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skysmash: MAME ROM Information.


Sky Smasher (c) 1990 Nihon System.


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)

Players : 2

Control : 8-way joystick

Buttons : 2


Released in December 1990.


Game's rom.

MAME Info:

0.55 [David Graves]


- Like some other Seibu hardware games, hold P1 right at boot to view DIP descriptions.


- 0.145u8: Brian Troha added minor documentation about accessing the built-in DSW setting page for games in Blood Bros driver. Also minor whitespace clean up for alignment.

- 0.133u1: Corrado Tomaselli verified/changed VSync to 59.39 Hz in Blood Bros driver.

- 0.124u1: Blood Brothers driver improvements to DIP locations and coin modes. Added notes for 'bloodbra' [RansAckeR, Stephane Humbert]. Added dipswitches 'Coin A/B' and 2x 'Unknown'.

- 0.123u1: Changed OKI6295 clock speed to 1MHz.

- 0.79u2: Removed 'Unused' and 'Unknown' dipswitch.

- 0.62: Removed 3rd button. Changed 'Unknown' to 'Unused' dipswitch.

- 20th September 2002: Stephane Humbert fixed the dipswitches and inputs in the Blood Brothers driver.

- 0.55: David Graves added Sky Smasher (Nihon System 1990).

- 28th August 2001: David Graves added Sky Smasher to the Blood Bros driver.

Other Emulators:

* FB Alpha

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Phantom II


Mission-X (DECO Cassette)




1942 (PlayChoice-10)

1943 - The Battle of Midway

1943 Kai - Midway Kaisen

1944: The Loop Master

19XX: The War Against Destiny

XX Mission

Flying Shark

Fire Shark

Fire Shark (Mega-Tech)


Sonic Boom

Bombs Away

Fighting Hawk

Scramble Spirits

Sky Soldiers


Guts n' Glory (Bombing)

Meta Fox

Sky Adventure

Task Force Harrier

Twin Hawk

Vapor Trail - Hyper Offence Formation

The Last Day

Lightning Fighters

Sky Smasher

Ghost Pilots

Gulf War II

Fighter & Attacker

Blue Hawk

Double Wings

Strikers 1945

Strikers 1945 II

Strikers 1945 III

Strikers 1945 Plus

Spectrum 2000

Fire Hawk

Wyvern Wings

Romset: 2368 kb / 10 files / 662.7 zip

MAME XML Output:

