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prikura: MAME ROM Information.


History:

Purikura Daisakusen (c) 1996 Sega.


- TECHNICAL -


Sega Titan Video hardware (STV)


Main CPU : (2x) SH-2 (@ 28.6364 Mhz), 68000 (@ 11.45456 Mhz)

Sound Chips : SCSP (@ 11.45456 Mhz)


Screen orientation : Horizontal

Video resolution : 704 x 513 pixels

Screen refresh : 60.00 Hz

Palette colors : 6144


Players : 2

Control : 8-way joystick

Buttons : 6


- TRIVIA -


Released in September 1996.


The title of this game translates from Japanese as 'Princess Clara's Big Operation'.


Kurara first appeared on the Atlus/Cave "Power Instinct 2" fighting game.


PATENTS :

U.S.A : 4,442,486 - 4,454,594 - 4,462,076

Europe : 80244

Canada : 1,183,276

Honk Kong : 88-4302

Singapore : 88-155


- PORTS -


* Consoles :

Sega Saturn (1996)


- SOURCES -


Game's rom.




MAME Info:

0.74u2 [Angelo Salese]

0.63 [?]


Bugs:

- Glitches in attract mode and ending. arael86 (ID 03086)


WIP:

- 0.90u2: Changed description to 'Princess Clara Daisakusen (J 960910 V1.000)'.

- 0.78u1: Mariusz Wojcieszek fixed 'Princess Clara Daisakusen' - Game now playable.

- 1st January 2003: Mariusz Wojcieszek fixed the sprite color calculation in Winter Heat and Virtua Fighter Kids and fixed Princess Clara Daisakusen so that it is playable now.

- 0.77: Changed description to 'Princess Clara Daisakusen'.

- 0.74u2: Added Prikura Daisakusen (Atlus 1996).

- 19th September 2003: Angelo Salese fixed a DMA problem in the ST-V driver that caused Princess Clara Daisakusen to crap out on some machines, but it's still not playable.

- 0.63: Added Purikura Sakusen (Testdriver).


LEVELS: 5


Recommended Games (Maze Extra):

Bagman

Super Bagman

Tutankham

Cavelon

Crystal Castles

Flip & Flop (Max-A-Flex)

Money Money

Uncle Poo

Hero

Spatter

The Tower of Druaga

Doki Doki Penguin Land

The Return of Ishtar

Kid no Hore Hore Daisakusen

Mustache Boy

Marchen Maze

Ufo Senshi Yohko Chan

Evil Stone

Magical Crystals

Cheese Chase

Mad Donna

Princess Clara Daisakusen

Burglar X

Shocking

Monkey Ball

Monster Farm Jump


Romset: 18432 kb / 5 files / 5.54 zip




MAME XML Output:

