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splndrbt: MAME ROM Information.


Splendor Blast (c) 1985 Alpha Denshi.


Main CPU : 68000 (@ 6 Mhz)

Sound CPU : 8085A (@ 5 Mhz)

Sound Chips : MSM5232 (@ 2.5 Mhz), AY8910 (@ 1.536111 Mhz), (2x) DAC (@ 1.536111 Mhz)

Screen orientation : Horizontal

Video resolution : 256 x 192 pixels

Screen refresh : 60.00 Hz

Palette Colors : 256

Players : 2

Control : 8-way joystick

Buttons : 2


Game's rom.

MAME Info:

0.61 [Acho A. Tang]

Samples required (Equites)


- PCB sound info. Kold666 (ID 00218)

- I attach a recording of my PCB in which you can hear the drumming. Kold666 (ID 00219)


- 0.127u1: Nicola Salmoria added 8303 ROM to Splendor Blast and updated MCU simulation to match the new findings.

- 28th August 2008: Corrado Tomaselli dumped the MCU8303 rom.

- 0.123u6: Nicola Salmoria fixed on the first level when you pass the asteroid belt the star road should be light blue instead of black. Also fixed on the PCB the background is not linear and on boot the PCBb displays a clean light blu screen while in MAME there is a black road. Added ALPHA-8301 (500000 Hz) CPU3. Changed MSM5232 clock speed to 6144000 Hz. Added Samples (bongo1, bongo2, bongo3.wav). Fixed gfx2/3 rom loading. Changed region user1/2/3 to proms, sound1 and user1/2.

- 0.61: Acho A. Tang added Splendor Blast (Alpha Denshi 1985).

- 25th June 2002: Acho A. Tang fixed a small bug in the High Voltage and Splendor Blast graphics emulation, speeding them up about 25%.

- 23rd June 2002: Acho A. Tang submitted drivers for Equites, Bull Fighter, The Koukouyakyuh, Splendor Blast and High Voltage. They are all playable and have sound, though the MCU emulation is not complete so there may be gameplay errors.

- 4th March 2001: Chackn from Team Japump dumped Splendor Blast (c)1985 Alpha Denshi.

LEVELS: 6 (endless)

Recommended Games (Starfighter):

Starship 1

Star Fire

Star Fire 2

Star Hawk


Tunnel Hunt

Warp Speed

Space Encounters

Space Seeker

Buck Rogers: Planet of Zoom



Star Trek




Cube Quest

I, Robot

Star Wars

The Empire Strikes Back

Star Wars Arcade

Star Wars Trilogy

Star Wars Pod Racer

Tube Panic

High Voltage


Splendor Blast

Vs. Star Luster

Shrike Avenger

Thunder Ceptor

Galaxy Force 2


Galactic Storm

Space Lords

Solar Assault


Vapor TRX

Romset: 203 kb / 25 files / 101.1 zip

MAME XML Output:

