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pontoon: MAME ROM Information.


Pontoon (c) 1989 Sega.


Sega System 18 hardware

Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : (2x) YM3438 (@ 8 Mhz), RF5C68 (@ 10 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 3


Released in December 1989.


Game's rom.

MAME Info:

0.90u3 [?]


- 0.90u3: Added Pontoon (Sega 1989).

- 0.90u1: Added Pontoon (Testdriver).

Romset: 1928 kb / 9 files / 127.1 zip

MAME XML Output:

       <game name="pontoon" sourcefile="segas18.c">
              <rom name="epr-13175.a6" size="262144" crc="a2a5d0f5" sha1="e22b13f152e0edadeb0f84b4a93ad366201cbae9" region="maincpu" offset="0"/>
              <rom name="epr-13174.a5" size="262144" crc="db976b13" sha1="3970968b21491beb8aac109eeb753b69ca752205" region="maincpu" offset="1"/>
              <rom name="317-0153.key" size="8192" crc="bcac8c7a" sha1="1ee9db8f21a55cbfc391af9731d6a1dcf7f2d4c2" region="user1" offset="0"/>
              <rom name="epr-13097.b1" size="262144" crc="6474b245" sha1="af7db8ac8e74628a8ba61d0860960deeca4a3e3f" region="gfx1" offset="0"/>
              <rom name="epr-13098.b2" size="262144" crc="89fc9a9b" sha1="d98691eb5fef8aca4ad5e416d0a3797d6ca9b012" region="gfx1" offset="40000"/>
              <rom name="epr-13099.b3" size="262144" crc="790e0ac6" sha1="a4999b7015ef27d6cbe4f53bc0d7fe05ee40d178" region="gfx1" offset="80000"/>
              <rom name="epr-13173.b11" size="262144" crc="40a0ddfa" sha1="f3917361f627865d2f1a22791904da056ce8a93a" region="gfx2" offset="1"/>
              <rom name="epr-13176.a11" size="262144" crc="1184fbd2" sha1="685ee2d7c4a0134af13ccf5d15f2e56a6b905195" region="gfx2" offset="0"/>
              <rom name="epr-12826a.a4" size="131072" crc="d41e2a3f" sha1="087a6515ebefc3252a1feab5bf7b8a22bff9e379" region="soundcpu" offset="10000"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ym1" name="YM3438" clock="8000000"/>
              <chip type="audio" tag="ym2" name="YM3438" clock="8000000"/>
              <chip type="audio" tag="rfsnd" name="RF5C68" clock="10000000"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="57.230000" pixclock="5128036" htotal="342" hbend="0" hbstart="320" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="3" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="COINAGE" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="3"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="1"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play (if Coin B too) or 1/1" value="0"/>
              <dipswitch name="Coin B" tag="COINAGE" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit, 5/3, 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit, 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit, 5/6" value="48"/>
                     <dipvalue name="1 Coin/1 Credit, 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit, 2/3" value="16"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
                     <dipvalue name="Free Play (if Coin A too) or 1/1" value="0"/>
              <dipswitch name="2 Credits to Start" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Lives" tag="DSW" mask="12">
                     <dipvalue name="2" value="0"/>
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="8"/>
                     <dipvalue name="5" value="4"/>
              <dipswitch name="Difficulty" tag="DSW" mask="48">
                     <dipvalue name="Easy" value="32"/>
                     <dipvalue name="Normal" value="48" default="yes"/>
                     <dipvalue name="Hard" value="16"/>
                     <dipvalue name="Hardest" value="0"/>
              <dipswitch name="Time Adjust" tag="DSW" mask="192">
                     <dipvalue name="2.20" value="0"/>
                     <dipvalue name="2.40" value="64"/>
                     <dipvalue name="3.00" value="192" default="yes"/>
                     <dipvalue name="3.30" value="128"/>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="8192"/>

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