       <game name="prikura" sourcefile="stv.c" romof="stvbios">
              <description>Princess Clara Daisakusen (J 960910 V1.000)</description>
              <year>1996</year>
              <manufacturer>Atlus</manufacturer>
              <biosset name="jp" description="EPR-20091 (Japan 97/08/21)" default="yes"/>
              <biosset name="jp1" description="EPR-19730 (Japan 97/02/17)"/>
              <biosset name="jp2" description="EPR-17951A (Japan 95/04/25)"/>
              <biosset name="jp3" description="STVB1.11J (Japan 95/02/20)"/>
              <biosset name="jp4" description="EPR-17740 (Japan 95/01/31)"/>
              <biosset name="euro" description="EPR-17954A (Europe 95/04/25)"/>
              <biosset name="us" description="EPR-17952A (USA 95/04/25)"/>
              <biosset name="tw" description="EPR-17953A (Taiwan 95/04/25)"/>
              <biosset name="tw1" description="STVB1.11T (Taiwan 95/02/20)"/>
              <biosset name="debug" description="Debug (95/01/13)"/>
              <biosset name="dev" description="Development (bios 1.061)"/>
              <rom name="epr-20091.ic8" merge="epr-20091.ic8" bios="jp" size="524288" crc="59ed40f4" sha1="eff0f54c70bce05ff3a289bf30b1027e1c8cd117" region="maincpu" offset="0"/>
              <rom name="epr-19730.ic8" merge="epr-19730.ic8" bios="jp1" size="524288" crc="d0e0889d" sha1="fae53107c894e0c41c49e191dbe706c9cd6e50bd" region="maincpu" offset="0"/>
              <rom name="epr-17951a.ic8" merge="epr-17951a.ic8" bios="jp2" size="524288" crc="2672f9d8" sha1="63cf4a6432f6c87952f9cf3ab0f977aed2367303" region="maincpu" offset="0"/>
              <rom name="stvb111j.ic8" merge="stvb111j.ic8" bios="jp3" size="524288" crc="3e23c81f" sha1="f9b282fd27693e9891843597b2e1823da3d23c7b" region="maincpu" offset="0"/>
              <rom name="epr-17740.ic8" merge="epr-17740.ic8" bios="jp4" size="524288" crc="5c5aa63d" sha1="06860d96923b81afbc21e0ad32ee19487d8ff6e7" region="maincpu" offset="0"/>
              <rom name="epr-17954a.ic8" merge="epr-17954a.ic8" bios="euro" size="524288" crc="f7722da3" sha1="af79cff317e5b57d49e463af16a9f616ed1eee08" region="maincpu" offset="0"/>
              <rom name="epr-17952a.ic8" merge="epr-17952a.ic8" bios="us" size="524288" crc="d1be2adf" sha1="eaf1c3e5d602e1139d2090a78d7e19f04f916794" region="maincpu" offset="0"/>
              <rom name="epr-17953a.ic8" merge="epr-17953a.ic8" bios="tw" size="524288" crc="a4c47570" sha1="9efc73717ec8a13417e65c54344ded9fc25bf5ef" region="maincpu" offset="0"/>
              <rom name="stvb111t.ic8" merge="stvb111t.ic8" bios="tw1" size="524288" crc="02daf123" sha1="23185beb1ce9c09b8719e57d1adb7b28c8141fd5" region="maincpu" offset="0"/>
              <rom name="stv110.bin" merge="stv110.bin" bios="debug" size="524288" crc="3dfeda92" sha1="8eb33192a57df5f3a1dfb57263054867c6b2db6d" region="maincpu" offset="0"/>
              <rom name="stv1061.bin" merge="stv1061.bin" bios="dev" size="524288" crc="728dbca3" sha1="0ed2030177f0aa8285645c395ae9ad9f568ab1d6" region="maincpu" offset="0"/>
              <rom name="mpr19337.7" size="2097152" crc="76f69ff3" sha1="5af2e1eb3288d70c2a1c71d0b6370125d65c7757" region="game0" offset="200000"/>
              <rom name="mpr19333.2" size="4194304" crc="eb57a6a6" sha1="cdacaa7a2fb1a343195e2ac5fd02eabf27f89ccd" region="game0" offset="400000"/>
              <rom name="mpr19334.3" size="4194304" crc="c9979981" sha1="be491a4ac118d5025d6a6f2d9267a6d52f21d2b6" region="game0" offset="800000"/>
              <rom name="mpr19335.4" size="4194304" crc="9e000140" sha1="9b7dc3dc7f9dc048d2fcbc2b44ae79a631ceb381" region="game0" offset="c00000"/>
              <rom name="mpr19336.5" size="4194304" crc="2363fa4b" sha1="f45e53352520be4ea313eeab87bcab83f479d5a8" region="game0" offset="1000000"/>
              <chip type="cpu" tag="maincpu" name="SH-2" clock="28636360"/>
              <chip type="cpu" tag="slave" name="SH-2" clock="28636360"/>
              <chip type="cpu" tag="audiocpu" name="68000" clock="11289600"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="scsp" name="SCSP"/>
              <chip type="audio" tag="cdda" name="CD/DA"/>
              <display tag="screen" type="raster" rotate="0" width="320" height="224" refresh="59.764793" pixclock="6711646" htotal="427" hbend="0" hbstart="320" vtotal="263" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="4" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="PDR1" tag="DSW1" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW1" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="PDR2" tag="DSW2" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW2" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="6144"/>
       </game>
 
 


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