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sfex2a: MAME ROM Information.


Street Fighter EX2 (c) 1998 Capcom.

A 3-D game, in the normally-2-D Street Fighter game series.


Sony ZN-2 hardware

Main CPU : PSX (@ 16.9344 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : SPU (@ 8 Mhz), Q-Sound (@ 4 Mhz)

Players : 2

Control : 8-way joystick

Buttons : 6

= > [1] LP, [2] MP, [3] HP

= > [4] LK, [5] MK, [6] HK


Released in March 1998 in most regions; this game did not appear in the United States until May 1998.

Developed by Arika.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Street Fighter EX2 - PCCB-00322) on June 17, 1998.


Here is the list of all versions :


* JAPAN, ASIA, and HISPANIC releases.


* US release.


The US version has the "Winners Don't Use Drugs" screen.


* Play as Kairi and Shadowgeist :

Player's code - The total of each entry in the Score Ranking should be equal or more than 500,000 points (one character per entry so all characters must be in the ranking with 500,000 points each).

Operator's code - Turn on the machine and go to Test Mode, go to the Color Menu and input the following button sequence using the Player1 side : HP, LP, LK, HK, MP, LP, LK, MK, LK, MK, MP, LP, HK, MK, MP, HP once input, this message pops at the bottom of the screen : 'HERE COMES A NEW CHALLENGER' this message confirms that the code was input properly and Kairi and Shadowgeist are activated upon restart.

* Play as Nanase and Garuda : These extra characters can only be activated only after Kairi and Shadowgeist are activated.

Player's code - The total accumulated points of all entries in the Score Ranking should add up to equal or more than 28,000,000 points (including Kairi and Shadowgeist).

Operator's code - Turn on the machine and go to the Test Mode screen, go to the Color Menu and input the following button sequence using the Player1 side : MK, HK, HP, MP, LK, HK, HP, LP, HK, LK, LP, HP, MK, LK, LP, MP once input, this message pops at the bottom of the screen : 'HERE COMES A NEW CHALLENGER' this message confirms that the code was input properly and Nanase and Garuda are activated upon restart.

* Play as Unmasked Vega : Select Vega as your character and at every VS screen before the fight, hold Start+LP+MK+HP and when the match begins Vega will not be wearing a mask during the next fight.


1. Street Fighter EX (1996)

2. Street Fighter EX Plus (1997)

3. Street Fighter EX2 (1998)

4. Street Fighter EX2 Plus (1999)

5. Street Fighter EX3 (2001, Sony PlayStation 2)


Director : Akira Nishitani (Nin)

Planner : Shinzi Watanabe, Hiroshi Okuda, Kiminori Tsubouchi

Programmers : Hiroyasu OD.Hassssy, Gara, S.Masuda M.K, Yoshiyuki Nagata, Akira Okubo, Akira K.

Modeling designer : Jun Matsumura

Motion designers : Noritaka Funamizu (Poo), Masaaki Tanaka Japan, Kazuko Kawanaka.Inko, Tadashi Aoki, Hitoshi Yamaguchi (Kani), Yoshikatsu Yamamoto

B.G designers : Motokazu Sakai, Kaori Matsumoto, Yoko Funato, Miroshi Chiba, Younosuke Naito

Sound creators : Shinji Hosoe, Takayuki Aihara, Ayako Saso

Technical support : Noriyuki Takahashi, Kumapu, Masahito Kurihara, Kimiaki Kazamatsuri


Game's rom.

MAME Info:

0.87u4 [Brian Troha]

0.74u2 [?]

0.36RC1 [?]


- sfex2, sfex2a, sfex2j: Game crashes randomly while fighting Garuda. Source (ID 02516)


- 0.144u4: Changed parent and clone descriptions to 'Street Fighter EX2'.

- 0.138: Layne, J. Bijl, Smitdogg, The Dumping Union added clone Street Fighter EX 2 (HISPANIC 980312).

- 0.114u2: Couriersud fixed MAME freezes if you choose Dhalsim after the vs screen.

- 0.101u3: Corrado Tomaselli added clone Street Fighter EX 2 (ASIA 980312).

- 20th October 2005: Corrado Tomaselli dumped Street Fighter EX 2 (ASIA980312).

- 0.87u4: Brian Troha added Street Fighter EX 2 (USA 980526). Renamed (sfex2) to (sfex2j).

- 0.82: smf updated the ZN driver with playable Street Fighter EX, Street Fighter EX 2 and Star Gladiator. Street Fighter EX 2 may have the occasional lockup still.

- 3rd April 2004: R. Belmont and smf updated the ZN driver, making Rival Schools, Street Fighter Ex 2, Shanghai Matekibuyuu and Cool Boarders Arcade Jam playable and Gallop Racer 2 works up to the title screen.

- 0.74u2: Added Street Fighter EX 2 (JAPAN 980312) (Capcom/Arika 1998).

- 0.36RC1: Added Street Fighter EX 2 (JAPAN 980312) (Testdriver).

