="1048576" crc="8a69fded" sha1="ee73f1789bcc672232606a4b3b28087fea1c5c69" region="oki2" offset="40000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="4000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="56.000000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Life Decrease Speed" tag="DSW1" mask="3">
                     <dipvalue name="Slow" value="2"/>
                     <dipvalue name="Normal" value="3" default="yes"/>
                     <dipvalue name="Fast" value="1"/>
                     <dipvalue name="Very Fast" value="0"/>
              <dipswitch name="Difficulty" tag="DSW1" mask="12">
                     <dipvalue name="Easy" value="8"/>
                     <dipvalue name="Normal" value="12" default="yes"/>
                     <dipvalue name="Hard" value="4"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Free Play" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Coinage" tag="DSW1" mask="224">
                     <dipvalue name="4 Coins/1 Credit" value="32"/>
                     <dipvalue name="3 Coins/1 Credit" value="160"/>
                     <dipvalue name="2 Coins/1 Credit" value="96"/>
                     <dipvalue name="1 Coin/1 Credit" value="224" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="0"/>
                     <dipvalue name="1 Coin/2 Credits" value="192"/>
                     <dipvalue name="1 Coin/3 Credits" value="64"/>
                     <dipvalue name="1 Coin/4 Credits" value="128"/>
              <dipswitch name="Unused" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Flip Screen" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="64" default="yes"/>
              <dipswitch name="Service Mode" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" cocktail="preliminary" savestate="unsupported" palettesize="1024"/>

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