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spatter: MAME ROM Information.


Spatter (c) 1984 Sega.

Spatter is a fast-moving maze-chase game in which the player takes on the role of a tricycle-pedalling child out collecting flowers, while trying to avoid collisions with the numerous enemies giving chase.

Most of the maze paths are separated into two lanes, with a springy elastic fence separating them. This fence is the key to playing the game, as players can jump into it, allowing them to squeeze past oncoming enemies in the same lane. Also, enemies on the opposite side of the fence can be sent flying from the track. Solid blocks also feature, and these can be pushed into enemies to destroy them.

Special bonus rounds feature after stages two, six, ten and fourteen. These rounds are platform-based, with the player trying to collect as many items of fruit as possible before heading up to the highest platform, to meet up with a friendly elderly lady who is waiting there. 'Fruit' and 'Happy' bonuses are then awarded.


Sega System 1 hardware

Game ID : 834-5583

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : SN76496 (@ 4 Mhz), SN76496 (@ 2 Mhz)

Screen orientation : Horizontal

Video resolution : 240 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 1536

Players : 2

Control : 8-way joystick

Buttons : 2


This game is known in Japan as "Sanrin San-Chan - Tricycle-San".


From highscore table : Hideki Ishikawa (H.I), Yoshiki Kawasaki (Y.K), (TAB), (A.K), (ISI), (RIE), (STR)


Game's rom.

MAME Info:

0.56 [Nicola Salmoria]


- 0.115u4: Replaced SN76496 sound with SN76489.

- 0.62: Added clone Sanrin San Chan (Japan).

- 8th August 2002: Kurosan submitted an addition of Sanrin San Chan (Japan version of Spatter).

- 0.58: Added dipswitches 'Demo Sounds', 'Bonus Life', 'Reset Timer/Objects On Life Loss' and 'SW 0 Read From'.

- 0.56: Nicola Salmoria added Spatter (Sega 1984).

- 17th October 2001: Nicola Salmoria decrypted Spatter, which runs on Sega System 1 hardware.


Other Emulators:

* FB Alpha

Recommended Games (Maze Extra):


Super Bagman



Crystal Castles

Flip & Flop (Max-A-Flex)

Money Money

Uncle Poo



The Tower of Druaga

Doki Doki Penguin Land

The Return of Ishtar

Kid no Hore Hore Daisakusen

Mustache Boy

Marchen Maze

Ufo Senshi Yohko Chan

Evil Stone

Magical Crystals

Cheese Chase

Mad Donna

Princess Clara Daisakusen

Burglar X


Monkey Ball

Monster Farm Jump

Romset: 169 kb / 15 files / 77.7 zip

MAME XML Output:

