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shootgal: MAME ROM Information.


History:

Shooting Gallery (c) 1984 Zaccaria.


- TECHNICAL -


Main CPU : S2650 (@ 1.536 Mhz)

Sound CPU : I8035 (@ 400 Khz)

Sound Chips : DAC


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Players : 1

Control : 8-way joystick

Buttons : 1


- TRIVIA -


Designed by Seatongrove UK, Ltd. for Zaccaria.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.74u2 [Pierpaolo Prazzoli]

0.72 [Pierpaolo Prazzoli]


Bugs:

- There are some screens which look fine, others which are offset and overlap and even more that have color issues. Tafoid (ID 00170)


WIP:

- 0.133u5: Removed 2nd Discrete sound in Shooting Gallery.

- 0.133u4: Added 2nd Discrete sound to Shooting Gallery.

- 0.127u2: Replaced I8035 CPU2 with MB8884. Couriersud consolidated memory maps for S2650 based games (Shooting Gallery). Renamed handlers to s2650_*. Joined protection handlers.

- 0.122: Couriersud fixed Shooting Gallery crashes with an error. Changed region user1 to user2. Added user1 rom ($0 - address mapping).

- 0.121u3: Couriersud fixed 2650 games to use dkong audio as well - only CPU replaced by addon board. Replaced DAC sound with Discrete.

- 0.116u3: Changed VSync to 60.606061 Hz.

- 0.109u1: Pierpaolo Prazzoli fixed Shooting Gallery - Game now playable. Added new cpu1 roms and changed REGION cpu4 to sound1. Changed input to 1 player with Light gun. Added dipswitches '1', 'Time' and 'Service Mode'.

- 5th October 2006: Pierpaolo Prazzoli - With a new redump, now Shooting Gallery is working!

- 0.74u2: Added Shooting Gallery (Seatongrove Ltd 1984 (Zaccaria licence)).

- 0.72: Pierpaolo Prazzoli added Shooting Gallery (Testdriver).

- 31st July 2003: Pierpaolo Prazzoli sent in an update to the Donkey Kong driver, adding Eight Ball Action (with wrong colors), Shooting Gallery (not working) and Street Heat (not working, encrypted).

- 5th January 2002: Malcor dumped Shooting Gallery by SEATON GROVE/ZACCARIA (1984).


Recommended Games (Shooting):

Desert Gun

Dog Patch

Safari

Triple Hunt

Dead Eye

Clay Shoot

Super Shot

Yosaku To Donbei

Unknown Model Racing gun game

Balloon Bomber

Carnival

King & Balloon

Tranquilizer Gun

Mole Attack

Mogura Desse

Monkey Mole Panic

Exciting Animal Land Jr.

Pooyan

Teeter Torture

Cloud 9

Great Guns

Razzmatazz

Duck Hunt (PlayChoice-10)

Vs. Duck Hunt

Shooting Gallery

Clay Pigeon

Vs. Gumshoe

Hit 'n Miss

The First Funky Fighter

One Shot One Kill

Egg Venture

Trap Shoot Classic

Mallet Madness

Deer Hunting USA

Turkey Hunting

Wing Shooting Championship

Trophy Hunting - Bear & Moose

Extreme Hunting

Extreme Hunting 2

Hammer

Pye-nage Taikai

Sports Shooting USA


Romset: 41 kb / 18 files / 17.7 zip




MAME XML Output:

