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pclubjv4: MAME ROM Information.


History:

Print Club Vol. 4 (c) 1996 Atlus.


- TECHNICAL -


Sega System C2 hardware


Main CPU : 68000 (@ 8.948862 Mhz)

Sound Chips : YM3438 (@ 7.670453 Mhz), SN76496 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 2048


Players : 1

Control : 2-way joystick

Buttons : 2


- SOURCES -


Game's rom.




MAME Info:

0.74u2 [David Haywood]

0.69 [David Haywood]


< Japan >


TODO:

* Need a camera + printer


WIP:

- 13th June 2011: Smitdogg - We got 14 undumped Print Club carts in a bulk buy. One of them is with a Felix the Cat theme.

- 30th June 2010: Smitdogg - We got the English version of Print Club.

- 0.123u2: Edward Swiftwood improved Print Club dipswitches.

- 0.100u2: Aaron Giles fixed protection for Print Club games. Hooked up protection for clones Print Club v.2, 4 and 5.

- 31st August 2005: Dumping Project - Our Japanese contact just shipped a box to Guru with a Sega or Atlus? 'Print Club'.

- 0.74u2: Added Print Club (Japan Vol.1) (Atlus 1995) and clones (Japan Vol.2), (Japan Vol.4) and (Japan Vol.5).

- 0.69: Added (Testdrivers) Print Club (Japan Vol.1) and clones (Japan Vol.2), (Japan Vol.4) and (Japan Vol.5). Mainly for reference, it might not be possible to emulate them as they need a camera + printer.

- 17th February 2003: David Haywood forwarded an update to the Sega C2 driver that added Atlus Print Club, though this may not be officially added.


Recommended Games:

Print Club

Print Club 2

Print Club 2 Earth Limited Kobe

Print Club Kome Kome Club

Print Club Goukakenran

Print Club Olive

Print Club Pokemon B

Neo Print V1

Nandemo Seal Iinkai

Name Club Ver.3

Neo Print - '98 NeoPri Best 44


Romset: 2560 kb / 5 files / 487.5 zip




MAME XML Output:

       <game name="pclubjv4" sourcefile="segac2.c" cloneof="pclubj" romof="pclubj">
              <description>Print Club (Japan Vol.4)</description>
              <year>1996</year>
              <manufacturer>Atlus</manufacturer>
              <rom name="p4jsm.u32" size="524288" crc="36ff5f80" sha1="33872aa00c8ca3f54dd7503a44562fbdad92df7d" region="maincpu" offset="0"/>
              <rom name="p4jsm.u31" size="524288" crc="f3c021ad" sha1="34792d861265b609d5022955eb7d2f471c63dfb8" region="maincpu" offset="1"/>
              <rom name="p4jsm.u34" size="524288" crc="d0fd4b33" sha1="c272404f09bdb6596740ab150eb158cc22cc9aa6" region="maincpu" offset="100000"/>
              <rom name="p4jsm.u33" size="524288" crc="ec667875" sha1="d235a1d8dfa90e1c638e1f079ce528f61450e1f0" region="maincpu" offset="100001"/>
              <rom name="epr-18169.ic4" merge="epr18169.4" size="524288" crc="5c00ccfb" sha1="d043ffa6528bb9b76774c96df4edf8222a1878a4" region="upd" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="8948862"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3438" clock="7670453"/>
              <chip type="audio" tag="snsnd" name="SN76496" clock="3579545"/>
              <chip type="audio" tag="upd" name="UPD7759" clock="640000"/>
              <display tag="megadriv" type="raster" rotate="0" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Coins per Credit (Normal / Alternate)" tag="COINAGE" mask="7">
                     <dipvalue name="25 / 30" value="0"/>
                     <dipvalue name="6 / 7" value="1"/>
                     <dipvalue name="10 / 12" value="2"/>
                     <dipvalue name="1 / 2" value="3"/>
                     <dipvalue name="3 / Free Play" value="7" default="yes"/>
                     <dipvalue name="15 / 20" value="4"/>
                     <dipvalue name="4 / 5" value="5"/>
                     <dipvalue name="8 / 9" value="6"/>
              </dipswitch>
              <dipswitch name="Alternate Coinage" tag="COINAGE" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Coin B" tag="COINAGE" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32" default="yes"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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