       <game name="spatter" sourcefile="system1.c">
              <rom name="epr-6392.116" size="16384" crc="329b4506" sha1="8f71ffc3015c4fcf84a895bf53760830602f1040" region="maincpu" offset="0"/>
              <rom name="epr-6393.109" size="16384" crc="3b56e25f" sha1="23f26f8632c8a370b5b3b7a3ec58f359cdf04f73" region="maincpu" offset="4000"/>
              <rom name="epr-6394.96" size="16384" crc="647c1301" sha1="5142abfcc63772fd1b47eb584ccda0bc3830e337" region="maincpu" offset="8000"/>
              <rom name="epr-6316.120" size="8192" crc="1df95511" sha1="5780631c8c5a2c3fcd4085f217affa660d72a4e9" region="soundcpu" offset="0"/>
              <rom name="epr-6328.62" size="8192" crc="a2bf2832" sha1="5d7047a6a0c0588a4e98b6ce94d5fd0e6ab963f9" region="tiles" offset="0"/>
              <rom name="epr-6397.61" size="8192" crc="c60d4471" sha1="9e8130d575fa342485dfe093e086a4b48e51b904" region="tiles" offset="2000"/>
              <rom name="epr-6326.64" size="8192" crc="269fbb4c" sha1="7b91f551360698195bf9ce8e32dd2e8fa17e9db8" region="tiles" offset="4000"/>
              <rom name="epr-6396.63" size="8192" crc="c15ccf3b" sha1="14809ab81816eedb85cacda042e437d48cf9b31a" region="tiles" offset="6000"/>
              <rom name="epr-6324.66" size="8192" crc="8ab3b563" sha1="6ede93b9f1593dbcbabd6c875bac8ec01a1b40a2" region="tiles" offset="8000"/>
              <rom name="epr-6395.65" size="8192" crc="3f083065" sha1="cb17c8c2fe04baa58863c10cd8f359a58def3417" region="tiles" offset="a000"/>
              <rom name="epr-6306.04" size="16384" crc="e871e132" sha1="55f7ab1a8c9a118911c64930452ea05f6ee37fc4" region="sprites" offset="0"/>
              <rom name="epr-6308.117" size="16384" crc="99c2d90e" sha1="5be54d931622892b7acc320e714d5b1cdce02d19" region="sprites" offset="4000"/>
              <rom name="epr-6307.05" size="16384" crc="0a5ad543" sha1="5acada30c1affc4ffbebc8365a9ba4465f213d47" region="sprites" offset="8000"/>
              <rom name="epr-6309.110" size="16384" crc="7423ad98" sha1="e19b4c64795f30e1491520160d315e4148d58df2" region="sprites" offset="c000"/>
              <rom name="pr-5317.76" size="256" crc="648350b8" sha1="c7986aa9127ef5b50b845434cb4e81dff9861cd2" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="20000000"/>
              <chip type="cpu" tag="soundcpu" name="Z80" clock="4000000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="sn1" name="SN76489A" clock="2000000"/>
              <chip type="audio" tag="sn2" name="SN76489A" clock="4000000"/>
              <display tag="screen" type="raster" rotate="0" width="479" height="224" refresh="60.096154" pixclock="10000000" htotal="640" hbend="16" hbstart="495" vtotal="260" vbend="0" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2" service="yes">
                     <control type="joy" ways="8"/>
              <dipswitch name="Coin A" tag="SWA" mask="15">
                     <dipvalue name="4 Coins/1 Credit" value="7"/>
                     <dipvalue name="3 Coins/1 Credit" value="8"/>
                     <dipvalue name="2 Coins/1 Credit" value="9"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="5"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="4"/>
                     <dipvalue name="1 Coin/1 Credit" value="15" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="1"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="2"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="3"/>
                     <dipvalue name="2 Coins/3 Credits" value="6"/>
                     <dipvalue name="1 Coin/2 Credits" value="14"/>
                     <dipvalue name="1 Coin/3 Credits" value="13"/>
                     <dipvalue name="1 Coin/4 Credits" value="12"/>
                     <dipvalue name="1 Coin/5 Credits" value="11"/>
                     <dipvalue name="1 Coin/6 Credits" value="10"/>
              <dipswitch name="Coin B" tag="SWA" mask="240">
                     <dipvalue name="4 Coins/1 Credit" value="112"/>
                     <dipvalue name="3 Coins/1 Credit" value="128"/>
                     <dipvalue name="2 Coins/1 Credit" value="144"/>
                     <dipvalue name="2 Coins/1 Credit 5/3 6/4" value="80"/>
                     <dipvalue name="2 Coins/1 Credit 4/3" value="64"/>
                     <dipvalue name="1 Coin/1 Credit" value="240" default="yes"/>
                     <dipvalue name="1 Coin/1 Credit 2/3" value="16"/>
                     <dipvalue name="1 Coin/1 Credit 4/5" value="32"/>
                     <dipvalue name="1 Coin/1 Credit 5/6" value="48"/>
                     <dipvalue name="2 Coins/3 Credits" value="96"/>
                     <dipvalue name="1 Coin/2 Credits" value="224"/>
                     <dipvalue name="1 Coin/3 Credits" value="208"/>
                     <dipvalue name="1 Coin/4 Credits" value="192"/>
                     <dipvalue name="1 Coin/5 Credits" value="176"/>
                     <dipvalue name="1 Coin/6 Credits" value="160"/>
              <dipswitch name="Cabinet" tag="SWB" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              <dipswitch name="Demo Sounds" tag="SWB" mask="2">
                     <dipvalue name="Off" value="2"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Lives" tag="SWB" mask="12">
                     <dipvalue name="2" value="8"/>
                     <dipvalue name="3" value="12" default="yes"/>
                     <dipvalue name="4" value="4"/>
                     <dipvalue name="Infinite" value="0"/>
              <dipswitch name="Bonus Life" tag="SWB" mask="48">
                     <dipvalue name="40k, 120k and 480k" value="48" default="yes"/>
                     <dipvalue name="50k and 200k" value="32"/>
                     <dipvalue name="100k only" value="16"/>
                     <dipvalue name="None" value="0"/>
              <dipswitch name="Reset Timer/Objects On Life Loss" tag="SWB" mask="64">
                     <dipvalue name="No" value="64" default="yes"/>
                     <dipvalue name="Yes" value="0"/>
              <dipswitch name="SW 0 Read From" tag="SWB" mask="128">
                     <dipvalue name="Port $0D" value="128" default="yes"/>
                     <dipvalue name="Port $10" value="0"/>
              <driver status="good" emulation="good" color="good" sound="good" graphic="good" savestate="supported" palettesize="2048"/>

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