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progress: MAME ROM Information.


Progress (c) 1984 Chuo.


Main CPU : Z80 (@ 5 Mhz)

Sound CPU : Z80 (@ 3.072 Mhz)

Sound Chips : (2x) AY8910 (@ 1.536 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 3


Released in February 1984.


Game's rom.

MAME Info:

0.68 [David Haywood]


- 0.129u4: Brian Troha fixed a couple of dipswitches for Progress. Added dipswitches 'Bonus Life' and 'Invincibility (Cheat)'.

- 0.126u5: Andrew Gardner merged memory maps in the driver.

- 0.69: Uki corrected colours in Progress and added 3rd button for aiming. Added proms ($0, 20, 40). Swapped gfx3 roms ($0, 4000) and changed palettesize to 96 colors.

- 18th May 2003: Uki fixed the colors in Progress and added the 3rd button.

- 0.68: David Haywood added Progress (Chuo Co. Ltd 1984). Bad colours due to missing proms.

- 8th May 2003: David Haywood made some progress adding Progress to the Time Limit driver, it works except the colors are wrong because the color PROMs haven't been dumped yet.

LEVELS: 1 (endless)

Recommended Games (Tank):

Lazer Command

Tank 8


M79 Ambush

Ultra Tank

Armor Attack

No Man's Land

R2D Tank

Sky Chuter

Tank Battalion


Strategy X

Super Tank

NATO Defense

Commando (Sega)


Ozon I




Tank Busters

Vs. Battle City

Super Stingray


Guts n' Glory (Antiaircraft)

Tank Force

Iron Fortress

Romset: 77 kb / 15 files / 32.7 zip

MAME XML Output:

       <game name="progress" sourcefile="timelimt.c">
              <manufacturer>Chuo Co. Ltd</manufacturer>
              <rom name="pg8.bin" size="8192" crc="e8779658" sha1="3eca574d7328d54e544e663f58be789dbf151e77" region="maincpu" offset="0"/>
              <rom name="pg7.bin" size="8192" crc="5dcf6b6f" sha1="550f02ff5ed2935f4c3c9055c5742fea46f42351" region="maincpu" offset="2000"/>
              <rom name="pg6.bin" size="8192" crc="f21d2a08" sha1="b2542e895d6d011895abec641b056ad8d7dc0d15" region="maincpu" offset="4000"/>
              <rom name="pg9.bin" size="8192" crc="052ab4ac" sha1="a2bfb575f2dfde862f9b1e8a4378f9b6b6200831" region="maincpu" offset="6000"/>
              <rom name="pg4.bin" size="4096" crc="b1cc2fe8" sha1="c9045e7b65311b052c337ad3bedadf108d1c24c3" region="audiocpu" offset="0"/>
              <rom name="pg11.bin" size="4096" crc="bd8462e4" sha1="91b1bd2d69aa1b1a84ee8e642b2c1131a7697dd9" region="tiles_1" offset="0"/>
              <rom name="pg10.bin" size="4096" crc="c4bbf0b8" sha1="d149eda9637474febdafd565a60eb2940702f162" region="tiles_1" offset="1000"/>
              <rom name="pg13.bin" size="4096" crc="25ec45be" sha1="1271b7a5632934a82ccae35de8c2968247a233bb" region="tiles_2" offset="0"/>
              <rom name="pg12.bin" size="4096" crc="c837c5f5" sha1="dbfc0d8afe0a8e9dd213cb4095b23b7aa8e2b6f4" region="tiles_2" offset="1000"/>
              <rom name="pg1.bin" size="8192" crc="155c8f7f" sha1="0d32ebceb9b2a0b3faf1f91b7a6800999889b331" region="sprites" offset="0"/>
              <rom name="pg2.bin" size="8192" crc="a6ca4dfc" sha1="4243c9ea98e365bf342cf928ff97cafb35cdc7b6" region="sprites" offset="2000"/>
              <rom name="pg3.bin" size="8192" crc="2b21c2fb" sha1="8c95889a19057d32790c9ccddc0977980eddbd0e" region="sprites" offset="4000"/>
              <rom name="35.bin" size="32" crc="8c5ca730" sha1="be2554e1aa4a74d976919e2c37bce5fb4d40352b" region="proms" offset="0"/>
              <rom name="48.bin" size="32" crc="12dd62cd" sha1="8322b02d73c3eb44b587f76daeaabe6beea58456" region="proms" offset="20"/>
              <rom name="57.bin" size="32" crc="18455a79" sha1="e4d64368560e3116a922588129f5f91a4c520f7d" region="proms" offset="40"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="5000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3072000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ay1" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="ay2" name="AY-3-8910A" clock="1536000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="224" refresh="60.000000" />
              <sound channels="1"/>
              <input players="1" buttons="3" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coinage" tag="DSW" mask="7">
                     <dipvalue name="2 Coins/1 Credit" value="0"/>
                     <dipvalue name="1 Coin/1 Credit" value="1" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
                     <dipvalue name="1 Coin/3 Credits" value="3"/>
                     <dipvalue name="1 Coin/4 Credits" value="4"/>
                     <dipvalue name="1 Coin/5 Credits" value="5"/>
                     <dipvalue name="1 Coin/6 Credits" value="6"/>
                     <dipvalue name="1 Coin/7 Credits" value="7"/>
              <dipswitch name="Lives" tag="DSW" mask="16">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="16"/>
              <dipswitch name="Bonus Life" tag="DSW" mask="32">
                     <dipvalue name="20,000 &amp; 100,000" value="0" default="yes"/>
                     <dipvalue name="50,000 &amp; 200,000" value="32"/>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              <dipswitch name="Invincibility (Cheat)" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="96"/>

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