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pang3r1: MAME ROM Information.


History:

Pang! 3 (c) 1995 Mitchell.


The second sequel to the superb 1989 original, Pang! 3 retains the same gameplay of its predecessors but adds vastly improved graphics and a choice of three difficulty levels; Beginner, Normal and Panic. On both the 'Normal' and 'Panic' skill levels, players can choose from four different playable characters; each possessing different strengths and weaknesses, such as a double harpoon or quick shots. On the beginner level, players can only use the Mexican character.


Another notable difference is in the game's use of backdrops : instead of the world landmarks of the first 2 games, Pang! 3 features classical works of art in the form of paintings and sculptures.


- TECHNICAL -


Capcom Play System hardware (CP-S)

[CP-S No. 31]


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in May 1995.


This game is known in Japan as "Pang! 3 - Kaitou Tachi no Karei na Gogo [CP-S No. 31]" and in US as "Buster Buddies [CP-S No. 31]".


Here is a detailed list of famous paintings appearing in this order :

'La Bohémienne Endormie' by Henri Julien Rousseau, 1897.

'The Scream' by Edvard Munch, 1893.

'Thirty-Six Views of Mt. Fuji' by Katsushika Hokusai, 19th century.

'Still Life - Vase with twelve sunflowers' by Vincent Van Gogh, 1888.

'Les Glaneuses' by Jean Francois Millet, 1857.

'Moulin Rouge - La Goulue' by Henri de Toulouse-Lautrec, 1891.

'Le Dejeuner des Canotiers' by Pierre August Renoir, 1881.

'Portrait of Leopold Zborowski' by Amedeo Modigliani, 1916.

'La Nascita di Venere' by Sandro Filipepi aka 'Botticelli', 1485.

'La Grande Odalisque' by Jean-Auguste-Dominique Ingres, 1814.

'Mona Lisa' by Leonardo da Vinci, 1506.

'Actor Otani Oniji II as Yakko Edohei' by Toshusai Sharaku, 1794.


The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to '???'.


Sheila Van Buren holds the official record for this game with 2,256,411 points.


- TIPS AND TRICKS -


* Stage Select : select Normal mode while putting the joystick Down.


* Expert Mode : select Normal mode with 1P and 2P SHOT buttons simultaneously.


* Win 500 points in Panic Mode : hold down the joystick and 500 points will be added to your score every few seconds.


- SERIES -


1. Pang (1989)

2. Super Pang (1990)

3. Pang! 3 [CP-S No. 31] (1995)

4. Mighty! Pang [CP-S II No. 34] (2000)


- STAFF -


Planners : Da., Futoshi Kuwahara, S. Obata (Manhattan)

Programmers : Cat, Yoshinobu Inada (Ine), T. Misawa

Character designers : Imo, Tom-Pang, S. Kitamura, Ban, Miyo.

Artists : Y.N, Akagi, Joe, A. Hamada

Music composer : Isao Abe (Oyaji)

Sound designers : Toshio Kajino, Hiroaki Kondo

Supervisor : Yoshiki Okamoto (Kihaji Okamoto)


- PORTS -


* Consoles :

Sony PlayStation (1997, "Super Pang Collection")

Sony PSP (2006, "Capcom Puzzle World")


- SOURCES -


Game's rom.




MAME XML Output:

       <game name="pang3r1" sourcefile="cps1.c" cloneof="pang3" romof="pang3">
              <description>Pang! 3 (Euro 950511)</description>
              <year>1995</year>
              <manufacturer>Mitchell</manufacturer>
              <rom name="pa3e_17.11l" size="524288" crc="d7041d32" sha1="b021f3defe7fc58030ba907125c713f987724187" region="maincpu" offset="0"/>
              <rom name="pa3e_16.10l" size="524288" crc="1be9a483" sha1="6cff1dd15ca163237bc82fb4a3e1d469d35e7be8" region="maincpu" offset="80000"/>
              <rom name="pa3-01m.2c" merge="pa3-01m.2c" size="2097152" crc="068a152c" sha1="fa491874068924c39bcc7de93dfda3b27f5d9613" region="gfx" offset="0"/>
              <rom name="pa3-07m.2f" merge="pa3-07m.2f" size="2097152" crc="3a4a619d" sha1="cfe68e24632b53fb6cd6d03b2166d6b5ba28b778" region="gfx" offset="2"/>
              <rom name="pa3_11.11f" merge="pa3_11.11f" size="131072" crc="cb1423a2" sha1="3191bf5d340168647881738cb2aed09b1d86146e" region="audiocpu" offset="0"/>
              <rom name="pa3_05.10d" merge="pa3_05.10d" size="131072" crc="73a10d5d" sha1="999465e4fbc35a34746d2db61ad49f61403d5af7" region="oki" offset="0"/>
              <rom name="pa3_06.11d" merge="pa3_06.11d" size="131072" crc="affa4f82" sha1="27b9292bbc121cf585f53297a79fe8f0d0a729ae" region="oki" offset="20000"/>
              <rom name="buf1" merge="buf1" size="279" crc="eb122de7" sha1="b26b5bfe258e3e184f069719f9fd008d6b8f6b9b" region="aboardplds" offset="0"/>
              <rom name="ioa1" merge="ioa1" size="279" crc="59c7ee3b" sha1="fbb887c5b4f5cb8df77cec710eaac2985bc482a6" region="aboardplds" offset="0"/>
              <rom name="prg1" merge="prg1" size="279" crc="f1129744" sha1="a5300f301c1a08a7da768f0773fa0fe3f683b237" region="aboardplds" offset="0"/>
              <rom name="rom1" merge="rom1" size="279" crc="41dc73b9" sha1="7d4c9f1693c821fbf84e32dd6ef62ddf14967845" region="aboardplds" offset="0"/>
              <rom name="sou1" merge="sou1" size="279" crc="84f4b2fe" sha1="dcc9e86cc36316fe42eace02d6df75d08bc8bb6d" region="aboardplds" offset="0"/>
              <rom name="cp1b1f.1f" merge="cp1b1f.1f" size="279" crc="3979b8e3" sha1="07c9819d68b4d93bc37b96bd15d689ce54fe034e" region="bboardplds" offset="0"/>
              <rom name="cp1b8k.8k" merge="cp1b8k.8k" size="279" crc="8a52ea7a" sha1="47a59abc54a83292cfd6faa2d293c8f948c7ea03" region="bboardplds" offset="0"/>
              <rom name="cp1b9k.9k" size="279" crc="a754bdc3" sha1="9267b24cbddee4858b219468cc92f9df8f5fd0ef" region="bboardplds" offset="0"/>
              <rom name="ioc1.ic7" merge="ioc1.ic7" size="279" crc="0d182081" sha1="475b3d417785da4bc512cce2b274bb00d4cc6792" region="cboardplds" offset="0"/>
              <rom name="c632.ic1" merge="c632.ic1" size="279" crc="0fbd9270" sha1="d7e737b20c44d41e29ca94be56114b31934dde81" region="cboardplds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="12000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="2151" name="YM2151" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="224" refresh="59.610000" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Unused" tag="DSWC" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSWC" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="3072"/>
       </game>
 
 


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