Other Emulators:

* ZiNc

Recommended Games (Street Fighter):

Street Fighter

Street Fighter II - The World Warrior

Street Fighter II' - Champion Edition

Street Fighter II' - Hyper Fighting

Super Street Fighter II: The New Challengers

Super Street Fighter II - The New Challengers

Super Street Fighter II Turbo

Street Fighter Alpha: Warriors' Dreams

Street Fighter Alpha 2

Street Fighter Alpha 3

Street Fighter Zero 2 Alpha

Street Fighter Zero 3 Upper

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Street Fighter III: New Generation

Street Fighter III 2nd Impact: Giant Attack

Street Fighter III 3rd Strike: Fight for the Future

Hyper Street Fighter 2: The Anniversary Edition

X-Men Vs. Street Fighter

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Capcom Vs. SNK Millennium Fight 2000

Capcom Vs. SNK Millenium Fight 2000 Pro

Capcom Vs. SNK 2 Millionaire Fighting 2001

SNK vs. Capcom - SVC Chaos

Recommended Games (Asian Fighting 3D):

Mortal Kombat

Mortal Kombat II

Mortal Kombat 3

Mortal Kombat 3 (bootleg of Megadrive version)

Ultimate Mortal Kombat 3

Mortal Kombat 4

Virtua Fighter

Virtua Fighter 2

Virtua Fighter 3

Virtua Fighter 4

Virtua Fighter 4 Evolution

Virtua Fighter 4 Final Tuned

Virtua Fighter Kids

Virtua Fighter Remix


Tekken 2

Tekken 3

Tekken Tag Tournament

Battle Arena Toshinden 2

Jackie Chan - The Kung-Fu Master

Jackie Chan in Fists of Fire

Psychic Force

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Dead or Alive

Dead Or Alive ++

Dead or Alive 2

Heaven's Gate


Soul Edge Ver. II

Star Gladiator Episode I: Final Crusade

Fighters' Impact A

Fighting Layer

Plasma Sword: Nightmare of Bilstein

Samurai Shodown 64

Samurai Shodown: Warrior's Rage

Soul Calibur

Tenth Degree (prototype)

Power Stone

Power Stone 2

Mazan: Flash of the Blade

Romset: 41600 kb / 8 files / 15.6 zip

MAME XML Output:

       <game name="sfex2a" sourcefile="zn.c" cloneof="sfex2" romof="sfex2">
              <description>Street Fighter EX2 (Asia 980312)</description>
              <manufacturer>Capcom / Arika</manufacturer>
              <rom name="coh-3002c.353" merge="coh-3002c.353" size="524288" crc="e860ea8b" sha1="66e7e1d4e426466b8f48a2ba055a91b475569504" region="user1" offset="0"/>
              <rom name="ex2a_04.2h" size="524288" crc="ac9a872d" sha1="4e237f5e2e5de58e587e9abc5767509b8d750004" region="user3" offset="0"/>
              <rom name="ex2-05m.3h" merge="ex2-05m.3h" size="8388608" crc="78726b17" sha1="2da449df335ef133ebc3997bbad73ef4137f4771" region="user2" offset="0"/>
              <rom name="ex2-06m.4h" merge="ex2-06m.4h" size="8388608" crc="be1075ed" sha1="36dc673372f30f8b3ff5689ae568c5cd01fe2c07" region="user2" offset="800000"/>
              <rom name="ex2-07m.5h" merge="ex2-07m.5h" size="8388608" crc="6496c6ed" sha1="054bcecbb04033abea14d9ffe6634b2bd11ca88b" region="user2" offset="1000000"/>
              <rom name="ex2-08m.2k" merge="ex2-08m.2k" size="8388608" crc="3194132e" sha1="d1324fcf0a8528fc683791d6342697a7e08674f4" region="user2" offset="1800000"/>
              <rom name="ex2-09m.3k" merge="ex2-09m.3k" size="4194304" crc="075ae585" sha1="6b88851db618fc3e96f1d740c46c1bc5be0ee21b" region="user2" offset="2000000"/>
              <rom name="ex2_02.2e" merge="ex2_02.2e" size="131072" crc="9489875e" sha1="1fc9985ff98232c63ea8d05a69f7d77cdf72919f" region="audiocpu" offset="0"/>
              <rom name="ex2-01m.3a" merge="ex2-01m.3a" size="4194304" crc="14a5bb0e" sha1="dfe3c3a53bd4c58743d8039b5344d3afbe2a9c24" region="qsound" offset="0"/>
              <chip type="cpu" tag="maincpu" name="CXD8661R" clock="100000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="8000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="spu" name="SPU" clock="33868800"/>
              <chip type="audio" tag="qsound" name="Q-Sound" clock="4000000"/>
              <display tag="gpu:screen" type="raster" rotate="0" width="640" height="480" refresh="60.000000" />
              <sound channels="2"/>
              <input players="2" buttons="6" coins="2" service="yes" tilt="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Freeze" tag="DSW" mask="1">
                     <dipvalue name="Off" value="1" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Service Mode" tag="DSW" mask="2">
                     <dipvalue name="Off" value="2" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="4">
                     <dipvalue name="Off" value="4" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unknown" tag="DSW" mask="8">
                     <dipvalue name="Off" value="8" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="unsupported" palettesize="65536"/>

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