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spfghmk22: MAME ROM Information.


History:

Space Fighter Mark II (c) 1979 Data East.


- TRIVIA -


Released in March 1979 in Japan.


- SERIES -


1. Space Fighter (1978)

2. Space Fighter Mark II (1979)


- SOURCES -


Game's rom.




MAME Info:

0.122u6 [Zsolt Vasvari, Guru]


WIP:

- 0.133u1: Renamed (spfgmk22) to (spfghmk22).

- 0.122u7: Zsolt Vasvari changed year to 1979 as per Guru's contact. Renamed set 2 ROMs to allow merging. Removed experimental code left in there.

- 0.122u6: Zsolt Vasvari and Guru added Space Fighter Mark II (set 1) (Data East 1980) and clone (set 2).


Recommended Games (Space Invaders):

Space Invaders

Space Invaders Part II

Return of the Invaders

Space Invaders DX

Super Space Invaders '91

Space Invaders '95 - Attack Of The Lunar Loonies

Space Invaders Anniversary

Space Invaders II

Space Stranger

Super Invader Attack

Invinco

Invinco / Deep Scan

Invinco / Head On 2

Rolling Crash / Moon Base

Space Attack

Space Attack / Head On

Space Fever

Space Fever High Splitter

Space Fighter Mark II

Space King 2

Beam Invader

Rotary Fighter

IPM Invader

Shuttle Invader

Attack Ufo

Space Intruder


Romset: 8 kb / 8 files / 6.04 zip




MAME XML Output:

       <game name="spfghmk22" sourcefile="astrof.c" cloneof="spfghmk2" romof="spfghmk2">
              <description>Space Fighter Mark II (set 2)</description>
              <year>1979</year>
              <manufacturer>Data East</manufacturer>
              <rom name="2708mkii.5e" size="1024" crc="27d7060d" sha1="796c44a395e1c54769dc57050503b4b111bde7ef" region="maincpu" offset="e400"/>
              <rom name="2708mkii.5d" size="1024" crc="6ccb3b0a" sha1="566104ca2e0fae741d4650e7159c9ddb48f59e8b" region="maincpu" offset="e800"/>
              <rom name="2708mkii.5c" size="1024" crc="68eb0ad5" sha1="d303685ffd67898cec3e7c51b3831558a837e5a3" region="maincpu" offset="ec00"/>
              <rom name="2708mkii.4h" size="1024" crc="ea8d1f2f" sha1="35b01e76284080d5bd0270e4004a54386d9eb697" region="maincpu" offset="f000"/>
              <rom name="2708mkii.4e" size="1024" crc="6e7f00ae" sha1="91ca17d5dc75be641c059fd84bed7cced2a2ef69" region="maincpu" offset="f400"/>
              <rom name="2708mkii.4d" size="1024" crc="29501dba" sha1="978d7009eab8da40ccf0d026c9dabc0a3fa95d76" region="maincpu" offset="f800"/>
              <rom name="2708mkii.4c" size="1024" crc="9bd589a6" sha1="bce92fcab5220ff68526bc8c1c88ab0f317fe400" region="maincpu" offset="fc00"/>
              <rom name="709-5.1a" merge="709-5.1a" size="32" crc="61329fd1" sha1="15782d8757d4dda5a8b97815e94c90218f0e08dd" region="proms" offset="0"/>
              <chip type="cpu" tag="maincpu" name="M6502" clock="662187"/>
              <display tag="screen" type="raster" rotate="90" width="256" height="256" refresh="56.308461" pixclock="5297500" htotal="336" hbend="0" hbstart="256" vtotal="280" vbend="0" vbstart="256" />
              <sound channels="0"/>
              <input players="2" buttons="1" coins="1">
                     <control type="joy" ways="2"/>
              </input>
              <dipswitch name="Difficulty" tag="DSW" mask="1">
                     <dipvalue name="Easy" value="0" default="yes"/>
                     <dipvalue name="Hard" value="1"/>
              </dipswitch>
              <dipswitch name="Lives" tag="DSW" mask="2">
                     <dipvalue name="3" value="0" default="yes"/>
                     <dipvalue name="5" value="2"/>
              </dipswitch>
              <dipswitch name="Coinage" tag="DSW" mask="12">
                     <dipvalue name="2 Coins/1 Credit" value="8"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="1 Coin/2 Credits" value="4"/>
              </dipswitch>
              <dipswitch name="Free Credit" tag="DSW" mask="48">
                     <dipvalue name="2000" value="0" default="yes"/>
                     <dipvalue name="3000" value="16"/>
                     <dipvalue name="4000" value="32"/>
                     <dipvalue name="5000" value="48"/>
              </dipswitch>
              <dipswitch name="Kill Saucer after Invaders" tag="DSW" mask="64">
                     <dipvalue name="No" value="0" default="yes"/>
                     <dipvalue name="Yes" value="64"/>
              </dipswitch>
              <dipswitch name="Cabinet" tag="CAB" mask="1">
                     <dipvalue name="Upright" value="0" default="yes"/>
                     <dipvalue name="Cocktail" value="1"/>
              </dipswitch>
              <configuration name="Color PROM Wiremod" tag="FAKE" mask="3">
                     <confsetting name="Normal (no mod)" value="0" default="yes"/>
                     <confsetting name="Invert Access" value="1"/>
                     <confsetting name="Force Low" value="2"/>
                     <confsetting name="Force High" value="3"/>
              </configuration>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="supported" palettesize="0"/>
       </game>
 
 


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