nss_fzer: MAME ROM Information. History:
F-Zero (c) 1991 Nintendo.
Nintendo's flagship racing game during the 16-bit era that popularized 'Mode 7' graphics on the Nintendo Super Famicom. F-Zero used the scaling and rotation of the texture mapped race track to give players an impression of 3-D movement.
- TECHNICAL -
Nintendo Super System hardware
Main CPU : G65C816
Sound CPU : SPC700
Sound Chips : Custom
Screen orientation : Horizontal
Video resolution : 512 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 32768
Players : 4
Control : 8-way joystick
Buttons : 6
- TRIVIA -
Captain Falcon appears as a playable character in Super Smash Bros (Nintendo 64, 1999), Super Smash Bros. Melee (Nintendo GameCube, 2002), and Super Smash Bros. Brawl (Nintendo Wii, 2008).
The Blue Falcon appears as an unlockable kart in Mario Kart Wii (2008, Nintendo Wii).
Samurai Goroh appears as an assist trophy character in Super Smash Bros. Brawl for the Nintendo Wii (2008).
Tokuma Japan Communications released a limited-edition soundtrack album for this game (F-Zero - TKCA-30516) on 25/03/1992.
- SERIES -
1. F-Zero (1991, Nintendo Super Famicom)
2. BS F-Zero 2 - Grand Prix (1997, Nintendo Super Famicom)
3. F-Zero X (1998, Nintendo 64)
4. F-Zero - Maximum Velocity (2001, Nintendo Game Boy Advance)
5. F-Zero AX (2003) / F-Zero GX (2003, Nintendo Gamecube)
6. F-Zero - Falcon Densetsu (2003, Nintendo Game Boy Advance)
7. F-Zero AX Monster Ride (2004)
8. F-Zero Climax (2004, Nintendo Game Boy Advance)
9. F-Zero GP Legends (2004, Nintendo Game Boy Advance)
- STAFF -
Executive Producer : Hiroshi Yamauchi
Producer : Shigeru Miyamoto
Staff : Isshin Shimizu, Yukio Kaneoka, Yumiko Kanki, Yasunari Nishida, Naoto ishida, Masato Kimura, Shigeki Yamashiro, Takaya Imamura
- PORTS -
* Consoles :
Nintendo Wii (2006, "Vitual Console")
- SOURCES -
Game's rom.
MAME Info:
0.72 [?]
0.71u2 [?]
WIP:
- 0.102u3: Added new user3 rom (1MB) to F-Zero.
- 0.88u2: Changed description to 'F-Zero (Nintendo Super System)'.
- 0.72: Added 'Nintendo Super System: F-Zero' (Nintendo 199?).
- 0.71u2: Added F-Zero (Nintendo Super System) (Testdriver).
Recommended Games (Racing 2):
Burnin' Rubber
Burnin' Rubber (DECO Cassette)
Joyful Road
The Battle-Road
Mad Crasher
Gekisou
Street Heat
Break Thru
Night Stocker
The Speed Rumbler
City Bomber
Hyper Crash
Road Blasters
Hot Chase
Last Duel
RoadWars (Arcadia)
Mad Gear
Maze of Flott
Night Striker
S.T.U.N. Runner
F-Zero (Nintendo Super System)
Lethal Crash Race
Chase Bombers
Speed Racer
Romset: 1056 kb / 2 files / 552.7 zip
MAME XML Output:
   | <game name="nss_fzer" sourcefile="nss.c" romof="nss"> |
   |    | <description>F-Zero (Nintendo Super System)</description> |
   |    | <year>1991</year> |
   |    | <manufacturer>Nintendo</manufacturer> |
   |    | <rom name="spc700.rom" merge="spc700.rom" size="64" crc="44bb3a40" sha1="97e352553e94242ae823547cd853eecda55c20f0" region="user5" offset="0"/> |
   |    | <rom name="dsp1b.bin" merge="dsp1b.bin" size="10240" crc="453557e0" sha1="3a218b0e4572a8eba6d0121b17fdac9529609220" region="addons" offset="0"/> |
   |    | <rom name="nss-c.dat" merge="nss-c.dat" size="32768" crc="a8e202b3" sha1="b7afcfe4f5cf15df53452dc04be81929ced1efb2" region="bios" offset="10000"/> |
   |    | <rom name="nss-ic14.02" merge="nss-ic14.02" size="32768" crc="e06cb58f" sha1="62f507e91a2797919a78d627af53f029c7d81477" region="bios" offset="18000"/> |
   |    | <rom name="m50458_char.bin" merge="m50458_char.bin" size="4608" crc="011cc342" sha1="d5b9f32d6e251b4b25945267d7c68c099bd83e96" status="baddump" region="chargen" offset="0"/> |
   |    | <rom name="m50458_char_mod.bin" merge="m50458_char_mod.bin" size="4096" crc="8c4326ef" sha1="21a63c5245ff7f3f70cb45e217b3045b19d0d799" status="baddump" region="m50458_gfx" offset="0"/> |
   |    | <rom name="nss-fz-0.ic2" size="1048576" crc="e9b3cdf1" sha1="ab616eecd292b94ca74c55446bddd23e9dc3e3bb" region="user3" offset="0"/> |
   |    | <rom name="fz.ic7" size="32768" crc="48ae570d" sha1="934f9fec47dcf9e49936388968d2db50c69950da" region="ibios_rom" offset="0"/> |
   |    | <chip type="cpu" tag="maincpu" name="5A22" clock="21480000"/> |
   |    | <chip type="cpu" tag="soundcpu" name="SPC700" clock="1024000"/> |
   |    | <chip type="cpu" tag="bios" name="Z80" clock="4000000"/> |
   |    | <chip type="audio" tag="lspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="rspeaker" name="Speaker"/> |
   |    | <chip type="audio" tag="spc700" name="SNES Custom DSP (SPC700)"/> |
   |    | <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.098476" pixclock="5369318" htotal="341" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" /> |
   |    | <sound channels="2"/> |
   |    | <input players="2" buttons="6"> |
   |    |    | <control type="joy" ways="8"/> |
   |    | </input> |
   |    | <dipswitch name="Difficulty" tag="DSW" mask="3"> |
   |    |    | <dipvalue name="Normal" value="0" default="yes"/> |
   |    |    | <dipvalue name="Hard" value="3"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Lives" tag="DSW" mask="12"> |
   |    |    | <dipvalue name="2" value="12" default="yes"/> |
   |    |    | <dipvalue name="3" value="8"/> |
   |    |    | <dipvalue name="4" value="4"/> |
   |    |    | <dipvalue name="5" value="0"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Time limit per level?" tag="DSW" mask="48"> |
   |    |    | <dipvalue name="104 sec." value="16"/> |
   |    |    | <dipvalue name="112 sec." value="32"/> |
   |    |    | <dipvalue name="120 sec." value="0" default="yes"/> |
   |    |    | <dipvalue name="? sec." value="48"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="DSW" mask="64"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="64"/> |
   |    | </dipswitch> |
   |    | <dipswitch name="Unknown" tag="DSW" mask="128"> |
   |    |    | <dipvalue name="Off" value="0" default="yes"/> |
   |    |    | <dipvalue name="On" value="128"/> |
   |    | </dipswitch> |
   |    | <driver status="preliminary" emulation="preliminary" color="good" sound="imperfect" graphic="good" savestate="unsupported" palettesize="2"/> |
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