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poker52: MAME ROM Information.


History:

Poker 52 (c) 1993 Blitz System, Inc.


- SOURCES -


Game's ROM.




MAME Info:

0.141 [ChrisQC, Smitdogg, Luca Elia, The Dumping Union]


WIP:

- 0.141: ChrisQC, Smitdogg, Luca Elia and The Dumping Union added Poker 52 (Ver. 1.2) (Blitz Systems Inc. 1993).


Romset: 128 kb / 1 files / 26.7 zip




MAME XML Output:

       <game name="poker52" sourcefile="blitz68k.c">
              <description>Poker 52 (Ver. 1.2)</description>
              <year>1993?</year>
              <manufacturer>Blitz Systems Inc.</manufacturer>
              <rom name="unknown_label.u25" size="131072" crc="63e0dd69" sha1="970e6363ade714a2b9a844c5683ab1365193457a" region="maincpu" offset="0"/>
              <rom name="unknown_label.u24" size="131072" status="nodump" region="maincpu" offset="1"/>
              <rom name="xpi-2_2.3.u5" size="8192" status="nodump" region="mcu1" offset="0"/>
              <rom name="spi-pk52_1.6.u6" size="8192" status="nodump" region="mcu2" offset="0"/>
              <rom name="palce16v8h.u2" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u13" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u14" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u15" size="279" status="nodump" region="plds" offset="0"/>
              <rom name="palce16v8h.u19" size="279" status="nodump" region="plds" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="11059200"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="saa" name="SAA1099" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="512" height="256" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1">
              </input>
              <dipswitch name="V-Sync" tag="DSW_SUB" mask="256">
                     <dipvalue name="V-" value="0"/>
                     <dipvalue name="V+" value="256" default="yes"/>
              </dipswitch>
              <dipswitch name="H-Sync" tag="DSW_SUB" mask="512">
                     <dipvalue name="H-" value="0"/>
                     <dipvalue name="H+" value="0"/>
              </dipswitch>
              <dipswitch name="Comp" tag="DSW_SUB" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="En-V" tag="DSW_SUB" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Screen Refresh" tag="DSW" mask="256">
                     <dipvalue name="50 Hz" value="0"/>
                     <dipvalue name="60 Hz" value="256" default="yes"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="512">
                     <dipvalue name="Off" value="512" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="1024">
                     <dipvalue name="Off" value="1024" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="2048">
                     <dipvalue name="Off" value="2048" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="preliminary" graphic="good" protection="preliminary" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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