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slikshot16: MAME ROM Information.


History:

Slick Shot (c) 1990 Incredible Technologies.


- TECHNICAL -


The cabinet featured a cut down pool table slate, with cloth. The player had to use a real miniature pool cue to hit a ball along the table, in line with the shot to be played. IR (infra-red) technology tracked the movement of the ball, and translated this to the screen. Other games using this system include "Super Strike Bowling", and "Dyno Bop".


Main CPU : (2x) M6809 (@ 2 Mhz), Z80 (@ 4 Mhz)

Sound Chips : OKI6295 (@ 7.812 Khz), YM2203 (@ 4 Mhz)


Screen orientation : Vertical

Video resolution : 240 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Players : 1

Control : Trackball

Buttons : 3


- TRIVIA -


Developed in cooperation with Grand Products.


Released in April 1990.


- UPDATES -


Revision 1 :

* Software version : 1.6.


Revision 2 :

* Software version : 1.7.


Revision 3 :

* Software version : 2.2.

* Removed 'Call Pocket Level', 'Call Both Level', 'Three Player Games' and 'Four Player Games' of the Game Stats in the operator menu.

* Added 'One Player 8 Ball' and 'Two Player 8 Ball' on the Game Stats in the operator menu.

* Removed 'Shot Time', 'Star Game Time', 'Call Pocket Score' and 'Call Both Score' of the Game Setting in the operator menu.

* Added '8-Ball Game Time', '8-Ball Call Pocket' and 'Slick Shot Time' on the Game Setting in the operator menu.

* 'Call Pocket Score' of the Game Setting is set to 500 instead of 100.


- STAFF -


Concept : David Marofske

Sensor designers : Dan Dooley, Randy Tiller, George Gomez

Mechanical designers : John Kubik, Helmuts Eichenfelds

Programmer : Pierre Maloka

Graphics designers : Tim Skelly, Rosendo Toro

Sound and music : David D. Thiel


- SOURCES -


Game's rom.

Machine's picture.




MAME XML Output:

       <game name="slikshot16" sourcefile="itech8.c" ismechanical="yes" cloneof="slikshot" romof="slikshot">
              <description>Slick Shot (V1.6)</description>
              <year>1990</year>
              <manufacturer>Grand Products/Incredible Technologies</manufacturer>
              <rom name="poolpgm-16.u5" size="65536" crc="c0f17012" sha1="5d466e058daf91b4f52e634498df9d2a03627aaa" region="maincpu" offset="4000"/>
              <rom name="u27.bin" merge="u27.bin" size="32768" crc="a96ce0f7" sha1="c1fec3aeef97c846fd1a20b91af54f6bf9723a71" region="soundcpu" offset="8000"/>
              <rom name="u53.bin" merge="u53.bin" size="8192" crc="04b85918" sha1="409aef2e71937c7654334999df9313909d757966" region="sub" offset="0"/>
              <rom name="pool-grom.0" size="65536" crc="e6d0edc6" sha1="5287a31bbdde1e4291d8e9e6b99d3aa12bfb6e18" region="grom" offset="0"/>
              <rom name="pool-grom.1" size="65536" crc="5a071aa2" sha1="9c5506e37625d213429b1231d457d7ce8a7a81ff" region="grom" offset="10000"/>
              <rom name="pool-grom.2" size="65536" crc="c0bdf4e0" sha1="3b7c635375c5e5fddcbc1bd1b186c960081ec37e" region="grom" offset="20000"/>
              <rom name="pool-grom.3" size="65536" crc="cb0bd9a3" sha1="107ff127f9adad84a5f92077851423249fce8e30" region="grom" offset="30000"/>
              <rom name="srom0.bin" merge="srom0.bin" size="65536" crc="4b075f5e" sha1="d1ac2c06352a5b96486a7e8cf8baae0c0e5b1883" region="oki" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="soundcpu" name="M6809" clock="2000000"/>
              <chip type="cpu" tag="sub" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="ymsnd" name="YM2203" clock="4000000"/>
              <chip type="audio" tag="oki" name="OKI6295" clock="1000000"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="240" refresh="60.000000" pixclock="8079360" htotal="512" hbend="0" hbstart="256" vtotal="263" vbend="0" vbstart="240" />
              <sound channels="1"/>
              <input players="1" buttons="3" coins="4" service="yes">
                     <control type="trackball" minimum="0" maximum="255" sensitivity="50" keydelta="100" reverse="yes"/>
              </input>
              <driver status="preliminary" emulation="good" color="good" sound="good" graphic="good" savestate="unsupported" palettesize="0"/>
       </game>
 
 


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