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sailorws: MAME ROM Information.


History:

Mahjong Triple Wars Bangai-hen - Sailor Wars (c) 1993 Nichibutsu.


The Sailor Senshi battle each other until they're completely nude!


- TECHNICAL -


Main CPU : Z80 (@ 6 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : YM3812 (@ 4 Mhz), (2x) DAC (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256


Players : 2

Control : mahjong keyboard


- TRIVIA -


Released in April 1993.


The title of this game translates from Japanese as 'Mahjong Triple Wars Extra Chapter - Sailor Wars'.


The [BET] version of this game is known as "Mahjong Triple Wars Bangai-hen - Sailor Wars R : Medal Ninatte Return!!".


- SERIES -


1. Mahjong Triple Wars (1989)

2. Mahjong Triple Wars 2 (1990)

3. Mahjong Triple Wars Bangai-hen - Sailor Wars (1993)


- STAFF -


Staff : H. Wada, Tak, Satoshi Urushihar


- PORTS -


* Computers :

PC ("Mahjong Triple Wars Bangaihen - Sailor Wars with 4 Ninuchi")


- SOURCES -


Game's rom.




MAME Info:

0.37b12 [Takahiro Nogi]


< Japan >


WIP:

- 0.122u8: Changed description to 'Mahjong Sailor Wars (Japan set 1)'.

- 0.86u2: Takahiro Nogi added clone Mahjong Sailor Wars (Japan) (set 2).

- 0.37b12: Takahiro Nogi added Mahjong Sailor Wars (Japan) (Nichibutsu 1993) and clone Mahjong Sailor Wars-R [BET] (Japan).

- 25th January 2001: Takahiro Nogi sent in a huge update to the Nichibutsu Mahjong driver. Several bugs and graphical errors have been corrected, and the following games are added: Pastel Gal, Mahjong Nanpa Story (old version), Mahjong Final Bunny, Mahjong Hyouban Musume, Mahjong Uranai Densetsu, Mahjong Koi no Magic Potion, Mahjong Pachinko Monogatari, Medal Mahjong Janjan Baribari, Mahjong Bakuhatsu Junjouden, Mahjong Gal 10-renpatsu, Mahjong La Man, Mahjong Keibaou, Medal Mahjong Pachi-Slot Tengoku, Mahjong Sailor Wars, Mahjong Sailor Wars-R, Bishoujo Janshi Pretty Sailor 18-kin, Bishoujo Janshi Pretty Sailor 2, Disco Mahjong Otachidai no Okite, Nekketsu Grand-Prix Gal, Mahjong Gottsu ee-kanji, Mahjong Circuit no Mehyou, Medal Mahjong Circuit no Mehyou, Mahjong Koi Uranai, Mahjong Scout Man, Imekura Mahjong, Mahjong Erotica Golf and Niyanpai.


LEVELS: 6


Romset: 4288 kb / 10 files / 844.2 zip




MAME XML Output:

       <game name="sailorws" sourcefile="nbmj9195.c">
              <description>Mahjong Sailor Wars (Japan set 1)</description>
              <year>1993</year>
              <manufacturer>Nichibutsu</manufacturer>
              <rom name="slws_01.bin" size="65536" crc="33191e48" sha1="55481f09469b239d7eeafc6e53f7bb86f499fae7" region="maincpu" offset="0"/>
              <rom name="slws_02.bin" size="131072" crc="582f3f29" sha1="de8f716e069ce0137f610746e477bb7cc841fc72" region="audiocpu" offset="0"/>
              <rom name="slws_03.bin" size="524288" crc="7fe44b0f" sha1="7400457e5b175f30717d2c55515ca119eec8b6fc" region="gfx1" offset="0"/>
              <rom name="slws_04.bin" size="524288" crc="8b78a009" sha1="50de97a3ea500008ff9aa7d922c80792fae12550" region="gfx1" offset="80000"/>
              <rom name="slws_05.bin" size="524288" crc="6408aa82" sha1="f92a96bd50c3aad8a05e4737eb1a7955a52000be" region="gfx1" offset="100000"/>
              <rom name="slws_06.bin" size="524288" crc="e01d17f5" sha1="aaa3b0e6505a39013c30167952139d976812fc92" region="gfx1" offset="180000"/>
              <rom name="slws_07.bin" size="524288" crc="f8f13876" sha1="2589acd324f32d73ac5d68756d2f88c240ec09a7" region="gfx1" offset="200000"/>
              <rom name="slws_08.bin" size="524288" crc="97ef333d" sha1="217b9b37cb20459fd09cfe69850cd34a86e97901" region="gfx1" offset="280000"/>
              <rom name="slws_09.bin" size="524288" crc="06cadf34" sha1="a6cdf2f84d1ea2f14bb23b301e9efc78266f1702" region="gfx1" offset="300000"/>
              <rom name="slws_10.bin" size="524288" crc="dd944b9c" sha1="cc828605c4c39b4f3e5f34bc6b1ca103a7dfc719" region="gfx1" offset="380000"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="4000000"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <display tag="screen" type="raster" rotate="0" width="640" height="240" refresh="60.000000" pixclock="31457280" htotal="1024" hbend="0" hbstart="640" vtotal="512" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="2" coins="2">
                     <control type="mahjong"/>
              </input>
              <dipswitch name="Difficulty" tag="DSWA" mask="3">
                     <dipvalue name="1" value="3" default="yes"/>
                     <dipvalue name="2" value="2"/>
                     <dipvalue name="3" value="1"/>
                     <dipvalue name="4" value="0"/>
              </dipswitch>
              <dipswitch name="Infinite Bra" tag="DSWA" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Demo Sounds" tag="DSWA" mask="8">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="8" default="yes"/>
              </dipswitch>
              <dipswitch name="Game Sounds" tag="DSWA" mask="16">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="16" default="yes"/>
              </dipswitch>
              <dipswitch name="Flip Screen" tag="DSWA" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Character Display Test" tag="DSWA" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Graphic ROM Test" tag="DSWA" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-1" tag="DSWB" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-2" tag="DSWB" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-3" tag="DSWB" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-4" tag="DSWB" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-5" tag="DSWB" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-6" tag="DSWB" mask="32">
                     <dipvalue name="Off" value="32" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-7" tag="DSWB" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="DIPSW 2-8" tag="DSWB" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="SYSTEM" mask="16">
                     <dipvalue name="Off" value="16" default="yes"/>
                     <dipvalue name="On" value="0"/>
              </dipswitch>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="256"/>
       </game>
 
 


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