       <game name="skysmash" sourcefile="bloodbro.c">
              <description>Sky Smasher</description>
              <manufacturer>Nihon System</manufacturer>
              <rom name="rom5" size="131072" crc="867f9897" sha1="7751f9d03d71bd5db0b82bda6e4d5231a30c1ad0" region="maincpu" offset="0"/>
              <rom name="rom6" size="131072" crc="e9c1d308" sha1="d7032345b91f87de64ad09ffea49e39b755cac44" region="maincpu" offset="1"/>
              <rom name="rom7" size="131072" crc="d209db4d" sha1="1cf85d39d12e92c1b97f7e5a148f3ad56cdca963" region="maincpu" offset="40000"/>
              <rom name="rom8" size="131072" crc="d3646728" sha1="898606be662214d2ba99e9a3e3cc0c7e7609a719" region="maincpu" offset="40001"/>
              <rom name="rom2" size="65536" crc="75b194cf" sha1="6aaf36cdab06c0aa5328f5176557387a5d3f7d26" region="audiocpu" offset="0"/>
              <rom name="rom3" size="65536" crc="fbb241be" sha1="cd94c328891538bbd8c062d90a47ddf3d7d05bb0" region="gfx1" offset="0"/>
              <rom name="rom4" size="65536" crc="ad3cde81" sha1="2bd0c707e5b67d3699a743d989cb5384cbe37ff7" region="gfx1" offset="10000"/>
              <rom name="rom9" size="1048576" crc="b0a5eecf" sha1="9e8191c7ae4a32dc16aebc37fa942afc531eddd4" region="gfx2" offset="0"/>
              <rom name="rom10" size="524288" crc="1bbcda5d" sha1="63915221f70a7dfda6a4d8ac7f5c663c9316610a" region="gfx3" offset="0"/>
              <rom name="rom1" size="131072" crc="e69986f6" sha1="de38bf2d5638cb40740882e1abccf7928e43a5a6" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="10000000"/>
              <chip type="cpu" tag="audiocpu" name="Z80" clock="3579545"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM3812" clock="3579545"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="270" width="256" height="224" refresh="59.390000" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin Mode" tag="DSW" mask="1">
                     <dipvalue name="Mode 1" value="1" default="yes"/>
                     <dipvalue name="Mode 2" value="0"/>
              <dipswitch name="Coin A" tag="DSW" mask="6">
                     <dipvalue name="5 Coins/1 Credit" value="0"/>
                     <dipvalue name="3 Coins/1 Credit" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="6" default="yes"/>
              <dipswitch name="Coin B" tag="DSW" mask="24">
                     <dipvalue name="1 Coin/2 Credits" value="24" default="yes"/>
                     <dipvalue name="1 Coin/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/5 Credits" value="8"/>
                     <dipvalue name="1 Coin/6 Credits" value="0"/>
              <dipswitch name="Coinage" tag="DSW" mask="30">
                     <dipvalue name="6 Coins/1 Credit" value="20"/>
                     <dipvalue name="5 Coins/1 Credit" value="22"/>
                     <dipvalue name="4 Coins/1 Credit" value="24"/>
                     <dipvalue name="3 Coins/1 Credit" value="26"/>
                     <dipvalue name="8 Coins/3 Credits" value="2"/>
                     <dipvalue name="2 Coins/1 Credit" value="28"/>
                     <dipvalue name="5 Coins/3 Credits" value="4"/>
                     <dipvalue name="3 Coins/2 Credits" value="6"/>
                     <dipvalue name="1 Coin/1 Credit" value="30" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="8"/>
                     <dipvalue name="1 Coin/2 Credits" value="18"/>
                     <dipvalue name="1 Coin/3 Credits" value="16"/>
                     <dipvalue name="1 Coin/4 Credits" value="14"/>
                     <dipvalue name="1 Coin/5 Credits" value="12"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
                     <dipvalue name="Free Play" value="0"/>
              <dipswitch name="Starting Coin" tag="DSW" mask="32">
                     <dipvalue name="Normal" value="32" default="yes"/>
                     <dipvalue name="x2" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="64">
                     <dipvalue name="Off" value="64" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Unused" tag="DSW" mask="128">
                     <dipvalue name="Off" value="128" default="yes"/>
                     <dipvalue name="On" value="0"/>
              <dipswitch name="Lives" tag="DSW" mask="768">
                     <dipvalue name="2" value="512"/>
                     <dipvalue name="3" value="768" default="yes"/>
                     <dipvalue name="5" value="256"/>
                     <dipvalue name="Infinite" value="0"/>
              <dipswitch name="Bonus Life" tag="DSW" mask="3072">
                     <dipvalue name="120K 200K+" value="3072" default="yes"/>
                     <dipvalue name="200K+" value="2048"/>
                     <dipvalue name="250K+" value="1024"/>
                     <dipvalue name="200K" value="0"/>
              <dipswitch name="Difficulty" tag="DSW" mask="12288">
                     <dipvalue name="Easy" value="0"/>
                     <dipvalue name="Normal" value="12288" default="yes"/>
                     <dipvalue name="Hard" value="8192"/>
                     <dipvalue name="Very Hard" value="4096"/>
              <dipswitch name="Allow Continue" tag="DSW" mask="16384">
                     <dipvalue name="No" value="0"/>
                     <dipvalue name="Yes" value="16384" default="yes"/>
              <dipswitch name="Demo Sounds" tag="DSW" mask="32768">
                     <dipvalue name="Off" value="0"/>
                     <dipvalue name="On" value="32768" default="yes"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="2048"/>

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