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nss: MAME ROM Information.


MAME Info:


Nintendo Super System BIOS (Nintendo 199?)


BIOS:

spc700.rom (user5 $0 - 64)

dsp1b.bin (addons $0 - 10k)

nss-c.dat (bios $10000 - 32k)

nss-ic14.02 (bios $18000 - 32k)

m50458_char (chargen $0 - 4k) BAD DUMP

m50458_char_mod.bin (m50458_gfx $0 - 4k) BAD DUMP


WIP:

- 0.141u1: Replaced rom dsp1data.bin (2 kb) with dsp1b.bin (10 kb).

- 0.140: Attempt to provide a correct M50458 char rom, used by the Nintendo Super System [Pat Dardenko, Angelo Salese].

- 0.138u1: Basic hook-ups of the Nintendo Super System BIOS [Angelo Salese].

- 0.102u3: Added dsp1data.bin rom.

- 0.100u4: Changed spc700.rom to user5.

- 0.100u3: Added new spc700.rom dump.

- 0.88u2: Changed description to 'Nintendo Super System BIOS'.

- 0.71u2: Added 'Nintendo Super System: BIOS' (Nintendo 199?) BIOS (spc700.rom, nss-c.dat and nss-ic14.02) and game Act Raiser.


Romset: 83 kb / 6 files / 37.9 zip




MAME XML Output:

       <game name="nss" sourcefile="nss.c" isbios="yes">
              <description>Nintendo Super System BIOS</description>
              <year>199?</year>
              <manufacturer>Nintendo</manufacturer>
              <rom name="spc700.rom" size="64" crc="44bb3a40" sha1="97e352553e94242ae823547cd853eecda55c20f0" region="user5" offset="0"/>
              <rom name="dsp1b.bin" size="10240" crc="453557e0" sha1="3a218b0e4572a8eba6d0121b17fdac9529609220" region="addons" offset="0"/>
              <rom name="nss-c.dat" size="32768" crc="a8e202b3" sha1="b7afcfe4f5cf15df53452dc04be81929ced1efb2" region="bios" offset="10000"/>
              <rom name="nss-ic14.02" size="32768" crc="e06cb58f" sha1="62f507e91a2797919a78d627af53f029c7d81477" region="bios" offset="18000"/>
              <rom name="m50458_char.bin" size="4608" crc="011cc342" sha1="d5b9f32d6e251b4b25945267d7c68c099bd83e96" status="baddump" region="chargen" offset="0"/>
              <rom name="m50458_char_mod.bin" size="4096" crc="8c4326ef" sha1="21a63c5245ff7f3f70cb45e217b3045b19d0d799" status="baddump" region="m50458_gfx" offset="0"/>
              <chip type="cpu" tag="maincpu" name="5A22" clock="21480000"/>
              <chip type="cpu" tag="soundcpu" name="SPC700" clock="1024000"/>
              <chip type="cpu" tag="bios" name="Z80" clock="4000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spc700" name="SNES Custom DSP (SPC700)"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.098476" pixclock="5369318" htotal="341" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="6">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Difficulty" tag="DSW" mask="3">
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="3"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="12">
                     <dipvalue name="2" value="12" default="yes"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Time limit per level?" tag="DSW" mask="48">
                     <dipvalue name="104 sec." value="16"/>
                     <dipvalue name="112 sec." value="32"/>
                     <dipvalue name="120 sec." value="0" default="yes"/>
                     <dipvalue name="? sec." value="48"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2"/>
       </game>
 
 


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