       <game name="splndrbt" sourcefile="equites.c" sampleof="equites">
              <description>Splendor Blast</description>
              <manufacturer>Alpha Denshi Co.</manufacturer>
              <rom name="1.16a" size="16384" crc="4bf4b047" sha1="ef0efffa2f49905e17e4ed3a03cac419793b26d1" region="maincpu" offset="1"/>
              <rom name="2.16c" size="16384" crc="27acb656" sha1="5f2f8d05f2f1c6c92c8364e9e6831ca525cbacd0" region="maincpu" offset="0"/>
              <rom name="3.15a" size="16384" crc="5b182189" sha1="50ebb1fddcb6838442e8a20261f200f3386ce8a8" region="maincpu" offset="8001"/>
              <rom name="4.15c" size="16384" crc="cde99613" sha1="250b59f75eee84442da3cc7c599d1e16f0294df9" region="maincpu" offset="8000"/>
              <rom name="1_v.1m" size="8192" crc="1b3a6e42" sha1="41a4f0503c939ec0a739c8bc6bf3c8fc354912ee" region="audiocpu" offset="0"/>
              <rom name="2_v.1l" size="8192" crc="2a618c72" sha1="6ad459d94352c317150ae6344d4db9bb613938dd" region="audiocpu" offset="2000"/>
              <rom name="3_v.1k" size="8192" crc="bbee5346" sha1="753cb784b04f081fa1f8590dc28056d9918f313b" region="audiocpu" offset="4000"/>
              <rom name="4_v.1h" size="8192" crc="10f45af4" sha1="00fa599bad8bf3ba6deee54165f381403096e8f9" region="audiocpu" offset="6000"/>
              <rom name="8303.bin" size="8192" crc="66adcb37" sha1="e1c72ecb161129dcbddc0b16dd90e716d0c79311" region="mcu" offset="0"/>
              <rom name="10.8c" size="8192" crc="501887d4" sha1="3cf4401d6fddff1500066219a71ac3b30ecbdd28" region="gfx1" offset="0"/>
              <rom name="8.14m" size="16384" crc="c2c86621" sha1="a715c70ace98502f2c0d4a81539cd79d19e9b6c4" region="gfx2" offset="0"/>
              <rom name="9.12m" size="16384" crc="4f7da6ff" sha1="0516271df4a36d6ea38d1b8a5e471e1d2a79e8c1" region="gfx2" offset="4000"/>
              <rom name="6.18n" size="16384" crc="aa72237f" sha1="0a26746a6c448a7fb853ef708e2bdeb76edd99cf" region="gfx3" offset="0"/>
              <rom name="5.18m" size="16384" crc="5f618b39" sha1="2891067e71b8e1183ee5741487faa1561316cade" region="gfx3" offset="8000"/>
              <rom name="7.17m" size="16384" crc="abdd8483" sha1="df8c8338c24fa487c49b01ce26db7eb28c8c6b85" region="gfx3" offset="c000"/>
              <rom name="r.3a" size="256" crc="ca1f08ce" sha1="e46e2850d3ee3c8cbb23c10645f07d406c7ff50b" region="proms" offset="0"/>
              <rom name="g.1a" size="256" crc="66f89177" sha1="caa51c1bf071764d5089487342794cbf023136c0" region="proms" offset="100"/>
              <rom name="b.2a" size="256" crc="d14318bc" sha1="e219963b3e40eb246e608fbe10daa85dbb4c1226" region="proms" offset="200"/>
              <rom name="2.8k" size="256" crc="e1770ad3" sha1="e408b175b8fff934e07b0ded1ee21d7f91a9523d" region="proms" offset="300"/>
              <rom name="s5.15p" size="256" crc="7f6cf709" sha1="5938faf937b682dcc83e53444cbf5e0bd7741363" region="proms" offset="400"/>
              <rom name="3h.bpr" size="32" crc="33b98466" sha1="017c73cf8c17dc5047c89316ae5b45f8d22092e8" region="prom" offset="0"/>
              <rom name="0.8h" size="8192" crc="12681fb5" sha1="7a0930819d4cd00475d1897128daa6ac865e07d0" region="user1" offset="0"/>
              <rom name="1.9j" size="256" crc="f5b9b777" sha1="a4ec731be77306db6baf319391c4fe78517fe43e" region="user1" offset="2000"/>
              <rom name="4.7m" size="256" crc="12cbcd2c" sha1="a7946820bbf3f7e110a328b673123988af97ce7e" region="user2" offset="0"/>
              <rom name="s3.8l" size="256" crc="1314b0b5" sha1="31ef4b916110581390afc1ba90c5dca7c08c619f" region="user2" offset="100"/>
              <sample name="bongo1"/>
              <sample name="bongo2"/>
              <sample name="bongo3"/>
              <chip type="cpu" tag="maincpu" name="68000" clock="6000000"/>
              <chip type="cpu" tag="audiocpu" name="8085A" clock="6144000"/>
              <chip type="cpu" tag="mcu" name="ALPHA-8301" clock="500000"/>
              <chip type="audio" tag="mono" name="Speaker"/>
              <chip type="audio" tag="msm" name="MSM5232" clock="6144000"/>
              <chip type="audio" tag="aysnd" name="AY-3-8910A" clock="1536000"/>
              <chip type="audio" tag="dac1" name="DAC"/>
              <chip type="audio" tag="dac2" name="DAC"/>
              <chip type="audio" tag="samples" name="Samples"/>
              <display tag="screen" type="raster" rotate="0" width="256" height="192" refresh="60.000000" pixclock="3932160" htotal="256" hbend="0" hbstart="256" vtotal="256" vbend="32" vbstart="224" />
              <sound channels="1"/>
              <input players="2" buttons="2" coins="2">
                     <control type="joy" ways="8"/>
              <dipswitch name="Difficulty" tag="IN1" mask="3072">
                     <dipvalue name="Easy" value="1024"/>
                     <dipvalue name="Normal" value="0" default="yes"/>
                     <dipvalue name="Hard" value="2048"/>
                     <dipvalue name="Hardest" value="3072"/>
              <dipswitch name="Demo Sounds" tag="IN1" mask="4096">
                     <dipvalue name="Off" value="4096"/>
                     <dipvalue name="On" value="0" default="yes"/>
              <dipswitch name="Cabinet" tag="IN1" mask="8192">
                     <dipvalue name="Upright" value="8192" default="yes"/>
                     <dipvalue name="Cocktail" value="0"/>
              <dipswitch name="Coinage" tag="IN1" mask="49152">
                     <dipvalue name="A 2C/1C B 3C/1C" value="49152"/>
                     <dipvalue name="A 1C/1C B 2C/1C" value="0" default="yes"/>
                     <dipvalue name="A 1C/2C B 1C/4C" value="16384"/>
                     <dipvalue name="A 1C/3C B 1C/6C" value="32768"/>
              <adjuster name="MSM5232 Clock" default="28"/>
              <driver status="imperfect" emulation="good" color="good" sound="imperfect" graphic="imperfect" savestate="supported" palettesize="640"/>

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