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sspeedr: MAME ROM Information.


History:

Super Speed Race (c) 1979 Midway.


- TECHNICAL -


Game No. 762


Main CPU : Z80 (@ 2.496 Mhz)


Screen orientation : Vertical

Video resolution : 248 x 376 pixels

Screen refresh : 59.39 Hz

Palette Colors : 16


Players : 1

Control : steering wheel

Buttons : 1


- TRIVIA -


Released in November 1979.


- SOURCES -


Game's rom.

Machine's picture.




MAME Info:

0.76u1 [Stefan Jokisch]


Artwork available


TODO:

* Add sound/samples (Monaco GP samples?)


WIP:

- 0.135u4: Tafoid added DIPS and changed clock values to XTAL in Super Speed Race.

- 0.127u3: Mike Green fixed pedal controls, which doesn't work in Super Speed Race.

- 0.113u2: Changed VSync to 59.390000 Hz.

- 0.113: Derrick Renaud changed Super Speed Race to IPT_POSITIONAL with PORT_REMAP_TABLE controls for gas and steering fixing both.

- 16th October 2006: Mr. Do - Forgot to update Super Speed Race artwork with the new LEDs; fixed (thanks stephh).

- 10th September 2006: Mr. Do - Updated the .lay file for Super Speed Race due to the change in the LED system.

- 20th August 2006: Mr. Do - Converted Super Speed Race artwork to use the new built-in LEDs in 0.107u4.

- 0.107u4: Aaron Giles added built-in layouts for Turbo, Subroc 3D, Buck Rogers, Atari Football, Atari Baseball and Super Speed Racer using the new primitives.

- 0.106u10: Aaron Giles updated Super Speed Race to support the new artwork system.

- 0.76u1: Stefan Jokisch added Super Speed Race (Midway 1979). No sound.

- 25th October 2003: Stefan Jokisch sent in a driver for Super Speed Race.


Recommended Games (F1):

Monte Carlo

Super Speed Race

Grand Champion

Imola Grand Prix

Chequered Flag

F-1 Dream

Dirt Fox

Tail to Nose

F-1 Grand Prix

F-1 Grand Prix Part II


Romset: 10 kb / 5 files / 4.84 zip




MAME XML Output:

       <game name="sspeedr" sourcefile="sspeedr.c">
              <description>Super Speed Race</description>
              <year>1979</year>
              <manufacturer>Midway</manufacturer>
              <rom name="ssr0000.pgm" size="2048" crc="bfc7069a" sha1="2f7aa3d3c7cfd804ba4b625c6a8338534a204855" region="maincpu" offset="0"/>
              <rom name="ssr0800.pgm" size="2048" crc="ec46b59a" sha1="d5727efecb32ad3d034b885e4a57d7373368ca9e" region="maincpu" offset="800"/>
              <rom name="ssrm762a.f3" size="2048" crc="de4653a9" sha1="a6bbffb7eb60581eee43c74d20ca00b50c9a6e07" region="gfx1" offset="0"/>
              <rom name="ssrm762b.j3" size="2048" crc="ef6a1cd6" sha1="77c31f14783e5ba90849bdc930b099c8360aeba7" region="gfx2" offset="0"/>
              <rom name="ssrm762c.l3" size="2048" crc="ebaad3ee" sha1="54ac994b505d20c75cf07a4f68da12360ee00153" region="gfx3" offset="0"/>
              <chip type="cpu" tag="maincpu" name="Z80" clock="2496000"/>
              <display tag="screen" type="raster" rotate="270" width="376" height="248" refresh="59.390000" />
              <sound channels="0"/>
              <input players="1" buttons="1" coins="1">
                     <control type="positional" minimum="0" maximum="30" sensitivity="25" keydelta="20"/>
              </input>
              <dipswitch name="Coinage" tag="DSW" mask="3">
                     <dipvalue name="2 Coins/1 Credit" value="1"/>
                     <dipvalue name="1 Coin/1 Credit" value="0" default="yes"/>
                     <dipvalue name="2 Coins/3 Credits" value="3"/>
                     <dipvalue name="1 Coin/2 Credits" value="2"/>
              </dipswitch>
              <dipswitch name="Play Time" tag="DSW" mask="12">
                     <dipvalue name="60 seconds" value="0"/>
                     <dipvalue name="70 seconds" value="4"/>
                     <dipvalue name="80 seconds" value="8" default="yes"/>
                     <dipvalue name="90 seconds" value="12"/>
              </dipswitch>
              <dipswitch name="Extended Play" tag="DSW" mask="16">
                     <dipvalue name="20 seconds" value="0" default="yes"/>
                     <dipvalue name="30 seconds" value="16"/>
              </dipswitch>
              <dipswitch name="Service Mode" tag="DSW" mask="224">
                     <dipvalue name="Play Mode" value="32" default="yes"/>
                     <dipvalue name="RAM/ROM Test" value="160"/>
                     <dipvalue name="Accelerator Adjustment" value="224"/>
              </dipswitch>
              <driver status="preliminary" emulation="good" color="good" sound="preliminary" graphic="good" savestate="unsupported" palettesize="16"/>
       </game>
 
 


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