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pasha2: MAME ROM Information.


History:

Pasha Pasha 2 (c) 1998 Dongsung Wonder Park.


- TECHNICAL -


Main CPU : E1-16T (@ 20 Mhz)

Sound Chips : (2x) OKI6295 (@ 7.575 Khz)


Screen orientation : Horizontal

Video resolution : 512 x 512 pixels

Screen refresh : 60.00 Hz

Palette colors : 512


- SERIES -


1. Pasha Pasha Champ - Mini Game Festival (1997)

2. Pasha Pasha 2 (1998)


- SOURCES -


Game's rom.




MAME Info:

0.106u2 [Pierpaolo Prazzoli]


WIP:

- 0.138u4: Pasha Pasha 2 now load (but don't yet use) the decapped MCU (89c52.bin) [Dr. Decapitator].

- 25th June 2010: Guru - The 89C52 MCU for Pasha Pasha 2 has now been successfully processed (decap, de-protect & read).

- 0.137u1: Fabio Priuli added driver data class and save states to Pasha Pasha 2.

- 0.121u1: Aaron Giles optimized the hyperstone core, gaining ~50% speed improvement in most games. Implemented clock prescaling and corrected interrupt priority handling. Then fixed the clock speeds on the most of the games and killed most of the speed gains in quite a number of them (Sorry!). Replaced E1-16T (20MHz) CPU1 with E1-16XT (80MHz).

- 0.106u7: Pierpaolo Prazzoli fixed off-by-one drawing error in the Pasha Pasha 2 driver.

- 0.106u6: Pierpaolo Prazzoli fixed Pasha Pasha 2 - Game now playable. Changed visible area to 384x240. Added 'Lives', 'Coinage' and 'Free Play' dipswitches.

- 12th June 2006: Pierpaolo Prazzoli - Finished Pasha Pasha 2 driver (except for the music chip).

- 0.106u5: Some improvements to the Pasha Pasha 2 driver [Pierpaolo Prazzoli]. Added new user2 roms and changed palettesize to 256 colors.

- 8th June 2006: Pierpaolo Prazzoli - Started fixing / finishing Pasha Pasha 2 (which is Gotcha 2) driver with the new redump. The sound system uses an unemulated sound chip (DREAM SAM9773) plus 2 M6295, but unfortunately it uses a read protected MCU as sound cpu.

- 6th June 2006: Guru - Pasha Pasha 2 (Dong Sung Wonder Park 1999) arrived from Korea today, to fix the bad dump currently in MAME. Thanks to GP-Lee.

- 0.106u2: Pierpaolo Prazzoli added Pasha Pasha 2 (Dong Sung 1998).

- 10th October 2005: Guru - Pasha Pasha Champ 2 arrived. Thanks to our new Korean contact.

- 30th September 2005: Dumping Project - Our Korean contact has bought Pasha Pasha 2 at a Korean shop.


Romset: 10248 kb / 9 files / 6.08 zip




MAME XML Output:

       <game name="pasha2" sourcefile="pasha2.c">
              <description>Pasha Pasha 2</description>
              <year>1998</year>
              <manufacturer>Dong Sung</manufacturer>
              <rom name="pp2.u3" size="524288" crc="1c701273" sha1="f465323a1d3f2fd752c51c178fafe4cc866e28d6" region="user1" offset="0"/>
              <rom name="pp2-u2.u101" size="2097152" crc="85c4a2d0" sha1="452b24b74bd0b65d2d6852486e2917f94e21ecc8" region="user2" offset="0"/>
              <rom name="pp2-u1.u101" size="2097152" crc="96cbd04e" sha1="a4e7dd61194584b3c4217674d78ab2fd96b7b2e0" region="user2" offset="1"/>
              <rom name="pp2-u2.u102" size="2097152" crc="2097d88c" sha1="7597578e6ddca00909feac35d9d7331f783b2bd6" region="user2" offset="400000"/>
              <rom name="pp2-u1.u102" size="2097152" crc="7a3492fb" sha1="de72c4d10e17eaf2b7531f637b42cbb3d07819b5" region="user2" offset="400001"/>
              <rom name="89c52.bin" size="8192" crc="9ce43ce4" sha1="8027a3549b38e9a2e7bb8f518a0defcaf9743371" region="cpu1" offset="0"/>
              <rom name="pp2.um2" size="524288" crc="86814b37" sha1="70f8a94410e362669570c39e00492c0d69de6b17" region="user3" offset="0"/>
              <rom name="pp2.um51" size="524288" crc="3b1b1a30" sha1="1ea1266d280a2b96ac4ef9fe8ee7b1a5f7861672" region="oki1" offset="0"/>
              <rom name="pp2.um53" size="524288" crc="8a29ad03" sha1="3e9b0c86d8e3bb0b7691f68ad45431f6f9e8edbd" region="oki2" offset="0"/>
              <chip type="cpu" tag="maincpu" name="E1-16XT" clock="80000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="oki1" name="OKI6295" clock="1000000"/>
              <chip type="audio" tag="oki2" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="0" width="384" height="240" refresh="60.000000" />
              <sound channels="1"/>
              <input players="3" buttons="3" coins="3">
              </input>
              <dipswitch name="Unknown" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="24">
                     <dipvalue name="1" value="24"/>
                     <dipvalue name="2" value="16"/>
                     <dipvalue name="3" value="8" default="yes"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="96">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="32"/>
                     <dipvalue name="2 Coins/1 Credit" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="96" default="yes"/>
              </dipswitch>
              <dipswitch name="Free Play" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="256">
                     <dipvalue name="Off" value="256" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="4096">
                     <dipvalue name="Off" value="4096" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="8192">
                     <dipvalue name="Off" value="8192" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="16384">
                     <dipvalue name="Off" value="16384" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="32768" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="512"/>
       </game>
 
 


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