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skullfngj: MAME ROM Information.


History:

Skull Fang (c) 1996 Data East.


- TECHNICAL -


Data East MLC System hardware


Main CPU : ARM (@ 7 Mhz)

Sound Chips : YMZ280B (@ 14 Mhz)


Players : 2

Control : 8-way Joystick

Buttons : 4


- TRIVIA -


Released in February 1996.


Soundtrack releases:

Data East Retro Game Music Collection - TEAM Entertainment [KDSD-00366] (July 21, 2010)


- TIPS AND TRICKS -


* Special Mode (boss battle only) : on the scroll selection screen, hold UP then press B3(x5), B2(x3).


* Very Hard : on the scroll selection screen, hold Right then press B2(x4), B3, B2, B3, B2(x2).


* Hardest Mode : on the scroll selection screen, hold Left then press B2, B3(x2), B2, B3(x2), B2, B3(x3).


* Thrust : if you select a 'Fighter' type pilot, you can use Thrust by 'code input' during ingame action.

1) Back Thrust : Up, Left or Right, Down + B3 - Back attack.

2) Side Thrust : Right or Left, Down + B3 - Side attack.

3) Air Brake : Down(x2) + B3 - Temporary invincibility.

4) Hi-Ion Shield : Left, Right + B3 or Right, Left + B3 - B.Roll Power-Up.

5) SECRET : Down(x4), Up(x2), Down + B3 - Enabled rolling attack.


- SERIES -


1. Vapor Trail - Hyper Offence Formation (1989)

2. Rohga Armor Force (1991)

3. Skull Fang (1996)


- STAFF -


Project Manager : Koji Jinbo

Project Leader : Minoru Sano

Software Design & Production Support : Wataru Iida, Ichikawa, Masaou Tomosawa

Hardware Design : Masao, Shingo Mitsui

Pixel Art Works : Hiroshi Tamawashi, Seiji Satoh, Yoshinari Kaihou, Tomoyuki Arakawa

Opening Movie Works : Hiroshi Tamawashi

Design Works : Hironori Kobayashi, Hiroshi Koga, Hiroshi Tamawashi

Sound Design : Maro

Character Voice (Arts Vision) : Kan Tokumaru, Nobuyuki Hiyama, Isshin Chiba, Konami Yoshida, Michiko Neya

Character Voice (Data East) : Steve Miller

Market Research & Adviser : Makoto Nagao, Hitoshi Kitazume

Marketing & Promotion : S.P. Ohshima, Tomohiko Ebi, Yasuo Sogajima

Technical Support : Tomoo Adachi, Shinichi Suzuki

Character Voice Support : Arts Vision

English Support : Steve Miller

Planning & Direction : Hironoki Kobayashi


- PORTS -


* Consoles :

Sega Saturn [JP] (May 30, 1997) "Skull Fang - Kuuga Gaiden [Model T-1311G]"


- SOURCES -


Game's rom.




MAME Info:

0.129u4 [Mexa]

0.78u1 [Bryan McPhail]


< Japan >


WIP:

- 0.133u1: Renamed (skullfnj) to (skullfngj).

- 0.130u1: David Haywood added default EEPROM to Skull Fang, so that it appears less broken by default (doesn't boot without one).

- 0.129u4: Mexa added Skull Fang (World). Renamed (skullfng) to (skullfnj).

- 0.103u3: Bryan McPhail fixed Skull Fang - Game now playable.

- 0.103u2: Changed YMZ280B clock speed to 14MHz.

- 0.103u1: Changed YMZ280B clock speed to 21MHz and visible area to 240x320. Fixed gfx/sound rom loading.

- 0.98u4: Changed visible area to 512x512.

- 0.98u3: Fixed cpu1 rom loading.

- 0.78u1: Bryan McPhail added Skull Fang (Japan) (Data East 1996).

- 14th April 2003: Guru - Skull Fang (Data East 1996) arrived.


LEVELS: 6


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DonPachi

DoDonPachi

Bee Storm - DoDonPachi II

DoDonPachi Dai-Ou-Jou

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Romset: 17921 kb / 12 files / 10.5 zip




MAME XML Output:

       <game name="skullfngj" sourcefile="deco_mlc.c" cloneof="skullfng" romof="skullfng">
              <description>Skull Fang (Japan)</description>
              <year>1996</year>
              <manufacturer>Data East Corporation</manufacturer>
              <rom name="sh00-0.2a" size="524288" crc="e50358e8" sha1="e66ac5e1b16273cb905254c99b2bce435145a414" region="maincpu" offset="0"/>
              <rom name="sh01-0.2b" size="524288" crc="2c288bcc" sha1="4ed1d5818362383240378056bf575f6acf8a593a" region="maincpu" offset="2"/>
              <rom name="mch-00.2e" merge="mch-00.2e" size="2097152" crc="d5cc4238" sha1="f1bd86386e44a3f600475aeab310f7ea632998df" region="gfx1" offset="1"/>
              <rom name="mch-01.8m" merge="mch-01.8m" size="2097152" crc="d37cf0cd" sha1="c2fe7062a123ca2df65217c6dced857b803d8a8d" region="gfx1" offset="0"/>
              <rom name="mch-02.4e" merge="mch-02.4e" size="2097152" crc="4046314d" sha1="32e3b7ddbe20ffa6ba6ebe9bd55a32e3b3a120f6" region="gfx1" offset="400001"/>
              <rom name="mch-03.10m" merge="mch-03.10m" size="2097152" crc="1dea8f6c" sha1="c2ad59592385a00e323aac9057906c9384b67078" region="gfx1" offset="400000"/>
              <rom name="mch-04.6e" merge="mch-04.6e" size="2097152" crc="4869dfe8" sha1="296df6274ecb3eed485de24258cf462e3942f1fa" region="gfx1" offset="800001"/>
              <rom name="mch-05.11m" merge="mch-05.11m" size="2097152" crc="ef0b54ba" sha1="3be56c064ac81686096be5f31ad2aad948ba6701" region="gfx1" offset="800000"/>
              <rom name="sh02-0.6h" merge="sh02-0.6h" size="524288" crc="0d3ae757" sha1="480fc3855d330380b75a47a271f3571a59aee10c" region="gfx2" offset="0"/>
              <rom name="mch-06.6a" merge="mch-06.6a" size="2097152" crc="b2efe4ae" sha1="5a9dab74c2ba73a65e8f1419b897467804734fa2" region="ymz" offset="200000"/>
              <rom name="mch-07.11j" merge="mch-07.11j" size="2097152" crc="bc1a50a1" sha1="3de191fbc92d2ae84e54263f1c70afec6ff7cc3c" region="ymz" offset="400000"/>
              <rom name="skullfng.eeprom" merge="skullfng.eeprom" size="128" crc="240d882e" sha1="3c1a15ccac91d95b02a8c54b051aa64ff28ce2ab" region="eeprom" offset="0"/>
              <chip type="cpu" tag="maincpu" name="ARM" clock="7000000"/>
              <chip type="audio" tag="lspeaker" name="Speaker"/>
              <chip type="audio" tag="rspeaker" name="Speaker"/>
              <chip type="audio" tag="ymz" name="YMZ280B" clock="14000000"/>
              <display tag="screen" type="raster" rotate="270" width="320" height="240" refresh="58.000000" pixclock="4751360" htotal="320" hbend="0" hbstart="320" vtotal="256" vbend="8" vbstart="248" />
              <sound channels="2"/>
              <input players="2" buttons="4" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              </input>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>
       </game>
 
 


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