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pss62: MAME ROM Information.


History:

New Super 3D Golf Simulation (c) 199? T&E Soft.


- SOURCES -


Game's ROM.




MAME Info:

0.138u1 [Angelo Salese]


WIP:

- 0.143: Fixed a bad ROM dump in pss62 (Super Famicom Box) and slightly improved the preliminary emulation of sfcbox [Y~K, MESSfan].

- 17th December 2010: Smitdogg - Read Only and Yohji are working on getting a gadget built that makes perfect Nintendo FDS (Famicom Disc System) dumps.

- 0.138u1: Angelo Salese ported Super Famicom Box from MESS to MAME and added New Super 3D Golf Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box) (T&E Soft / I'Max 199?).


Romset: 1568 kb / 3 files / 1.02 zip




MAME XML Output:

       <game name="pss62" sourcefile="sfcbox.c" romof="sfcbox">
              <description>New Super 3D Golf Simulation - Waialae No Kiseki / Super Mahjong 2 (Super Famicom Box)</description>
              <year>1994</year>
              <manufacturer>T&amp;E Soft / I'Max</manufacturer>
              <rom name="grom2-1.ic1" size="32768" crc="bcfc5642" sha1="a96e52685bd3dcdf09d1b7acd6e1c1ab7726a640" region="grom" offset="0"/>
              <rom name="shvc-gc-0.rom1" size="1048576" crc="b4fd7aff" sha1="eb553b77418dedba25fc4d5dddcb04f424b0f6a9" region="user3" offset="0"/>
              <rom name="shvc-2a-1.rom3" size="524288" crc="6b23e2e4" sha1="684123a12ca1e31115bd6221d96f82461066877f" region="user3" offset="100000"/>
              <rom name="spc700.rom" merge="spc700.rom" size="64" crc="44bb3a40" sha1="97e352553e94242ae823547cd853eecda55c20f0" region="user5" offset="0"/>
              <chip type="cpu" tag="maincpu" name="5A22" clock="21480000"/>
              <chip type="cpu" tag="soundcpu" name="SPC700" clock="1024000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spc700" name="SNES Custom DSP (SPC700)"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="224" refresh="60.098476" pixclock="5369318" htotal="341" hbend="0" hbstart="256" vtotal="262" vbend="0" vbstart="224" />
              <sound channels="2"/>
              <input players="2" buttons="6">
                     <control type="joy" ways="8"/>
              </input>
              <dipswitch name="Difficulty" tag="DSW" mask="3">
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="3"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="12">
                     <dipvalue name="2" value="12" default="yes"/>
                     <dipvalue name="3" value="8"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="5" value="0"/>
              </dipswitch>
              <dipswitch name="Time limit per level?" tag="DSW" mask="48">
                     <dipvalue name="104 sec." value="16"/>
                     <dipvalue name="112 sec." value="32"/>
                     <dipvalue name="120 sec." value="0" default="yes"/>
                     <dipvalue name="? sec." value="48"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <driver status="preliminary" emulation="preliminary" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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