       <game name="shootgal" sourcefile="dkong.c">
              <description>Shooting Gallery</description>
              <year>1984</year>
              <manufacturer>Seatongrove Ltd (Zaccaria license)</manufacturer>
              <rom name="cpu.5e" size="4096" crc="c6d61b9c" sha1="de3f4cf559313c4e5c5f7019aa6f68b3334e05c1" region="maincpu" offset="0"/>
              <rom name="cpu.5a" size="4096" crc="5dabe5e3" sha1="7a36d97b2604aa61fe468863651cf67b851bbfca" region="maincpu" offset="6000"/>
              <rom name="sg-01-3h" size="4096" crc="80be5915" sha1="a4f7d6a8319065a7a712df0195a3f8695d8f99f9" region="soundcpu" offset="0"/>
              <rom name="sg-01-0" size="2048" crc="f055a624" sha1="5dfe89d7271092e665cdd5cd59d15a2b70f92f43" region="cpu2" offset="0"/>
              <rom name="sg-01snd" size="4096" crc="644a0728" sha1="e249fd57bc49572a2246aaf7c68a547f319f51bc" region="tms" offset="0"/>
              <rom name="sg-01spk" size="2048" crc="aacaf730" sha1="cd562093ab8931d165cb0877e332474fce131c67" region="tms" offset="1000"/>
              <rom name="sg-1" size="512" crc="fda82517" sha1="b36bac69b6f8218b280aae59133ea0d22d7a99f6" region="user2" offset="0"/>
              <rom name="sg-2" size="2333" crc="6e065613" sha1="26d048af5c302f921de8e2c1bc7c7bf48dc21b5a" region="user2" offset="200"/>
              <rom name="sg-01-3n" size="4096" crc="72987a57" sha1="8b972cfccb43023aca905c51182f8d3c06f7d0bb" region="gfx1" offset="0"/>
              <rom name="sg-01-3p" size="4096" crc="1ae9434e" sha1="26228bf0aba99f48366544772693b35788084a6b" region="gfx1" offset="1000"/>
              <rom name="sg-01-7c" size="2048" crc="3315658e" sha1="613387aaa58f5df75d42d38b07237c0dc8aaba36" region="gfx2" offset="0"/>
              <rom name="sg-01-7d" size="2048" crc="76ad4143" sha1="4ccc32656de9d5142e539b84d4c73bb14d32f8bf" region="gfx2" offset="800"/>
              <rom name="sg-01-7e" size="2048" crc="65d11685" sha1="4e4b0b60ca4c16e26d842e142002887456d98ea4" region="gfx2" offset="1000"/>
              <rom name="sg-01-7f" size="2048" crc="44fe71a2" sha1="ff4442a5601ac2ed63c57e22977299b5b5499c93" region="gfx2" offset="1800"/>
              <rom name="sg-01-2e" size="512" crc="34fb23ea" sha1="6bd6de791c9e0a5f9c833c287663e9755e01c573" region="proms" offset="0"/>
              <rom name="sg-01-2f" size="512" crc="c29b880a" sha1="950017a0298f91e41db9865ed8ce388f4095f6cf" region="proms" offset="100"/>
              <rom name="sg-01-2n" size="512" crc="e08ed788" sha1="6982f6bcc70dbf4c75ff538a5df70da11bc89bb4" region="proms" offset="200"/>
              <rom name="82s147.prm" size="512" crc="46e5bc92" sha1="f4171f8650818c017d58ad7131a7aff100b1b99c" status="baddump" region="user1" offset="0"/>
              <chip type="cpu" tag="maincpu" name="S2650" clock="1536000"/>
              <chip type="cpu" tag="soundcpu" name="MB8884" clock="6000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="discrete" name="DISCRETE"/>
              <display tag="screen" type="raster" rotate="180" width="256" height="224" refresh="60.606061" pixclock="6144000" htotal="384" hbend="0" hbstart="256" vtotal="264" vbend="16" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="2" coins="1" service="yes">
                     <control type="lightgun" minimum="0" maximum="255" sensitivity="50" keydelta="4" reverse="yes"/>
              </input>
              <dipswitch name="1" tag="DSW0" mask="1">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="1"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="2">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="2"/>
              </dipswitch>
              <dipswitch name="Time" tag="DSW0" mask="4">
                     <dipvalue name="60" value="0" default="yes"/>
                     <dipvalue name="100" value="4"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="8">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="8"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="16">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="16"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="32">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="32"/>
              </dipswitch>
              <dipswitch name="Unknown" tag="DSW0" mask="64">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="64"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW0" mask="128">
                     <dipvalue name="Off" value="0" default="yes"/>
                     <dipvalue name="On" value="128"/>
              </dipswitch>
              <configuration name="Video Hardware" tag="VIDHW" mask="1">
                     <confsetting name="TKG-02 (Radarscope Conversion)" value="0"/>
                     <confsetting name="TKG-04 (Two board set)" value="1" default="yes"/>
              </configuration>
              <adjuster name="VR2 - DAC Volume" default="90"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="good" savestate="supported" palettesize="521"/>
       </game>
 
 


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